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NPC Generator

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Nuraval Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: This dark-skinned male is wearing the road beaten gear of a warrior. He is tall, broad shouldered and powerfully built. He has a long blonde beard with little hanging trinkets. His eyes are hazel and beady.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents were killed by orcs in a raid when he was still a young child. The orcs captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nuraval fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and a deep hatred of orcs

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Rich, Enemies. Occupation: Healer

Voice: Spits words with contempt

Attributes [hide]

Nuraval Rumnaheim, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 1 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 6 (-2)9 (-1) 17 (+3)9 (-1)
Skills Animal Handling +5, Athletics +4
Senses Passive Perception 13
Languages Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 8000 cp. Alexandrite (500 gp).


Social Check DCs


Gerard Amastacia, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'5". He does not wear sleeves and tends to eschew shirts when he can avoid it, and his gloved hand is found clutching a mace. His hair is golden and curly. He wears a mask on his face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Gerard was born with his father's beautiful face. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gerard grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gerard. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has decided he is irredeemable; and his relatives are trying to arrange a marriage

Ideals: Philantrophist. Bonds: Adventurer, Attractive, Criminal record, Family. Occupation: Shepherd

Voice: Shortens vowels

Attributes [hide]

Gerard Amastacia, Male Half-Elf Sorcerer 2
Medium (5'5") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)12 (+1) 11 (+0)17 (+3)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 700 sp. 1 Everburning torch.


Social Check DCs


Hrathy Moreno, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her head has been shaved. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: She was born in the north. Through the years after Hrathy was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Hrathy's mother didn't care for her much, and the feeling was mutual. She left for the north, certain she would find work there.

Motivation: Obtaining odd cultural Half-Orc artifacts is her passion.

Flaws: Ugly, Insomniac, Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Bookbinder

Voice: Scratchy, weak

Attributes [hide]

Hrathy Moreno, Female Half-Orc Sorcerer 1
Medium (5'3") Half-Orc, True Neutral (CR 1)
Armor Class 8
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 9 (-1)13 (+1) 15 (+2)6 (-2)
Skills Deception +0, Nature +3
Senses Passive Perception 12
Languages Common, Orc, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 4000 cp. Sard (40 gp).


Social Check DCs


Raam Contempt, Male Tiefling [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright black and green, and wears rings and necklaces with large, colorful gems. He wears a small hat to cover his moderate length blue hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his silver eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He moved from fad to fad and when he turned 15 he discovered dancing. Due to his spouse's obsession with being a Mortician they were divorced and he won custody of their son. He worked as a Gardener, and he later adopted a second son.

Motivation: He's looking for his big break; and marry his brother to traveling adventurers

Ideals: Joker, Artistic. Bonds: Rich, Attractive, Adventurer, Family. Occupation: Gardener

Voice: Jamaican accent

Attributes [hide]

Raam Contempt, Male Tiefling Sorcerer 2
Medium (5'5") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 10 (+0)12 (+1) 12 (+1)15 (+2)
Skills Animal Handling +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 150 gp. 1 Healer’s kit.


Social Check DCs


Great In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His lavender fur is drawn into a tight pony tail with a rose scrunchie. His eyes are amber and beady.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He misses his home and complains about the freezing weather, even in summer.

History: A powerful brothel owner made him what he is. Great liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He left for the east, certain he would find work there.

Motivation: His relatives are trying to arrange a marriage; and wants to open a new tavern

Ideals: Opinionated. Flaws: Ugly. Bonds: Immigrant, Mentor, Nature. Occupation: Bricklayer

Voice: Shortens vowels

Attributes [hide]

Great In the Storm, Male Tabaxi Sorcerer 2
Medium (5'11") Tabaxi, Lawful Evil (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 17 (+3)8 (-1) 15 (+2)11 (+0)
Skills Animal Handling +4, Sleight of Hand +5
Senses Passive Perception 12
Languages
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp. 1 Superior lock.


Social Check DCs


Joan Gyula, Female Human [Permalink]

Personal [hide]

Description: She wears bulky brown painted plate armor. She carries with her a set of sickles, each one with a opal on the hilt. She only wears one on her belt and the other on her back. She wears her auburn hair up. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She plays an instrument quite well.

History: She served in the navy to pay for her family's outstanding loans. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Joan fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Fighting, Artistic. Flaws: Cynical. Bonds: Attractive, Military. Occupation: Bellfounder

Voice: Speaks with lips pursed

Attributes [hide]

Joan Gyula, Female Human Sorcerer 1
Medium (4'10") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 10 (+0)14 (+2) 15 (+2)13 (+1)
Skills Perception +4, Stealth +0
Senses Passive Perception 10
Languages Common, Sylvan, Infernal
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 110 gp. 1 Good lock.


Social Check DCs


Reynard Jacobs, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing the road beaten gear of a warrior. He is bald on top and has large silver tufts of hair around his ears. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He receives visions of the future at random moments

History: He comes from a rich western family. Reynard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Reynard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy

Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Nature. Occupation: Beggar

Voice: Speaks with a cold

Attributes [hide]

Reynard Jacobs, Male Human Sorcerer 1
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)10 (+0) 10 (+0)12 (+1)
Skills Arcana +2, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 200 sp.


Social Check DCs


Fenriz Passion, Male Tiefling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his brown hair down. He is very pretty but has cold, dead eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Joker. Bonds: Rich, Attractive. Occupation: Unemployed

Voice: Spanish accent

Attributes [hide]

Fenriz Passion, Male Tiefling Sorcerer 1
Medium (6'8") Tiefling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)10 (+0) 15 (+2)12 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 50 gp.


Social Check DCs


Sapply Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He is renowned for his bright blue suits and hats. He has a moderate pudge and is not very fit. He has wavy silver hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Healer for hire.

Motivation: He'd like to take his coworkers down a peg; and a need for knowledge about a nearby landmark

Ideals: Passionate, Gifted. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Healer

Voice: French accent

Attributes [hide]

Sapply Murnig, Male Gnome Sorcerer 2
Small (3'8") Gnome, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)17 (+3) 14 (+2)14 (+2)
Skills History +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Gnome, Terran, Orc, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 190 gp.


Social Check DCs

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