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NPC Generator

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Advanced [show]


Elegant Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a fancy pastel dress. Her fur is cut close to her head. Her copper eyes dart around the room hyper actively observing anyone and anything.

Personality: She can speak with the recently deceased. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: When she was but 3 years old her parents immigrated from the north. A few years later when the west was not economically sound they moved to her current location. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and marry her brother to traveling adventurers

Ideals: Gifted. Flaws: Greedy. Bonds: Attractive, Slave, Immigrant, Family. Occupation: Marshal

Voice: American accent

Attributes [hide]

Elegant Candle, Female Tabaxi Sorcerer 2
Medium (5'7") Tabaxi, Neutral Evil (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)13 (+1) 10 (+0)14 (+2)
Skills Performance +4, Survival +2
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 140 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Lamlûg Dalton, Male Half-Orc [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is dressed in earthy colors with a black and violet handkerchief worn on his left side. He wears a wide-brimmed hat to cover his moderate length silver hair. He tend to wears goggles to shield his eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He comes from a rich southern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Being a Gardener kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Doesn't want to be a Gardener and was forced into it by his family; and marry his sister to traveling adventurers

Ideals: Optimist, Opinionated. Bonds: Rich, Criminal record, Family. Occupation: Gardener

Voice: Dutch accent

Attributes [hide]

Lamlûg Dalton, Male Half-Orc Sorcerer 1
Medium (5'11") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 9 (-1)13 (+1) 10 (+0)9 (-1)
Skills Animal Handling +2, Intimidation +1
Senses Passive Perception 10
Languages Common, Orc, Auran
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 30 gp.


Social Check DCs


Kristryd Rubyeye, Female Dwarf [Permalink]

Personal [hide]

Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She likes to wear grey tank tops with brown skirt. Her chestnut hair is thinning but still full. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Kristryd is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Kristryd hails from a village terrorized by orcs. In her 13th year, her parents were killed by a orcs raid, leaving Kristryd alone in the world. After a stint in an orphanage, she was adopted. She hasn't been sleeping well lately.

Motivation: Several ex partners dislike her way of doing things and want revenge; and someone believes her a fraud

Ideals: Extrovert. Flaws: Ugly, Insomniac. Bonds: Religious, Enemies. Occupation: Layabout

Voice: Creaky witch voice

Attributes [hide]

Kristryd Rubyeye, Female Dwarf Sorcerer 2
Medium (3'9") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)13 (+1) 10 (+0)12 (+1)
Skills Investigation +3, Stealth +5
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: Just what you see.


Social Check DCs


Richard Dumph, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is cut close to his head. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He dislikes all the random violence that takes place in the west. He is a ruthless business man, a trait he acquired from his mother.

History: He is the product a well kept family trust fund and as such has never really known need. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is greedy.

Ideals: Pacifist, Entrepeneur. Flaws: Ugly. Bonds: Rich. Occupation: Bather

Voice: Spits words with contempt

Attributes [hide]

Richard Dumph, Male Human Sorcerer 1
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 16 (+3)12 (+1) 14 (+2)8 (-1)
Skills Animal Handling +4, History +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 600 sp.


Social Check DCs


Anselm Melancon, Male Half-Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a fine chain shirt which he covers with yellow colored cloaks and clothing. His long blonde hair is drawn into a two foot long braid. His eyes are hazel and catlike.

Personality: He is irascible and easily irritated. He is frequently practicing swordplay.

History: Anselm lived on a farm with his father, near the main road leading to a nearby town. A freak accident while working with his Animal Trainer father left him crippled. He has since lost track of the people in his past.

Motivation: To share knowledge with the world; and to unite with his sister

Ideals: Logical. Flaws: Antagonistic, Disease. Bonds: Military, Family. Occupation: Sage

Voice: Soft and melodious

Attributes [hide]

Anselm Melancon, Male Half-Elf Sorcerer 1
Medium (5'3") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)12 (+1) 14 (+2)15 (+2)
Skills Deception +4, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 1 Banded mail.


Social Check DCs


Koeth Chance, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'9" and muscular, this northern man is wearing a tight violet one piece outfit complete with pants, hood, and a cape. His wide-brimmed hat is riddled with cuts and holes. His face is covered beneath a completely black helmet.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He believes the world needs to unite to get rid of goblins once and for all.

History: Koeth hails from a village terrorized by goblins. He dropped out of school before completing his studies. Since then, he has sought to make the best of life.

Motivation: Wants to work out more often; and many goblins want him driven away

Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Enemies. Occupation: Servant

Voice: Smoker's lung

Attributes [hide]

Koeth Chance, Male Half-Elf Sorcerer 1
Medium (5'9") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)16 (+3) 10 (+0)13 (+1)
Skills Arcana +5, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Goblin, Aquan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 120 gp.


Social Check DCs


Raiann Nemmonis, Female Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'4", this woman typically wears green cloth garments or leather armor. Her blue crest is drawn into a tight pony tail with a dagger scrunchie. She wears large thick round spectacles.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is lazy, self-centered, vain, and jealous.

History: Gifted from a young age, Raiann studied abroad. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She's also a talented Sailor, but doesn't like to broadcast it.

Motivation: She loathes her own lifestyle; and sabotage a competitor

Ideals: Optimist, Gifted. Flaws: Selfish, Depressed. Bonds: Job. Occupation: Barber

Voice: Jamaican accent

Attributes [hide]

Raiann Nemmonis, Female Dragonborn Sorcerer 2
Medium (6'4") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)6 (-2) 8 (-1)13 (+1)
Skills Religion +0, Stealth +5
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 sp.


Social Check DCs


Hamil Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a white costume with the symbols of the sun god on his torso. He has a very tight haircut. His eyes are hazel and he is always smoking a pipe.

Personality: He is extraordinarily eccentric. He is a great chef.

History: Gifted from a young age, Hamil studied abroad. While studying, he fell in love. They married and had a son. He's since become an addict/alcoholic.

Motivation: He's looking for his big break; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Insane, Addict. Bonds: In love, Adventurer. Occupation: Locksmith

Voice: Speaks with squeezed throat

Attributes [hide]

Hamil Thorngage, Male Halfling Sorcerer 1
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)10 (+0) 7 (-2)12 (+1)
Skills Intimidation +3, Investigation +2
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 130 gp.


Social Check DCs


Alice Amastacia, Female Half-Elf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she dresses well, typically a more casual-formal manner. Her hair is always cut to a buzz. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is afraid of women and trembles around them

History: Sold as a small child to a necromancer, Alice was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Alice took refuge in the ruined castle and found the beat up nunchaku and armor she uses now. She bought a nunchaku and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To get a good night's sleep.

Flaws: Insomniac, Shy. Bonds: Attractive, Nature, Mentor. Occupation: Healer

Voice: Uses sign language

Attributes [hide]

Alice Amastacia, Female Half-Elf Sorcerer 2
Medium (5'4") Half-Elf, Neutral Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)13 (+1) 10 (+0)14 (+2)
Skills Athletics +5, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 80 gp.


Social Check DCs

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