Guy Chester, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His blonde hair is still thick. He has violet eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Animals are drawn to him, and he is able to talk to them.
History: Guy was born with his father's beautiful face. Brilliant and gifted he never wanted to apply himself. He has drifted from career to career and currently works as a Apothecary.
Motivation: Further expansion of business.
Ideals: Fighting, Athletic, Gifted. Bonds: Job, Attractive. Occupation: Apothecary
Voice: Gruff and masculine
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 11 (+0) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 400 gp.
Vanchu Barney, Female Half-Orc [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She likes to wear black tank tops with red skirt. Her long auburn hair reaches down to her waist. She wears large thick round spectacles.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.
History: Born in a small village she learned the ways of the warrior from her mother. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She is compelled to act according to her religious beliefs; and to unite with her brother
Ideals: Athletic, Fighting. Flaws: Shy. Bonds: Family, Religious. Occupation: Fisher
Voice: Stutters
Attributes [hide]
Medium (4'10") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 6 (-2) | 11 (+0) | 8 (-1) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 90 gp.
Vani Nimblefingers, Female Halfling [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears tight fitting clothing which further accentuates her frame. She has moderate length red hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is mildly Halfling supremacist, though she does not identify as such. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She became a Navigator soon after.
Motivation: To end her boredom; and dwarven compassion
Ideals: Athletic. Flaws: Racist, Antagonistic, Mundane. Bonds: Attractive, Job. Occupation: Navigator
Voice: Spits words with contempt
Attributes [hide]
Small (2'9") Halfling, Chaotic Good (CR 2)
Armor Class 14
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 8 (-1) | 17 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Goblin, Ignan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 120 gp.
Aramil Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is light but he possesses many grey ritualistic tattoos. He wears a lot of dark rich colors, with gold accents. His long red hair reaches down to his waist. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Aramil speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is obsessed with his god.
History: He was raised in a white middle class family as the only child. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He seems to be bored by most things.
Ideals: Impeccable. Flaws: Mundane, Depressed. Bonds: Attractive, Religious. Occupation: Farmer
Voice: Russian accent
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 2 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 6 (-2) | 12 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 280 gp.
Galinndan Fasharash, Male Elf [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and dresses in collared shirts and wears a proper scarf over his head. His skin is also unnaturally pale. He wears his brown hair up. His ears are large.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He works hard and plays hard.
History: Born to a pair of adventurers, Galinndan grew up listening to his mother's many stories. He moved out north to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and he has comitted a past crime that haunts him to this day
Flaws: Ugly, Hedonist. Bonds: Enemies, Adventurer, Criminal record. Occupation: Detective
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Carnelian (40 gp). 1 Chain shirt.
Emerald On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: She very much looks the part of a Sailor. Her long beige fur is drawn into a two foot long braid. Her fierce hazel eyes like to dwell on things.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She served in the navy to pay for her family's outstanding loans. She was taken as a slave by a traveling circus and forced to perform She tends to her Sailor job now, and dutifully fulfills any obligations she has.
Motivation: She wants nothing more than to rejoin the army; and further expansion of business
Flaws: Ugly, Fearful. Bonds: Job, Military, Slave. Occupation: Sailor
Voice: Sleepy voice
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 8 (-1) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 300 gp. 2 Alchemist’s fire.
Bimpnottin Murnig, Female Gnome [Permalink]
Personal [hide]
Description: A pudgy woman standing about 3'4" has a big stupid grin on her face most of the time. She wears a worn and beaten armor. With wild brown hair. Her ears are large.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Gnome in existence. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Bimpnottin was born the youngest of three triplets. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is a bit of a kleptomaniac; and her spouse's relatives view her with great suspicion
Ideals: Justice. Flaws: Ugly. Bonds: Family, Debt, Criminal record. Occupation: Performer
Voice: Scandinavian accent
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 7 (-2) | 18 (+4) | 8 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 80 gp.
Hecat Justice, Female Tiefling [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a lot of dark rich colors, with gold accents. She keeps her silver hair in a pixie cut. Her black eyes dart from person to person to random spaces in the air.
Personality: She dislikes all the random violence that takes place in the north. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was born on a small isolated farm. There was a wharf not far from home where she often wandered off to fish. She bought a dagger and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Many brigands want her driven away; and several ex partners dislike her way of doing things and want revenge
Ideals: Pacifist. Flaws: Forgetful. Bonds: Attractive, Nature, Enemies. Occupation: Ploughman
Voice: Farmer accent
Attributes [hide]
Medium (5'7") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 9 (-1) | 11 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 60 gp. Brown-green garnet (120 gp).
Thorin Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: He is in excellent shape and is generally well dressed albeit a few years behind the times. His black hair is kept up in a ponytail inside a feathered hat. He has several tiny jet earrings on each ear.
Personality: He is witty, but his monotone delivery comes off as unnerving He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He is the product a well kept family trust fund and as such has never really known need. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now mingles about in high society.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Athletic, Joker. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Barber
Voice: Soft and mumbly
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 15 (+2) | 16 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Terran, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 140 gp.
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Their contribution stands as a beacon of hope for all adventurers!
