Shane Clive, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He dresses well, wearing grey shirts, loose pants, and blazers most of the time. His golden hair is slicked back into a classic pompadour. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He acts crazy and hedonistic. He is a ruthless business man, a trait he acquired from his mother.
History: Shane was born with his mother's beautiful face. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Adventurer. He struck the Adventurer job and began his own company from there.
Motivation: Further expansion of business.
Ideals: Athletic, Entrepeneur. Flaws: Hedonist. Bonds: Attractive, Job. Occupation: Adventurer
Voice: Smoker's lung
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 8 (-1) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 1 Chain shirt.
Sammal Allure, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a black armored body suit, with a simple brown line shooting up and back down. His attire stands in sharp contrast to his hammer, which is beautifully polished and possesses an ornate carving of a butterfly on it. His white hair is kept up in a ponytail inside a Stetson hat. He has gleaming, smiling red eyes.
Personality: Sammal wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Sammal was born on a far eastern forest where he grew up under the tutelage of his father, an expert Shipwright. Days after completing his studies, news broke out that his hometown was attacked by giants. Sammal was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.
Motivation: A deep hatred of giants.
Ideals: Disciplined. Bonds: Enemies, Slave, Immigrant. Occupation: Shipwright
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 14 (+2) | 17 (+3) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Orc, Undercommon, Infernal
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Arjhan Verthisathurgiesh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is scrawny and has patchy blue crest. He tends to wear a green poncho over his likewise colored trousers and shirt. He has a hunchback. He keeps his long blue crest kept up in a rat tail. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was always a brilliant, if unscrupulous mind. Arjhan was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Arjhan decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.
Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world
Ideals: Logical. Flaws: Ugly, Fearful, Insane. Bonds: Criminal record. Occupation: Slave Trader
Voice: Farmer accent
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 6 (-2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 20 gp. Solid gold idol (300 gp).
Shane Sandoval, Male Half-Elf [Permalink]
Personal [hide]
Description: This western man is well dressed, but even with his fine clothing he looks run-down. His clothes are grease stained in places. His hair is black and very short. His eyes are blue and beady.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a habit of throwing himself into exceedingly dangerous situations.
History: His mother raised him in a mountain cabin. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the west, certain he would find work there.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to prove his worth to the world
Flaws: Ugly, Impulsive. Bonds: Poor, Immigrant, Nature. Occupation: Sellsword
Voice: High pitched and raspy
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Brass mug with jade inlays (200 gp).
Yevelda Stafford, Female Half-Orc [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her tied-back hair is blonde. She has gleaming, smiling gray eyes.
Personality: Yevelda speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is lazy, self-centered, vain, and jealous.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. There was a wharf not far from home where she often wandered off to fish. She bought a sickle and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is greedy; and she has money and likes to spend it
Ideals: Impeccable. Flaws: Selfish, Antagonistic. Bonds: Rich, Nature. Occupation: Beggar
Voice: Jamaican accent
Attributes [hide]
Medium (6'0") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 12 (+1) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Auran
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 6000 cp. White pearl (160 gp).
Birel Iranapha, Female Elf [Permalink]
Personal [hide]
Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She carries a battered nunchaku and tarnished shortbow as well. She keeps her golden hair in a pixie cut. She wears large thick round spectacles.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Birel abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Due to her spouse's obsession with being a Slave Trader they were divorced and she won custody of their daughter. She worked as a Architect, and she later adopted a second daughter.
Motivation: She is not mentally stable, and does not behave rationally; and wants to raise her children well
Ideals: Fighting. Flaws: Sensitive, Insane. Bonds: Adventurer, Slave, Family. Occupation: Architect
Voice: Indian accent
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 9 (-1) | 13 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Elven, Gnoll
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 60 gp.
Claira Iranapha, Female Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she wears a fancy tan dress. She wears her golden hair up in a very large beehive style do. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: She was born in the west. Her mother worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled mother and took her mother's old job. She moves from town to town, unable to find a place to settle.
Motivation: She has passion for adventuring and risk; and her relatives are trying to arrange a marriage
Ideals: Entrepeneur. Bonds: Attractive, Enemies, Family, Immigrant, Adventurer. Occupation: Barkeep
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'10") Elf, Neutral Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 15 (+2) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Aquan, Dwarven, Draconic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 160 gp. Red garnet (90 gp). 1 Masterwork Common Ranged Weapon.
Eridred Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a lot of dark rich colors, with gold accents. She is physically well-built. With bright golden hair. Her violet eyes have a joyful gleam in them most of the time.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has gone from town to town working and never settling down anywhere, but has fallen for a local Fortune-teller. She hasn't told them the truth, but wants to settle down with them.
Motivation: She's attracted to the PC; and wants her loneliness to end
Flaws: Depressed. Bonds: Attractive, Has a crush, Religious, Slave. Occupation: Masseuse
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (3'9") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Dwarven, Auran
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 5000 cp. 1 Masterwork Musical instrument.
Pyra Light, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is dressed in an above average manner. She has moderate length silver hair. Her eyes are red and catlike.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. Pyra is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: From birth she was tutored by a cruel and relentless mentor. She dropped out of school to support her sick father, and resented it. She has been saving her money to try and buy her brother's freedom.
Motivation: To share knowledge with the world; and her relatives are trying to arrange a marriage
Ideals: Logical. Bonds: Attractive, Immigrant, Family, Mentor. Occupation: Bowyer
Voice: Soothing and warm
Attributes [hide]
Medium (5'3") Tiefling, Lawful Evil (CR 4)
Armor Class 13
Hit Points 10 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 10 (+0) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Giant
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 | 0 |
Possessions: 100 gp. Rhodochrosite (6 gp). 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!
