Eldon Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is generally well dressed albeit a few years behind the times. He has wavy red hair. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a ruthless business man, a trait he acquired from his mother.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Eldon has worked very hard to control his curse. He now spends his time doing works of charity.
Motivation: To get a good night's sleep; and retire the richest man in the south
Ideals: Philantrophist, Entrepeneur. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Laborer
Voice: Eastern European accent
Attributes [hide]
Small (3'8") Gnome, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 8 (-1) | 8 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1100 sp. 1 Darkwood Shield.
Pennie TellPenny, Female Halfling [Permalink]
Personal [hide]
Description: She is dressed in a clean red cloak covering her clean studded leather. Her attire stands in sharp contrast to her greataxe, which is beautifully polished and possesses an ornate carving of a clover on it. She has wavy chestnut hair. Her half smiles and hazel eyes are beguiling and draw you in.
Personality: She is irascible and easily irritated. She is a font of random trivia from the lore and stories she has discovered
History: She served in the navy to pay for her family's outstanding loans. Before the accident, she was one of the most outspoken anti-Tabaxi activists. She was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. After a long history of fighting, Pennie and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and to share knowledge with the world
Ideals: Logical. Flaws: Antagonistic, Racist. Bonds: Attractive, Military. Occupation: Navigator
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 2)
Armor Class 11
Hit Points -1 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 5 (-3) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 400 sp.
Yvonne Snape, Female Human [Permalink]
Personal [hide]
Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She is physically well-built. Her white hair is heavily combed to the left. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is very quiet and rarely speaks above a whisper. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Yvonne was raised in a hard working conservative environment. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She has money and likes to spend it.
Flaws: Addict, Shy. Bonds: Rich, Adventurer, Job. Occupation: Banker
Voice: Soft and mumbly
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 0 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 5 (-3) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 370 gp.
Soveliss Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: This southern man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His clothes are grease stained in places. His hair is auburn and curly. His fierce hazel eyes like to dwell on things.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born in the south his family was never financially stable. A few years later when the west was not economically sound they moved to his current location. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He's repulsed by the PC; and he has passion for adventuring and risk
Flaws: Antagonistic. Bonds: Poor, Immigrant, In love, Adventurer. Occupation: Guard
Voice: Speaks in third person
Attributes [hide]
Medium (5'3") Elf, True Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 13 (+1) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 600 sp. 1 Silk rope.
Art Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears skinny pants and wears a pastel and blue robe with the hood down. Her yellow fur has been sun bleached extensively. Her copper eyes dart around the room hyper actively observing anyone and anything.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was born blind and as such lacked many opportunities for work. Her childhood dream was to be a Armorer, but she was a colossal failure. She has worked as a Butcher like her father before her.
Motivation: Obtaining odd cultural Tiefling artifacts is her passion.
Ideals: Disciplined. Flaws: Disease. Bonds: Adventurer, Job. Occupation: Butcher
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Goblin, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 400 gp.
Thomas Hartford, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears just a brown suit. He wears his hair in dreadlocks. He wears a mask on his face.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a font of random trivia from the lore and stories he has discovered
History: He got into the Spy business at a young age. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is unsatisfied with his job.
Ideals: Logical. Flaws: Shy, Antagonistic. Bonds: Job. Occupation: Spy
Voice: Aggressive tone
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 10 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 700 sp.
Ogbur Dumph, Male Half-Orc [Permalink]
Personal [hide]
Description: This malnourished man wears a tight fitting black shirt and pants. His red hair has been sun bleached extensively. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: His mother raised him in a mountain cabin. He took every job he could get his hands on, but the opportunities for Half-Orcs in the south were limited. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He wants to get laid; and he has a crush on the local dilettante
Flaws: Ugly. Bonds: Poor, Nature, Has a crush, Immigrant. Occupation: Performer
Voice: Jamaican accent
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 11 (+0) | 10 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 1 Masterwork Artisan’s tools.
Ur-Edin Hale, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He tends to wear a large black jacket. His small hat is riddled with cuts and holes. He tend to wears goggles to shield his eyes.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is able to fit into much smaller and tighter spaces than normal.
History: Sold as a small child to a brothel owner, Ur-Edin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was taken from his home at a very young age. He was granted psionic powers by his dying sister.
Motivation: Wants to work out more often; and he is currently in port desperately looking for someone to get him out
Ideals: Athletic, Gifted. Flaws: Ugly, Insomniac. Bonds: Mentor, Slave. Occupation: Priest
Voice: Sensual and smooth
Attributes [hide]
Medium (5'0") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 60 gp.
Senteq Daergel, Male Gnome [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He dresses in tan turtlenecks beneath a black coat with grey slacks. His black hair is singed and shortened. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He will rave to anyone who will listen. He has a minor phobia of water and hates getting wet.
History: Gifted from a young age, Senteq studied abroad. Brilliant and gifted he never wanted to apply himself. He is untrained/undisciplined, which makes him dangerous.
Motivation: He feels threatened by others; and he feels kind of lost in life
Ideals: Gifted. Flaws: Ugly, Insane, Fearful, Depressed. Occupation: Bookbinder
Voice: Pirate accent
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 3)
Armor Class 9
Hit Points 14 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 13 (+1) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Orc, Giant, Draconic
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1100 sp.
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Their contribution stands as a beacon of hope for all adventurers!