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NPC Generator

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Advanced [show]


Elizabeth Mellerelel, Female Half-Elf [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She wears a simple violet robe with blue stripes complete with hood. Her whole body is exceptionally muscular. She sports a flattop hair cut. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. A freak accident while working with her Navigator mother left her crippled. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Elizabeth fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To find somewhere to settle down.

Ideals: Fighting. Flaws: Mundane, Antagonistic, Disease. Bonds: Immigrant. Occupation: Jeweler

Voice: Pirate accent

Attributes [hide]

Elizabeth Mellerelel, Female Half-Elf Sorcerer 1
Medium (5'8") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)14 (+2) 12 (+1)9 (-1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Aquan, Giant
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 6000 cp. 1 Banded mail.


Social Check DCs


Valafar Brilliance, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a black costume with the symbols of the four houses of cards on his torso. His chestnut hair is lengthy and is close to two feet long. His white eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: He was born in the north, but his parents moved at a very young age to the west. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fletcher. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Marry his brother to traveling adventurers; and his relatives are trying to arrange a marriage

Ideals: Disciplined, Artistic. Bonds: Family, Immigrant, Job. Occupation: Fletcher

Voice: Tuts and clicks tongue

Attributes [hide]

Valafar Brilliance, Male Tiefling Sorcerer 3
Medium (6'3") Tiefling, Lawful Evil (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)13 (+1) 15 (+2)14 (+2)
Skills Deception +4, Perception +4
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 700 sp.


Social Check DCs


Bertram Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has shaved his head bald. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He will rave to anyone who will listen. He is a very good compulsive liar and kleptomaniac.

History: The child of a Unemployed, who enjoyed hunting, Bertram was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is a bit of a kleptomaniac

Flaws: Insane. Bonds: Rich, Attractive, Criminal record, Nature. Occupation: Carter

Voice: French accent

Attributes [hide]

Bertram Glenfellow, Male Halfling Sorcerer 2
Small (3'0") Halfling, True Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)13 (+1) 5 (-3)12 (+1)
Skills Arcana +3, Religion +3
Senses Passive Perception 7
Languages Common, Halfling, Druidic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 1200 sp.


Social Check DCs


Drogo Bentley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a simple burlap shirt and baggy pants. He conceals his lance with his veritable burlap sack of a shirt. His brown hair is matted, messy, and big. His gray eyes dart from person to person.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He plays an instrument quite well.

History: He served in the navy to pay for his family's outstanding loans. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Artistic. Flaws: Ugly, Racist. Bonds: Nature, Military. Occupation: Mercenary

Voice: Farmer accent

Attributes [hide]

Drogo Bentley, Male Human Sorcerer 1
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)15 (+2) 8 (-1)14 (+2)
Skills Animal Handling +1, Intimidation +4
Senses Passive Perception 9
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: Just what you see.


Social Check DCs


Vezera Imbixtellrhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. Her attire stands in sharp contrast to her scythe, which is beautifully polished and possesses an ornate carving of a rose on it. Her bronze crest is matted, messy, and big. Her red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was born in the east, but her parents moved at a very young age to the south. Because her mother participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. She was preparing to flee to the east, but the outbreak of war prevented her and her father from journeying east to reunite her family. Since then, she has sought to make the best of life.

Motivation: Revenge; and many gnolls want her driven away

Ideals: Optimist, Justice. Flaws: Ugly. Bonds: Immigrant, Enemies. Occupation: Guard

Voice: Speaks fast with a slight lisp

Attributes [hide]

Vezera Imbixtellrhyst, Female Dragonborn Sorcerer 2
Medium (6'2") Dragonborn, Chaotic Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)14 (+2) 15 (+2)19 (+4)
Skills Performance +6, Religion +4
Senses Passive Perception 12
Languages Common, Sylvan, Celestial
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 70 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Charles Prescott, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a brown vest and prefers tan and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is short and silver. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He dislikes all the random violence that takes place in the east. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born in the east his family was never financially stable. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Baker work with an outfit from a few towns over. Baker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Baker job now, and dutifully fulfills any obligations he has.

Motivation: A strong sense of loyalty to Half-Elven people; and further expansion of business

Ideals: Pacifist. Flaws: Ugly, Racist. Bonds: Poor, Job. Occupation: Baker

Voice: High pitched, excited

Attributes [hide]

Charles Prescott, Male Human Sorcerer 1
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)12 (+1) 12 (+1)9 (-1)
Skills Athletics +4, Deception +1
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 700 sp.


Social Check DCs


Ernest Dmitriyev, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears rags and sports a simple walking cane. He has dyed his greying white hair a little too much giving a sharp white color. He has gleaming, smiling blue eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born to a poor family in the city he treasured whatever gifts he got. His mother was a soldier and died while he was still young. Ernest was left his mother's suit of armor and trained in its use and care. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ernest fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is a bit of a kleptomaniac; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Justice, Fighting. Flaws: Cynical. Bonds: Poor, Military, Criminal record. Occupation: Miner

Voice: Uses sign language

Attributes [hide]

Ernest Dmitriyev, Male Half-Elf Sorcerer 1
Medium (5'1") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 15 (+2)7 (-2) 7 (-2)13 (+1)
Skills Athletics +5, Persuasion +3
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 sp. 1 Banded mail.


Social Check DCs


Drifting Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a brown shirt, with a red mid length skirt with red tights and flats, usually wearing a coat over them. She carries with her a set of flails on her belt, each one with a amethyst on the hilt. She keeps her lavender fur in a flapper bob. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is lazy, self-centered, vain, and jealous.

History: Drifting hails from a village terrorized by goblins. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. Days after completing her studies, news broke out that her hometown was attacked by goblins. Drifting was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.

Motivation: A deep hatred of goblins; and someone believes her a fraud

Ideals: Fighting. Flaws: Ugly, Selfish. Bonds: Family, Enemies. Occupation: Performer

Voice: Spits words with contempt

Attributes [hide]

Drifting Treat, Female Tabaxi Sorcerer 1
Medium (5'3") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)15 (+2) 9 (-1)8 (-1)
Skills Acrobatics +4, History +4
Senses Passive Perception 9
Languages Common, Aquan, Giant
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 6000 cp.


Social Check DCs


Xanaphia Iathrana, Female Elf [Permalink]

Personal [hide]

Description: She wears bulky tan painted plate armor. She is portly but not overly obese. She has slicked back blonde hair. Her blue eyes have a joyful gleam in them most of the time.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She found a children's book about a Elf Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She is searching for what she claims is her rightful reward.

Motivation: Many illithids want her driven away; and someone believes her a fraud

Ideals: Artistic. Flaws: Antagonistic, Hedonist. Bonds: Adventurer, Enemies. Occupation: Mortician

Voice: Sighs a lot, exhausted

Attributes [hide]

Xanaphia Iathrana, Female Elf Sorcerer 3
Medium (4'7") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 8 (-1)11 (+0) 13 (+1)14 (+2)
Skills Acrobatics +5, History +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 100 gp.


Social Check DCs

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