Kothûg Harrington, Male Half-Orc [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft green waves gently in the breeze. His black hair is lengthy. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother had invested heavily in several trade routes and wanted him to inherit them. He now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Addict, Antagonistic. Bonds: Rich, Adventurer, Military. Occupation: Carpenter
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 13 (+1) | 16 (+3) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 50 gp. Large well-done wool tapestry (300 gp).
Andram Rumor, Male Tiefling [Permalink]
Personal [hide]
Description: He wears suspenders and black workpants. His shirt is white, and he wears a heavy black leather apron most of the time. He carries with him a set of spears, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He has moderate length brown hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He also is a firm believer in the manly ideal.
History: Born in a small village he learned the ways of the warrior from his mother. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Andram and his spouse have recently divorced.
Motivation: To prove his worth to the world.
Ideals: Fighting. Flaws: Insane, Selfish, Impulsive, Antagonistic. Occupation: Body Guard
Voice: Spits and sputters
Attributes [hide]
Medium (5'3") Tiefling, Neutral Good (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 10 (+0) | 16 (+3) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal, Druidic
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 210 gp.
Vlorn Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: This late middle aged man wears an entirely white suit with tan socks and a vest with buckled shoes and is in decent physical shape. He wears his white hair up. His eyes are green and beady.
Personality: His tongue was cut out and he uses sign language. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He got into the Masseuse business at a young age. His childhood dream was to be a Tanner, but he was a colossal failure. He has never given up on his singing dream.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Artistic. Flaws: Ugly, Disease, Shy. Bonds: Job. Occupation: Masseuse
Voice: Rolls R's
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 12 (+1) | 12 (+1) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Halfling, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 100 gp.
Beloril Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He carries with him a set of hammers on his belt, each one with a ruby on the hilt. He has done his best to style his blonde hair to look like a famous performer. He wears an eyepatch.
Personality: Aggressive, abrasive, and angry, Beloril embodies much of what other species detest in the Dwarves. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Weaver arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and money/treasure
Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Weaver
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 400 gp.
Gynk Shelby, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she prefers to wear flannel. With wild chestnut hair. Her eyes are a pleasant violet.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She was born the only child of a wealthy merchant. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Being a Seamstress kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: To get a good night's sleep; and she has comitted a past crime that haunts her to this day
Ideals: Philantrophist, Entrepeneur. Flaws: Selfish, Insomniac. Bonds: Criminal record. Occupation: Seamstress
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 11 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 7 (-2) | 10 (+0) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Auran, Undercommon, Infernal
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Birel Wasanthi, Female Elf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Elves. Her skin is light but she possesses many pastel ritualistic tattoos. She prefers to wear tan pants and tee shirts. Her hair is always cut to a buzz. Her gray eyes have a joyful gleam in them most of the time.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Birel was raised in a hard working conservative environment. Her childhood dream was to be a Sailor, but she was a colossal failure. She's also a talented Sailor, but doesn't like to broadcast it.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Impeccable. Bonds: Job. Occupation: Performer
Voice: American accent
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 10 (+0) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 |
Possessions: 40 gp.
Pushkrimp Hadley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a white armored body suit, with a simple tan line shooting up and back down. He carries a battered rapier and tarnished trident as well. His chestnut hair is smooth and relatively long. His face is covered beneath a completely black helmet.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Pushkrimp is combative with any and all who dare try his patience in the slightest.
History: Pushkrimp was raised in a hard working conservative environment. A gifted student he started as a Baker, but he got bored and became a Animal Trainer. He has drifted from career to career and currently works as a Animal Trainer.
Motivation: Further expansion of business; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Justice. Flaws: Antagonistic. Bonds: Job. Occupation: Animal Trainer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'5") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 10 (+0) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 40 gp.
Hecat Strength, Female Tiefling [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She is wearing a tight black one piece outfit complete with pants, hood, and a cape. She has no hair. Her eyes are likewise red. Her teeth are yellowed and unaligned.
Personality: Hecat is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: From birth she was tutored by a cruel and relentless mentor. She found a children's book about a Tiefling Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has gone from town to town working and never settling down anywhere, but has fallen for a local Sage. She hasn't told them the truth, but wants to settle down with them.
Motivation: To reunite with her old friends; and she has a crush on the local sage
Ideals: Extrovert. Flaws: Ugly. Bonds: Has a crush, Adventurer, Mentor. Occupation: Bricklayer
Voice: Sore throat, cough
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 10 (+0) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Violet garnet (200 gp).
Andry Smoothhands, Female Halfling [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Halflings. Her skin is light but she possesses many black ritualistic tattoos. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her silver hair is kept up in a ponytail inside a wide-brimmed hat. She wears large thick round spectacles.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Born in a small village she learned the ways of the warrior from her father. At some point she was captured by giants and was tortured. After several years of this she finally managed to escape. Days after completing her studies, news broke out that her hometown was attacked by giants. Andry was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the giants.
Motivation: Someone believes her a fraud.
Ideals: Fighting, Justice. Bonds: Poor, Slave, Enemies. Occupation: Stableman
Voice: Slurs words
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 13 (+1) | 17 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Giant, Dwarven, Infernal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 gp. 1 Superior lock.
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