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NPC Generator

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Great On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: This northern woman wears a well pressed and immaculate suit (or dress). Her clothes are grease stained in places. Her fur is gray and curly. She has blue eyes and a pastel hat with a green feather.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: The child of a Map Maker, who enjoyed hunting, Great was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Great took refuge in the large cave and found the beat up longsword and armor she uses now. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is wracked by social anxiety; and she feels threatened by others

Flaws: Shy, Fearful. Bonds: Poor, Immigrant, Nature. Occupation: Healer

Voice: Hissing voice

Attributes [hide]

Great On the Water, Female Tabaxi Sorcerer 3
Medium (4'8") Tabaxi, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 7 (-2)13 (+1) 14 (+2)13 (+1)
Skills Deception +3, Insight +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 200 gp. Solid gold idol (300 gp). Large well-done wool tapestry (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Masterwork Thieves’ tools.


Social Check DCs


Cask In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears an entirely pastel suit with brown socks and a vest with buckled shoes. Her long gray fur is drawn into a two foot long braid. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. Cask enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Sold as a small child to a necromancer, Cask was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Wants to have a good time and be beloved; and doesn't want to be a barrister and was forced into it by her family

Ideals: Optimist. Flaws: Hedonist. Bonds: Attractive, Mentor, Family. Occupation: Barrister

Voice: American accent

Attributes [hide]

Cask In Woods, Female Tabaxi Sorcerer 2
Medium (4'10") Tabaxi, Lawful Good (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 13 (+1)8 (-1) 11 (+0)13 (+1)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp. 1 Crowbar.


Social Check DCs


Dazzazn Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: He is in excellent shape and has a large green mantle and cape that has been intricately interwoven into his pastel robe. He keeps his scarlet crest in a pixie cut. This red eyed easterner is not easily forgotten.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is obsessed with finding treasure.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When Dazzazn reached his early adolescence his Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has built up a small fortune and can afford his own way.

Motivation: A need for knowledge about a nearby landmark; and he is greedy

Ideals: Athletic, Philantrophist. Bonds: Adventurer, Rich, Military. Occupation: Glassblower

Voice: Smooth and feminine

Attributes [hide]

Dazzazn Raghthroknaar, Male Dragonborn Sorcerer 2
Medium (6'1") Dragonborn, Neutral Good (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)12 (+1) 15 (+2)8 (-1)
Skills Intimidation +1, Religion +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1300 sp. Solid gold idol (500 gp). A miniature golden chest with tiny emeralds lining the top (80 gp). Solid gold idol (500 gp).


Social Check DCs


Rangrim Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This man is wearing colorful clothing, dressed as a Ruler. He has a penchant for wearing a ring with an oversized sapphire on his left hand. His auburn hair has been sun bleached extensively. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He has worked as a Ruler like his father before him.

Motivation: Wants to raise his children well; and he is currently in port desperately looking for someone to get him out

Ideals: Optimist, Extrovert. Bonds: Rich, Slave, Job, Family. Occupation: Ruler

Voice: Pronounces O like U

Attributes [hide]

Rangrim Trueanvil, Male Dwarf Sorcerer 3
Medium (3'11") Dwarf, Lawful Good (CR 3)
Armor Class 9
Hit Points 18 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)10 (+0) 13 (+1)10 (+0)
Skills Animal Handling +3, Arcana +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 400 gp. Rhodochrosite (7 gp).


Social Check DCs


Valanthe Othronus, Female Elf [Permalink]

Personal [hide]

Description: Standing 5'2", this woman wears very tight pants and wife beaters, though occasionally she sports a tan coat. Her red hair is lengthy and is close to two feet long. Her amber eyes are slightly larger than normal.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. Valanthe is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Valanthe was born the youngest of three triplets. There was a wharf not far from home where she often wandered off to fish. She tends to her Marshal job now, and dutifully fulfills any obligations she has.

Motivation: She is greedy; and further expansion of business

Flaws: Depressed. Bonds: Family, Nature, Job, Rich. Occupation: Marshal

Voice: Scottish accent

Attributes [hide]

Valanthe Othronus, Female Elf Sorcerer 1
Medium (5'2") Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 6 (-2)13 (+1) 12 (+1)15 (+2)
Skills Performance +4, Stealth +2
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 600 sp.


Social Check DCs


Sora Xephyrbahnor, Female Dragonborn [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is constantly adorned with expensive silk clothing, often dyed in bright green and yellow, and wears rings and necklaces with large, colorful gems. Her green crest, when down, is lengthy. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Confrontational and typically high on some drug or another. She does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: Sora was raised in a hard working conservative environment. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She inherited the family business which she has now maintained for 10 years.

Motivation: Meet up once more with her childhood friend; and a deep hatred of orcs

Flaws: Addict. Bonds: Rich, Attractive, Enemies, Job, Adventurer. Occupation: Dyer

Voice: Sounds elderly

Attributes [hide]

Sora Xephyrbahnor, Female Dragonborn Sorcerer 2
Medium (6'6") Dragonborn, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 8 (-1)12 (+1) 13 (+1)7 (-2)
Skills Acrobatics +4, Persuasion +0
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1300 sp.


Social Check DCs


Ahvain Cithreth, Male Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a fine chain shirt which he covers with tan colored cloaks and clothing. He has a golden handlebar mustache and slicked back golden hair. His eyes, though not visible through his cowl, are blue.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He enjoys reading and quiet.

History: He served in the navy to pay for his family's outstanding loans. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.

Motivation: Wants to raise his children well; and he has decided he is irredeemable

Ideals: Logical. Flaws: Sensitive. Bonds: Military, Criminal record, Family. Occupation: Sailor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Ahvain Cithreth, Male Elf Sorcerer 2
Medium (5'1") Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)15 (+2) 16 (+3)10 (+0)
Skills Nature +4, Religion +4
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs


Arha Clive, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a husky woman, who wears tight fighting clothing, which leaves very little to the imagination. Her small hat is riddled with cuts and holes. She wears large thick round spectacles.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: From birth she was tutored by a cruel and relentless mentor. She worked as a nervous Marshal and found it very stressful. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She'd like to take her coworkers down a peg; and sabotage a competitor

Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Marshal

Voice: Mumbles to self between sentences

Attributes [hide]

Arha Clive, Female Half-Orc Sorcerer 1
Medium (5'10") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)11 (+0) 9 (-1)10 (+0)
Skills Performance +2, Stealth +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 20 gp.


Social Check DCs


Miles O'Leary, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears a yellow costume with the symbols of strength on his torso. He has a penchant for wearing a ring with an oversized amber on his right hand. He wears his silver hair up. His otherwise smooth face is marked with small tiny scars.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Miles liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Optimist, Gifted. Bonds: Rich, Military, Nature. Occupation: Butcher

Voice: Slow speaker

Attributes [hide]

Miles O'Leary, Male Half-Elf Sorcerer 1
Medium (5'9") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)10 (+0) 9 (-1)10 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 60 gp. Citrine (50 gp).


Social Check DCs

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