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NPC Generator

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Advanced [show]


Nykkan Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses like a well dressed Mason does. His green crest is greasy and uncared for. He wears round tiny glasses practically rammed into his face.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He always tries to repair and not replace. It was this mentality that drove him into the Mason business.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He'd like to take his coworkers down a peg; and to be a map maker again

Ideals: Persistence, Gifted. Flaws: Ugly, Secretive. Bonds: Job. Occupation: Mason

Voice: Relaxed voice

Attributes [hide]

Nykkan Wivvyrholdalphiax, Male Dragonborn Sorcerer 2
Medium (6'6") Dragonborn, Neutral Good (CR 2)
Armor Class 9
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 7 (-2)9 (-1) 12 (+1)16 (+3)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Tatyan Argenthrixus, Female Dragonborn [Permalink]

Personal [hide]

Description: An older woman who is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured, she is not a threatening figure. Her gold crest is thinning but still full. She has a tattooed face.

Personality: Confrontational and typically high on some drug or another. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She is the product a well kept family trust fund and as such has never really known need. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Carter work with an outfit from a few towns over. Carter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She inherited the family business which she has now maintained for 5 years.

Motivation: She doesn't get along with people that don't share her tastes; and she has money and likes to spend it

Ideals: Impeccable. Flaws: Addict. Bonds: Slave, Rich, Job. Occupation: Carter

Voice: Speaks through clenched teeth

Attributes [hide]

Tatyan Argenthrixus, Female Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 7 (-2)8 (-1) 13 (+1)10 (+0)
Skills Intimidation +2
Senses Passive Perception 11
Languages
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp.


Social Check DCs


Eberdeb Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He has dyed his greying red hair a little too much giving a sharp red color. He wears large thick round spectacles.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Gifted from a young age, Eberdeb studied abroad. After coming to the age of reason, Eberdeb took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. By chance he met his brother recently and the two have been together since.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and his relatives are trying to arrange a marriage

Ideals: Optimist, Gifted. Bonds: Attractive, Family, Adventurer. Occupation: Apothecary

Voice: Cold and demanding tone

Attributes [hide]

Eberdeb Rofferton, Male Gnome Sorcerer 1
Small (3'6") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)14 (+2) 16 (+3)7 (-2)
Skills Perception +5, Persuasion +0
Senses Passive Perception 10
Languages Common, Gnome, Orc, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 2000 cp.


Social Check DCs


Verna Underbough, Female Halfling [Permalink]

Personal [hide]

Description: She wears white leather gloves, a white jacket, and tight pants. Her head has been shaved. She has violet eyes.

Personality: Verna is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She has all her life been fascinated with singing.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has been saving her money to try and buy her brother's freedom.

Motivation: To reunite with her absent father.

Ideals: Extrovert, Artistic. Flaws: Ugly, Disease. Bonds: Family. Occupation: Spice Merchant

Voice: Russian accent

Attributes [hide]

Verna Underbough, Female Halfling Sorcerer 1
Small (3'1") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)5 (-3) 15 (+2)14 (+2)
Skills Medicine +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 700 sp. Malachite (7 gp).


Social Check DCs


Creega Jacobs, Female Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her hair is cut close to her head. She wears an eyepatch.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Born to a pair of adventurers, Creega grew up listening to her mother's many stories. Creega abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Gifted. Flaws: Ugly, Terse. Bonds: Adventurer. Occupation: Brewer

Voice: Draws out vowels

Attributes [hide]

Creega Jacobs, Female Half-Orc Sorcerer 3
Medium (4'7") Half-Orc, Neutral Evil (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)10 (+0) 11 (+0)9 (-1)
Skills Perception +2, Stealth +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 100 gp. 1 Masterwork manacles. 1 Simple lock.


Social Check DCs


Great In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This malnourished woman wears a brown cloak and cross-gartered black stockings. Her gray fur is heavily combed to the right. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Aggressive, abrasive, and angry, Great embodies much of what other species detest in the Tabaxis. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: When she was but 5 years old her parents immigrated from the south. Because her father participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. She was preparing to flee to the south, but the outbreak of war prevented her and her mother from journeying south to reunite her family. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Great was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.

Motivation: She's repulsed by the PC; and revenge

Flaws: Insomniac, Antagonistic. Bonds: Poor, Immigrant, Enemies. Occupation: Sage

Voice: Low range voice

Attributes [hide]

Great In the Wind, Female Tabaxi Sorcerer 2
Medium (5'3") Tabaxi, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)7 (-2) 10 (+0)10 (+0)
Skills Nature +0, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 120 pp.


Social Check DCs


Nedda Underbough, Female Halfling [Permalink]

Personal [hide]

Description: This woman wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has a penchant for wearing a ring with an oversized emerald on her left hand. Her hair is white and curly. She wears large thick round spectacles.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was raised in a white middle class family as the only child. Her father had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.

Motivation: Wants to open a new tavern; and balancing her hectic life and new interpreter responsibilities is difficult

Flaws: Antagonistic, Mundane. Bonds: Rich, Job. Occupation: Interpreter

Voice: Low and grunting

Attributes [hide]

Nedda Underbough, Female Halfling Sorcerer 2
Small (2'11") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)7 (-2) 14 (+2)7 (-2)
Skills Performance +0, Survival +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 120 pp.


Social Check DCs


Burgell Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses in collared shirts and wears a proper scarf over his head. His hair is cut close to his head. His gray eyes are slightly larger than normal.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He feeds upon the attention of others.

History: The child of a Knight, who enjoyed hunting, Burgell was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. Some 6 years later his spouse died after the birth of his daughter. Heartbroken, Burgell never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He desires power and/or immortality; and obtaining odd cultural half-orc artifacts is his passion

Bonds: Attractive, Nature, In love, Adventurer. Occupation: Apothecary

Voice: Nasally tone

Attributes [hide]

Burgell Tarkelby, Male Gnome Sorcerer 3
Small (3'3") Gnome, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 18 (+4)14 (+2) 12 (+1)12 (+1)
Skills Arcana +4, Deception +3
Senses Passive Perception 11
Languages Common, Gnome, Elven, Giant
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 11000 cp. Brown-green garnet (100 gp).


Social Check DCs


Oriel Carlyle, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her red hair has been sun bleached extensively. Her hazel eyes have a joyful gleam in them most of the time.

Personality: Oriel is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is a ruthless business woman, a trait she acquired from her father.

History: Oriel hails from a village terrorized by illithids. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting illithids, the young Oriel began to lead the lost caravan. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Several ex partners dislike her way of doing things and want revenge; and her name or reputation has been wronged in the past by illithids, and she desires to right it

Ideals: Athletic, Extrovert, Entrepeneur. Bonds: Poor, Enemies. Occupation: Soapmaker

Voice: Cold and demanding tone

Attributes [hide]

Oriel Carlyle, Female Human Sorcerer 1
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)9 (-1) 16 (+3)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp.


Social Check DCs

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