Pennie Wildcloak, Female Halfling [Permalink]
Personal [hide]
Description: This woman wears tight fitting clothing which further accentuates her frame, and sports empty pouches on her belt. She wears a deerstalker hat to hide her balding. She is very pretty but has cold, dead eyes.
Personality: Pennie wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... She is an amazing painter.
History: She was born in a small island village. Brilliant and gifted she never wanted to apply herself. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: To unite with her sister; and meet up once more with her childhood friend
Ideals: Disciplined, Gifted. Bonds: Attractive, Nature, Adventurer, Family. Occupation: Sculptor
Voice: Excited and jittery
Attributes [hide]
Small (2'8") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 9 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 160 gp.
Miles Barlow, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears many layers of old clothing at all times. His auburn hair is kept up in a ponytail inside a broad hat. His brown unseeing eyes seem to look past you.
Personality: He is a hateful person. He taunts others and blames them for his problems. Animals are drawn to him, and he is able to talk to them.
History: Miles lived on a farm with his mother, near the main road leading to a nearby town. His martial abilities were realized during a raid on his village. Due to his spouse's obsession with being a Stableman they were divorced and he won custody of their daughter. He worked as a Laborer, and he later adopted a second daughter.
Motivation: His relatives are trying to arrange a marriage; and he's repulsed by the pc
Ideals: Gifted. Flaws: Ugly, Disease, Antagonistic. Bonds: Poor, Family. Occupation: Laborer
Voice: Smoker's lung
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 70 gp. Silver chalice with lapis lazuli gems (100 gp).
Gilbert Allerton, Male Human [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and likes to wear grey tank tops with blue pants. His skin is also unnaturally pale. His chestnut hair is long and unkept. His gray unseeing eyes seem to look past you.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a bit of a xeno-phobe, disliking non-Humans.
History: He was born at the edge of vast desert. A gypsy cursed him at a young age, leading to his ugly appearance. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Elven compassion; and a strong sense of loyalty to elven people
Ideals: Gifted. Flaws: Ugly, Disease, Racist. Bonds: Nature. Occupation: Tanner
Voice: Whispers
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 130 gp.
Waywocket Folkor, Female Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a tan armored body suit, with a simple grey line shooting up and back down, and a wedding ring on her right hand. Her long golden hair reaches down to her waist. Her eyes are a pleasant blue.
Personality: She is extraordinarily eccentric. She pushes her goals aggressively. She is also a coward if confronted.
History: Born to a pair of adventurers, Waywocket grew up listening to her father's many stories. From there she went from mercenary job to mercenary job. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To reunite with her old friends; and obtaining odd cultural half-elven artifacts is her passion
Flaws: Insane, Fearful. Bonds: In love, Adventurer. Occupation: Stableman
Voice: Spits words with contempt
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 13 (+1) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 400 gp. 1 Magnifying glass.
Yurgunn Daraln, Female Dwarf [Permalink]
Personal [hide]
Description: This fat northern woman has a bulbous nose and is well dressed, but even with her fine clothing she looks run-down. Her skin is also unnaturally pale. Sporting a silver mohawk this woman's hair draws a lot of attention. She has blue eyes.
Personality: She will rave to anyone who will listen. Further she is a bit of a stoner and is frequently out of it.
History: Born in the north her family was never financially stable. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She's since become an addict/alcoholic.
Motivation: She wants nothing more than to rejoin the army; and she is terrified, and will act out of fear
Flaws: Ugly, Insane, Addict. Bonds: Poor, Military. Occupation: Fisher
Voice: Sensual and smooth
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 8
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 6 (-2) | 16 (+3) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 90 pp. 1 Buckler.
Akra Skaarzborroosh, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman wears bulky green painted plate armor. She has a penchant for wearing a ring with an oversized emerald on her left hand. Her scarlet crest is lengthy and is close to two feet long. Her eyes are red and beady.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is frequently practicing swordplay.
History: She was born several months after her father was called into army service. She dropped out of school before completing her studies. She has built up a small fortune and can afford her own way.
Motivation: To share knowledge with the world; and she is greedy
Ideals: Passionate, Logical. Flaws: Ugly. Bonds: Rich, Military. Occupation: Mason
Voice: Hollow voice
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 3000 cp. Hematite (16 gp). 1 Masterwork Artisan’s tools.
Sapply Beren, Male Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His chestnut hair, when down, is lengthy. He has a dull look in his blue eyes.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Through the years after Sapply was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Sapply's father didn't care for him much, and the feeling was mutual. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world
Ideals: Logical, Gifted. Flaws: Antagonistic, Insane. Bonds: Criminal record. Occupation: Barber
Voice: German accent
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 1000 cp. A roughly beaten golden orb (90 gp). Silver comb with moonstones (500 gp). Brass mug with jade inlays (100 gp). 1 Climber’s kit.
Veloptima Nopenstallen, Female Gnome [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has shaved her head bald. She has gray eyes.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. Recently she has begun working with bootleggers and crooks.
Motivation: She is a bit of a kleptomaniac.
Ideals: Joker, Gifted. Flaws: Insane. Bonds: Criminal record, Immigrant. Occupation: Navigator
Voice: Breathy voice
Attributes [hide]
Small (3'0") Gnome, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 9 (-1) | 18 (+4) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee -1 / 1d6-3, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 1100 sp.
Darrow Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: He usually wears his white robe and has his sai always slung over his shoulder. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has dyed his greying white hair a little too much giving a sharp white color. His hazel unseeing eyes seem to look past you.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He receives visions of the future at random moments
History: Darrow was born with his mother's beautiful face. Cursed with vampirism at a very young age, Darrow has worked very hard to control his curse. He was granted martial powers by his dying sister.
Motivation: A rival would like him out of the picture; and he is compelled to act according to his religious beliefs
Ideals: Joker, Gifted. Flaws: Disease. Bonds: Attractive. Occupation: Map Maker
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 14 (+2) | 13 (+1) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Halfling, Druidic
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!