Silent Of Dragons, Female Tabaxi [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears clothing that is held on in multiple layers but all of it is in poor condition. She has styled her yellow fur well, parting it to the left. Her fair skin shows little sign of her aristocratic breeding.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Silent was born the youngest of three triplets. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. By chance she met her sister recently and the two have been together since.
Motivation: To get a good night's sleep; and doesn't want to be a soapmaker and was forced into it by her family
Flaws: Insomniac. Bonds: Poor, Attractive, Religious, Family. Occupation: Soapmaker
Voice: Eastern European accent
Attributes [hide]
Medium (5'7") Tabaxi, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 12 (+1) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Celestial, Infernal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 90 gp.
Anakis Harmony, Female Tiefling [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants. She carries with her a set of longbows, each one with a opal on the hilt. She only wears one on her belt and the other on her back. She wears a wide-brimmed hat to cover her moderate length white hair. She wears large thick round spectacles.
Personality: Anakis is depressed about a lot of things. She tends to be a nihilist. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Anakis was born in the west. At a young age she loved to build and create. Anakis was born on a far western island where she grew up under the tutelage of her father, an expert Engraver. She left for the west, certain she would find work there.
Motivation: She feels kind of lost in life.
Ideals: Fighting, Logical, Persistence. Flaws: Depressed. Bonds: Attractive, Immigrant. Occupation: Engraver
Voice: Indian accent
Attributes [hide]
Medium (4'8") Tiefling, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 15 (+2) | 11 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 | 3 |
Possessions: 100 sp. 1 Masterwork Common Melee.
Giselle Gladstone, Female Human [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Beneath her clothing is a huge mess of scar tissue. Her black hair is thinning but still full. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Giselle hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Born in the west her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Carter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: To pay off her debts; and wants to open a new tavern
Ideals: Artistic, Entrepeneur. Bonds: Slave, Poor, Job, Debt. Occupation: Carter
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'11") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 14 (+2) | 10 (+0) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 |
Possessions: 6000 cp.
Ranala Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she has a large blue mantle and cape that has been intricately interwoven into her black robe. Her hair is auburn and curly. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. She does not believe in violence as a means to an end. She is a dedicated Bricklayer but believes her peers are too gung-ho.
History: She is the product a well kept family trust fund and as such has never really known need. She has chosen to use the inheritance that was left to her frivolously. She has built up a small fortune and can afford her own way.
Motivation: She has money and likes to spend it; and money/treasure
Ideals: Artistic, Pacifist. Flaws: Addict. Bonds: Rich. Occupation: Bricklayer
Voice: Speaks with a cold
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 14 (+2) | 8 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 370 gp. 3 Alchemist’s fire.
Baggi Willoughby, Female Half-Orc [Permalink]
Personal [hide]
Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears dull black sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed rapier, just in case. She is bald on top and has large golden tufts of hair around her ears. Her violet unseeing eyes seem to look past you.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She enjoys reading and quiet.
History: Gifted from a young age, Baggi studied abroad. Her martial abilities were realized during a raid on her village. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and to prove her worth to the world
Ideals: Disciplined, Logical, Gifted. Flaws: Ugly, Disease. Occupation: Mortician
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 12 (+1) | 14 (+2) | 11 (+0) | 8 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 | 3 |
Possessions: 160 gp.
Rose Thorngage, Female Halfling [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Halfling, and stands approximately 2'10". She is wearing colorful clothing, dressed as a Roofer, and her gloved hand is found clutching a sword. Her golden hair is long and unkept. Her ears are large.
Personality: Aggressive, abrasive, and angry, Rose embodies much of what other species detest in the Halflings. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Roofer arts, while her father instructed her in etiquette, music and courtly manner. She made a point of taking high paying jobs and getting most of it up front. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Money/treasure; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Ugly, Antagonistic, Fearful. Bonds: Rich, Adventurer. Occupation: Roofer
Voice: Thin and wheezing
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 14 (+2) | 12 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Draconic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 200 sp.
Enidda Oomtrowl, Female Gnome [Permalink]
Personal [hide]
Description: This light-skinned female dresses like a well dressed Interpreter does. She is tall, broad shouldered and powerfully built. She has a very tight haircut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.
Personality: Aggressive, abrasive, and angry, Enidda embodies much of what other species detest in the Gnomes. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Enidda hails from a village terrorized by drow. Through the years after Enidda was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Enidda's father didn't care for her much, and the feeling was mutual. She used her abilities to trick people and travel the world for free.
Motivation: To reunite with her old friends; and someone believes her a fraud
Flaws: Antagonistic. Bonds: Job, Enemies, Criminal record, Adventurer. Occupation: Interpreter
Voice: Squeaky
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 13 (+1) | 16 (+3) | 11 (+0) | 6 (-2) | 18 (+4) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 | 4 |
Possessions: 50 pp. Violet garnet (300 gp). Golden yellow topaz (300 gp).
Kristryd Fallack, Female Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She sports a flattop hair cut. Her eyes, though not visible through her cowl, are violet.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Kristryd lived on a farm with her mother, near the main road leading to a nearby town. Her family was turned out during the war. She and her family wandered east to less war torn lands. By chance she met her sister recently and the two have been together since.
Motivation: To reunite with her absent mother; and an old rival family wants her found
Ideals: Gifted. Flaws: PTSD. Bonds: Guardian, Family. Occupation: Barkeep
Voice: Pronounces O like U
Attributes [hide]
Medium (3'9") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 13 (+1) | 14 (+2) | 7 (-2) | 12 (+1) | 3 (-4) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 500 sp. 1 Masterwork Common Melee.
Nuthra Norixius, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a green collared shirt and grey skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. She is physically well-built. Her scarlet crest is smooth and relatively long. She wears large thick round spectacles.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Merchant arts, while her mother instructed her in etiquette, music and courtly manner. She struck it rich when she found rare goods in large quantities. She's also a talented Painter, but doesn't like to broadcast it.
Motivation: She doesn't get along with people that don't share her tastes; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Adventurer, Rich, Job. Occupation: Merchant
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 11 (+0) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 | 3 |
Possessions: 20 pp.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

