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NPC Generator

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Advanced [show]


Herleva Mancilla, Female Half-Elf [Permalink]

Personal [hide]

Description: This dark-skinned female wears a robe, a symbol of magic around her neck, and a warhammer on her belt. She is tall, broad shouldered and powerfully built. She sports black long hair. Her green eyes dart from person to person.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is a ruthless business woman, a trait she acquired from her father.

History: She was raised in a white middle class family as the only child. She dropped out of school before completing her studies. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To find somewhere to settle down; and she seems to be bored by most things

Ideals: Fighting, Entrepeneur, Logical. Flaws: Antagonistic, Mundane. Occupation: Miller

Voice: Australian accent

Attributes [hide]

Herleva Mancilla, Female Half-Elf Sorcerer 1
Medium (4'11") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)10 (+0) 16 (+3)11 (+0)
Skills History +2, Performance +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 100 gp. Hematite (9 gp). 1 Banded mail.


Social Check DCs


Bolhild Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is dressed in an above average manner. She has styled her brown hair well, parting it to the left. Her blue eyes dart from person to person.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Bolhild was born in the west. At a young age she loved to build and create. A few years later when the south was not economically sound they moved to her current location. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with her old friends; and she's looking for her big break

Ideals: Joker, Persistence. Bonds: Attractive, Immigrant, Adventurer. Occupation: Spice Merchant

Voice: Speaks with squeezed throat

Attributes [hide]

Bolhild Battlehammer, Female Dwarf Sorcerer 3
Medium (4'3") Dwarf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)16 (+3) 12 (+1)11 (+0)
Skills Animal Handling +3, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Aquan, Goblin
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 2800 sp. 1 Good lock. 1 Silver holy symbol. 1 Small steel mirror.


Social Check DCs


Watson Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His brown hair is drawn into a tight pony tail with a card scrunchie. He has violet eyes and a red hat with a white feather.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has had some formal painting training, and achieved minor success. He ran away from his former home and has been making his living as a Mortician for the past few years.

Motivation: Sabotage a competitor; and he's looking for his big break

Ideals: Artistic. Bonds: Adventurer, Poor, Job, Military. Occupation: Mortician

Voice: Slow speaker

Attributes [hide]

Watson Quickstep, Male Halfling Sorcerer 1
Small (3'0") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)8 (-1) 12 (+1)16 (+3)
Skills Medicine +3, Persuasion +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp.


Social Check DCs


Valorean Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears rags and sports a simple walking cane. His rusty crest is lengthy. He has a dull look in his red eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He believes the world needs to unite to get rid of giants once and for all.

History: Valorean was born the youngest of three triplets. He has had some formal singing training, and achieved minor success. Due to his spouse's obsession with being a Sailor they were divorced and he won custody of their daughter. He worked as a Weaver, and he later adopted a second daughter.

Motivation: His religion dominates his actions; and he wants revenge against giants

Ideals: Artistic. Bonds: Poor, Attractive, Enemies, Family, Religious. Occupation: Weaver

Voice: Sounds elderly

Attributes [hide]

Valorean Lhamboldennish, Male Dragonborn Sorcerer 3
Medium (6'3") Dragonborn, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 10 (+0)15 (+2) 14 (+2)17 (+3)
Skills Persuasion +5, Stealth +3
Senses Passive Perception 12
Languages Common, Goblin, Terran
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 200 gp.


Social Check DCs


Qemuel Panic, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and tends to wear a black poncho over his likewise colored trousers and shirt. His hair, while still mostly white, has prominent grey streaks. He has a dull look in his black eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born in the west. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He wants revenge against illithids; and someone believes him a fraud

Flaws: Terse. Bonds: Rich, Immigrant, Attractive, Enemies. Occupation: Interpreter

Voice: Timid voice

Attributes [hide]

Qemuel Panic, Male Tiefling Sorcerer 3
Medium (5'7") Tiefling, Neutral Good (CR 3)
Armor Class 12
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 6 (-2)8 (-1) 13 (+1)14 (+2)
Skills Animal Handling +3, Arcana +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 pp. 1 Masterwork Common Melee.


Social Check DCs


Adrik Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: This man is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He is muscular with a powerful set of arms. His silver hair is drawn into a tight pony tail with a cross scrunchie. He wears an eyepatch.

Personality: He never swears and excessively uses polite adverbs when speaking. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: The child of a Fletcher, who enjoyed hunting, Adrik was taken on many hunting expeditions. He helped his mother out around the business and became quite the natural. Since then, he has sought to make the best of life.

Motivation: Someone believes him a fraud; and wants to open a new tavern

Ideals: Optimist. Flaws: Ugly. Bonds: Enemies, Nature, Job. Occupation: Mason

Voice: Aggressive tone

Attributes [hide]

Adrik Gorunn, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)16 (+3) 12 (+1)5 (-3)
Skills Acrobatics +5, Arcana +5
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Druidic, Orc
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 190 gp. Large well-done wool tapestry (400 gp). 1 Half-Plate.


Social Check DCs


Korag Hackney, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane, and carries falchions. His hair is short and black. His otherwise smooth face is marked with small tiny scars.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: A powerful wizard made him what he is. At a young age his father died while driving off some brigands. His mother being the stubborn sort decided to stay and helped train him in falchion use. Being a Carpenter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well

Ideals: Fighting. Bonds: Poor, Criminal record, Family, Mentor, Enemies. Occupation: Carpenter

Voice: Sensual and smooth

Attributes [hide]

Korag Hackney, Male Half-Orc Sorcerer 1
Medium (6'3") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)10 (+0) 16 (+3)14 (+2)
Skills Animal Handling +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 1000 cp.


Social Check DCs


Ahinar Drover, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears many layers of old clothing at all times. She has wavy chestnut hair. Her eyes are a pleasant hazel.

Personality: She can speak with the recently deceased. She is lazy and tries to find solutions quickly.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. When money was particularly tight she was walking through alleys when she overheard a Painter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. After a long history of fighting, Ahinar and her spouse have recently divorced.

Motivation: She's repulsed by the PC.

Ideals: Athletic, Gifted. Flaws: Ugly, Lazy, Antagonistic. Bonds: Poor. Occupation: Painter

Voice: Hard of hearing, loud

Attributes [hide]

Ahinar Drover, Female Half-Elf Sorcerer 2
Medium (4'7") Half-Elf, Neutral Good (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 10 (+0)15 (+2) 13 (+1)13 (+1)
Skills Insight +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven, Druidic, Terran
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 100 gp. 1 Darkwood Shield.


Social Check DCs


Orsik Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. He is bald on top and has large chestnut tufts of hair around his ears. His face is scarred and worn.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a very good compulsive liar and kleptomaniac.

History: He was born several months after his father was called into army service. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Being a Fortune-teller kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption.

Flaws: Ugly, Cynical. Bonds: Criminal record, Military. Occupation: Fortune-teller

Voice: High pitched, excited

Attributes [hide]

Orsik Orcfoe, Male Dwarf Sorcerer 1
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)7 (-2) 12 (+1)8 (-1)
Skills Nature +0, Religion +0
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 4000 cp. 1 Silver holy symbol.


Social Check DCs

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