Murook Burton, Female Half-Orc [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'9" has a big stupid grin on her face most of the time. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She wears her black hair down. She has several tiny jet earrings on each ear.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She has a minor phobia of water and hates getting wet.
History: She was raised in a forest tribe. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. After a long history of fighting, Murook and her spouse have recently divorced.
Motivation: She is wracked by social anxiety; and she feels threatened by others
Ideals: Philantrophist. Flaws: Antagonistic, Fearful. Bonds: Rich, Nature. Occupation: Shoemaker
Voice: Booming voice
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Evil (CR 3)
Armor Class 9
Hit Points 12 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 9 (-1) | 12 (+1) | 7 (-2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Breena Murnig, Female Gnome [Permalink]
Personal [hide]
Description: A 3'4" eastern woman, she wears skinny pants and wears a tan and blue robe with the hood down. Her long golden hair reaches down to her waist. She has several tiny amber earrings on each ear.
Personality: She is irascible and easily irritated. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Breena lived on a farm with her mother, near the main road leading to a nearby town. Her childhood dream was to be a Animal Trainer, but she was a colossal failure. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Further expansion of business; and balancing her hectic life and new bookbinder responsibilities is difficult
Ideals: Logical. Flaws: Antagonistic. Bonds: Rich, Family, Job. Occupation: Bookbinder
Voice: Indian accent
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 2)
Armor Class 13
Hit Points 16 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 19 (+4) | 17 (+3) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Gnome, Abyssal, Draconic, Auran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 280 gp.
Uadjit Wivvyrholdalphiax, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of the four houses of cards around her neck, and a bow on her belt. She keeps her long green crest kept up in a rat tail. She has a dull look in her red eyes.
Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Uadjit hails from a village terrorized by illithids. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Uadjit grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Uadjit. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: Several ex partners dislike her way of doing things and want revenge.
Ideals: Fighting, Extrovert. Flaws: Disease. Bonds: Enemies, Criminal record. Occupation: Barkeep
Voice: pre-pubescent
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 13 (+1) | 10 (+0) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 |
Possessions: Golden pearl (130 gp).
Sarai Wiseacre, Female Halfling [Permalink]
Personal [hide]
Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She tends to wear a large white jacket. Her hair is long and white with streaks of chestnut, and is pulled back with small white clips. Her eyes, though not visible through her cowl, are blue.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She was raised in a white middle class family as the only child. Her mother had invested heavily in several trade routes and wanted her to inherit them. She was granted druidic powers by her dying brother.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she seems to be bored by most things
Ideals: Gifted, Fighting. Flaws: Ugly, Mundane. Bonds: Religious, Rich. Occupation: Doctor
Voice: Dark and ominous
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 2)
Armor Class 15
Hit Points 4 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 18 (+4) | 7 (-2) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 4000 cp. 1 Masterwork studded leather.
Juliana Gentry, Female Human [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she has a large grey mantle and cape that has been intricately interwoven into her black robe. She wears her hair in dreadlocks. Her eyes are likewise violet. Her teeth are yellowed and unaligned.
Personality: She is fixated on the number 77. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She moved out south to avoid the crime she committed. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: A rival would like her out of the picture; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Justice, Gifted. Flaws: Ugly, Insane. Bonds: Criminal record. Occupation: Brewer
Voice: Nasally tone
Attributes [hide]
Medium (4'9") Human, Neutral Evil (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 18 (+4) | 17 (+3) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Celestial, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 500 sp. Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Masterwork Common Melee.
Paggen Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: The light-skinned man stands 3'8" and wears a simple burlap shirt and baggy pants. He conceals his glaive with his veritable burlap sack of a shirt. He has shaved his head bald. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: Always inclined to offer people food he seems plenty friendly. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: The child of a Barber, who enjoyed hunting, Paggen was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. He used his abilities to travel the world and help people.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Philantrophist, Extrovert. Flaws: Ugly, Depressed. Bonds: Nature. Occupation: Barrister
Voice: Rolls R's
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 8 (-1) | 11 (+0) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 |
Possessions: 4000 cp.
Dustin Firahel, Male Half-Elf [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He is physically well-built. His auburn hair is knotted and matted. He has gleaming, smiling amber eyes.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Dustin was raised in a hard working conservative environment. After coming to the age of reason, Dustin took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He inherited the family business which he has now maintained for 6 years.
Motivation: He seems to be bored by most things.
Ideals: Justice, Gifted. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Mason
Voice: Uses sign language
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 8 (-1) | 16 (+3) | 15 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Infernal
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 800 sp.
Modean Charisma, Male Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His red hair is braided into rings. He wears crescent spectacles with a black brim.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born to a criminal king-pin and mafia family Modean was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Modean decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.
Motivation: He seems to be bored by most things; and to find somewhere to settle down
Ideals: Justice. Flaws: Ugly, Mundane. Bonds: Rich, Criminal record. Occupation: Seamstress
Voice: Low and grunting
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 10 (+0) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 20 gp. 1 Masterwork Common Ranged Weapon.
Audhild Battlehammer, Female Dwarf [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She wears a worn and beaten armor. Her blonde hair is long and unkept. Her green eyes dart from person to person.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She enjoys reading and quiet.
History: Audhild was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She was taken as a slave by a traveling circus and forced to perform Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Audhild fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She doesn't get along with people that don't share her tastes.
Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Poor, Slave. Occupation: Healer
Voice: Sounds elderly
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 16 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 18 (+4) | 9 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 160 gp.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

