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NPC Generator

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Advanced [show]


Bathin Tranquil, Male Tiefling [Permalink]

Personal [hide]

Description: 6'5" and lanky with angular features, he is an attractive figure. He wears black trousers with white and grey striped suspenders. He wears various colorful collared shirts. He keeps his white hair in a flapper bob. He has a tattooed face.

Personality: This man loves painting and to teach people painting more than just about anything. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: Born to a pair of adventurers, Bathin grew up listening to his father's many stories. In his 13th year, his parents were killed by a dire rats raid, leaving Bathin alone in the world. After a stint in an orphanage, he was adopted. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A deep hatred of dire rats; and someone believes him a fraud

Ideals: Artistic. Bonds: Attractive, Family, Adventurer, Enemies. Occupation: Tailor

Voice: Pirate accent

Attributes [hide]

Bathin Tranquil, Male Tiefling Sorcerer 3
Medium (6'5") Tiefling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 10 (+0)17 (+3) 14 (+2)16 (+3)
Skills Athletics +0, Perception +4
Senses Passive Perception 14
Languages Common, Abyssal, Sylvan, Goblin
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 400 gp.


Social Check DCs


Zagga Hale, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Half-Orcs. Her skin is dark but she possesses many yellow ritualistic tattoos. She is constantly adorned with expensive silk clothing, often dyed in bright black and yellow, and wears rings and necklaces with large, colorful gems. With bright golden hair. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She is fixated on the number 19. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She does not trust anyone and sleeps with one eye open.

History: She was born a particularly ugly child, much to the horror of her parents. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). She now travels the world, in search of power and loot.

Motivation: Retire the richest woman in the south; and she is not mentally stable, and does not behave rationally

Ideals: Entrepeneur. Flaws: Insane, Insomniac, Ugly. Bonds: Rich, Adventurer. Occupation: Fortune-teller

Voice: Farmer accent

Attributes [hide]

Zagga Hale, Female Half-Orc Sorcerer 1
Medium (5'1") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 15 (+2)11 (+0) 13 (+1)10 (+0)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 3000 cp.


Social Check DCs


Raam Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is white and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. Further he is a bit of a stoner and is frequently out of it.

History: Raam hails from a village terrorized by dire rats. He was an athlete and attended two major summer competitions. He never won. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Many dire rats want him driven away.

Ideals: Athletic. Flaws: Insomniac, Addict. Bonds: Attractive, Enemies. Occupation: Map Maker

Voice: Hissing voice

Attributes [hide]

Raam Ennui, Male Tiefling Sorcerer 1
Medium (6'10") Tiefling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)14 (+2) 11 (+0)16 (+3)
Skills Perception +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Giant, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Tourmaline (160 gp).


Social Check DCs


Gurdis Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She is dressed in earthy colors with a brown and green handkerchief worn on her right side. She wears a colorful flower in her auburn hair. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She loves her children and doesn't want them to worry about her. She loves to share her singing with anyone who is interested.

History: Born in the west to a Carter, Gurdis learned a great deal about her father's area of expertise. She has had some formal singing training, and achieved minor success. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Her spouse's relatives view her with great suspicion.

Ideals: Athletic, Artistic. Flaws: Selfish. Bonds: Attractive, Family, Job. Occupation: Carter

Voice: Raspy

Attributes [hide]

Gurdis Torevir, Female Dwarf Sorcerer 1
Medium (4'1") Dwarf, Neutral Good (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 14 (+2)9 (-1) 11 (+0)11 (+0)
Skills Deception +2, Investigation +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 pp.


Social Check DCs


Hadwisa Blyth, Female Human [Permalink]

Personal [hide]

Description: A 5'8" western woman, she is wearing a perfectly clean shirt and pair of pants. She sports a flattop hair cut. She tend to wears goggles to shield her eyes.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Hadwisa was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.

Motivation: Revenge; and she is compelled to act according to her religious beliefs

Ideals: Joker. Bonds: Attractive, Poor, Religious, Enemies, Military. Occupation: Engraver

Voice: Booming voice

Attributes [hide]

Hadwisa Blyth, Female Human Sorcerer 1
Medium (5'8") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 13 (+1)16 (+3) 14 (+2)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 12
Languages Common, Goblin, Terran, Draconic
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: Just what you see.


Social Check DCs


Uzza Chance, Female Tiefling [Permalink]

Personal [hide]

Description: A middle-aged woman, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs, and is pretty ugly. Her hair is greying and her face has many wrinkles. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: When she was but 5 years old her parents immigrated from the east. Her necromantic abilities were realized during a raid on her village. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has a rivalry with the Church that dominates her actions; and she is greedy

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Rich, Religious, Immigrant. Occupation: Stableman

Voice: Complex vocabulary, royal

Attributes [hide]

Uzza Chance, Female Tiefling Sorcerer 2
Medium (4'11") Tiefling, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 15 (+2)13 (+1) 7 (-2)15 (+2)
Skills History +3, Medicine +0
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 140 gp. 1 Darkwood Buckler.


Social Check DCs


Philomena Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged woman prefers to wear red clothing when she does not wear armor, and a wedding ring on her left hand. Her hair is brown and curly. Her half smiles and hazel eyes are beguiling and draw you in.

Personality: A skeptical and narcissistic woman, Philomena's first love is herself. Her second love is also herself. She always tries to repair and not replace. It was this mentality that drove her into the Baker business.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: She is content; and her spouse's relatives view her with great suspicion

Ideals: Impeccable, Persistence. Flaws: Mundane. Bonds: In love, Attractive, Family. Occupation: Baker

Voice: Mousy voice

Attributes [hide]

Philomena Strongbones, Female Halfling Sorcerer 1
Small (3'0") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 7 (-2)9 (-1) 15 (+2)15 (+2)
Skills Animal Handling +4, Deception +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp. Aquamarine (300 gp).


Social Check DCs


Flask In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears dull pastel sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed spear, just in case. His black fur is lengthy and is close to two feet long. His skin is flawless and his yellow eyes scan people very quickly.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He also is a firm believer in the manly ideal.

History: Flask was born in the south. At a young age he loved to build and create. Flask liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is compelled to act according to his religious beliefs; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Optimist, Persistence. Flaws: Impulsive. Bonds: Attractive, Nature. Occupation: Locksmith

Voice: Speaks with back of mouth

Attributes [hide]

Flask In Woods, Male Tabaxi Sorcerer 3
Medium (5'1") Tabaxi, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)11 (+0) 14 (+2)11 (+0)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 1500 sp. Freshwater pearl (4 gp). Golden pearl (70 gp). Silver pearl (70 gp).


Social Check DCs


Sumnes Galanodel, Female Elf [Permalink]

Personal [hide]

Description: She is lean but muscular and wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her brown hair is matted, messy, and big. Her violet eyes dart from person to person to random spaces in the air.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She also is a firm believer in the womanly ideal.

History: Born to a pair of adventurers, Sumnes grew up listening to her mother's many stories. A gypsy cursed her at a young age, leading to her ugly appearance. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She wants to meet her childhood hero; and she is compelled to act according to her religious beliefs

Flaws: Ugly, Impulsive. Bonds: Rich, Adventurer, Religious. Occupation: Fortune-teller

Voice: Loud with bravado

Attributes [hide]

Sumnes Galanodel, Female Elf Sorcerer 1
Medium (5'3") Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)10 (+0) 12 (+1)13 (+1)
Skills Arcana +2, Intimidation +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Brown-green garnet (100 gp).


Social Check DCs

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