Galinndan Kitchur, Male Half-Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he tends to wear a yellow poncho over his likewise colored trousers and shirt. His hair, while still mostly brown, has prominent grey streaks. His fair skin shows little sign of his aristocratic breeding.
Personality: Galinndan is depressed about a lot of things. He tends to be a nihilist. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He is the product a well kept family trust fund and as such has never really known need. Over the years he perfected his riding and shooting skills. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Extrovert. Flaws: Depressed. Bonds: Attractive, Rich, Nature. Occupation: Mortician
Voice: Booming voice
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 110 gp.
Ernest Perry, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears brown painted combat armor at almost all times. He wears his white hair up. His hazel eyes peer out from beneath his Stetson brown hat.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He also hits on women, regardless of circumstances.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Wants his loneliness to end; and to find somewhere to settle down
Ideals: Fighting, Entrepeneur. Flaws: Mundane. Bonds: Has a crush. Occupation: Body Guard
Voice: Soft and melodious
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Sylvan, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 70 gp.
Nimble Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears tattered old clothes. She has no fur. She wears a mask on her face.
Personality: She speaks before she thinks and is too direct. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She went to a religious school and was inspired by the priests there in charitable deeds. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is compelled to act according to her religious beliefs.
Flaws: Ugly, Impulsive. Bonds: Poor, Religious, Military. Occupation: Actor
Voice: Switch between two voices
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 40 pp. 1 Silk rope.
Erky Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His chestnut hair is unkempt and raggedy. He wears large thick round spectacles.
Personality: He snorts whenever he laughs or is feeling confident. He can't help but pocket interesting objects he comes across
History: Erky was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He moved from fad to fad and when he turned 15 he discovered poetry. He left for the east, certain he would find work there.
Motivation: Seeks redemption; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Criminal record, Immigrant. Occupation: Doctor
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 3)
Armor Class 10
Hit Points 18 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 16 (+3) | 4 (-3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Gnome
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 100 gp. Chrysoprase (60 gp). Hematite (16 gp). Citrine (60 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Nalral Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a grey vest and prefers brown and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He sports a flattop hair cut. He has gleaming, smiling blue eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an apprentice working in his mother's forge. He has been saving his money to try and buy his sister's freedom.
Motivation: He is unsatisfied with his job; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Ugly. Bonds: Job, Family, Rich, Criminal record. Occupation: Ruler
Voice: Italian accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 16 (+3) | 16 (+3) | 11 (+0) | 4 (-3) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Draconic, Goblin
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 290 gp.
Eida Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: With yellow face paint in a stripe pattern across her face, she wears a fine chain shirt which she covers with white colored cloaks and clothing. She sports black long hair. Her eyes are likewise blue. Her teeth are white and perfect.
Personality: Eida wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently she has begun working with bootleggers and crooks.
Motivation: Money/treasure.
Ideals: Disciplined. Flaws: Forgetful. Bonds: Attractive, Rich, Criminal record. Occupation: Locksmith
Voice: Scottish accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 600 sp.
Gorgûm Darby, Male Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a black vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his black boots flare out at the collars. His hair is blonde, silky, and of moderate length. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is business-like. He takes instructions and follows them to the letter. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Gorgûm hails from a village terrorized by orcs. His homeland was ravaged by war and he spent much of his life rebuilding it. Days after completing his studies, news broke out that his hometown was attacked by orcs. Gorgûm was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.
Motivation: Someone believes him a fraud; and many orcs want him driven away
Ideals: Professionalism, Gifted. Flaws: PTSD. Bonds: Attractive, Enemies. Occupation: Tailor
Voice: Draws out vowels
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 17 (+3) | 7 (-2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 70 gp. Golden yellow topaz (200 gp). 1 Breastplate.
Baradad Zzzxaaxthroth, Male Dragonborn [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He has a large green mantle and cape that has been intricately interwoven into his brown robe. His whole body is exceptionally muscular. He has red crest. His gold eyes lackadaisically let the world flow into them.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Sold as a small child to a wizard, Baradad was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently he has begun working with bootleggers and crooks.
Motivation: He is wracked by social anxiety; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Disease, Fearful. Bonds: Immigrant, Criminal record, Mentor. Occupation: Bookbinder
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 340 gp.
Reynard Wharton, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He typically wears a sleeveless long coat of deep grey leather and dull violet iron scale mail. His black hair is greying along the sides and has receded to reveal a widow's peak. His ears are large.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Fighting. Flaws: Ugly, Disease. Bonds: In love. Occupation: Blacksmith
Voice: Irish accent
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 5000 cp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp).
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