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NPC Generator

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Advanced [show]


Heskan Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: He is renowned for his bright green suits and hats. He wears his green crest down. His eyes are a pleasant red.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dragonborn in existence. He pushes his goals aggressively. He is also a coward if confronted.

History: He was raised in a plains tribe. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is terrified, and will act out of fear; and to protect his home

Ideals: Justice, Entrepeneur. Flaws: Fearful. Bonds: Nature, Guardian. Occupation: Fisher

Voice: Forgets to breathe while speaking

Attributes [hide]

Heskan Fharngnarthnost, Male Dragonborn Sorcerer 1
Medium (6'8") Dragonborn, True Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)12 (+1) 12 (+1)6 (-2)
Skills Deception +0, Persuasion +0
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Hematite (9 gp). 1 Banded mail.


Social Check DCs


Duergath Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who usually wears his brown robe and has his quarterstaff always slung over his shoulder. He wears his silver hair up. His thin eyebrows rest above his beady hazel eyes.

Personality: Duergath is depressed about a lot of things. He tends to be a nihilist. He is skeptical of what others tell him and is slow to trust.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Duergath and his spouse have recently divorced.

Motivation: He is greedy.

Flaws: Ugly, Depressed, Shy, Antagonistic. Bonds: Rich. Occupation: Assassin

Voice: Raspy

Attributes [hide]

Duergath Aranore, Male Dwarf Sorcerer 1
Medium (4'4") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)12 (+1) 7 (-2)6 (-2)
Skills Intimidation +0, Persuasion +0
Senses Passive Perception 8
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 50 gp.


Social Check DCs


Anakis Victory, Female Tiefling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears green leather gloves, a green jacket, and tight pants. Her white hair is still thick. She has red eyes and a green hat with a blue feather.

Personality: Anakis hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She has had some formal writing training, and achieved minor success. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Someone believes her a fraud.

Ideals: Artistic. Flaws: Disease, Insomniac. Bonds: Enemies. Occupation: Sculptor

Voice: Jamaican accent

Attributes [hide]

Anakis Victory, Female Tiefling Sorcerer 2
Medium (5'1") Tiefling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)13 (+1) 12 (+1)9 (-1)
Skills Persuasion +1, Religion +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: Golden yellow topaz (200 gp). Peridot (60 gp).


Social Check DCs


Aura On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She dresses like a well dressed Butcher does, and carries whips. She has done her best to style her red fur to look like a famous performer. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is calm most of the time but flees social interaction. As long as the job gets done she does not care how it got done.

History: Born in the north to a Butcher, Aura learned a great deal about her father's area of expertise. A gifted student she started as a Carpenter, but she got bored and became a Butcher. She now owns her own business.

Motivation: To be a Carpenter again.

Ideals: Fighting, Professionalism. Flaws: Addict, Shy. Bonds: Job. Occupation: Butcher

Voice: Timid voice

Attributes [hide]

Aura On the Water, Female Tabaxi Sorcerer 2
Medium (6'5") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 1 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 7 (-2)12 (+1) 10 (+0)12 (+1)
Skills Animal Handling +2, Religion +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 370 gp. Brass mug with jade inlays (600 gp).


Social Check DCs


Gunnloda Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her chestnut hair, when down, is lengthy. This hazel eyed westerner is not easily forgotten.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her mother was a soldier and died while she was still young. Gunnloda was left her mother's suit of armor and trained in its use and care. She was granted necromantic powers by her dying sister.

Motivation: She has a rivalry with the Church that dominates her actions; and she wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Ugly, Emotional. Bonds: Religious, Military. Occupation: Soapmaker

Voice: Uses sign language

Attributes [hide]

Gunnloda Graybeard, Female Dwarf Sorcerer 3
Medium (4'3") Dwarf, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)14 (+2) 7 (-2)6 (-2)
Skills Arcana +4, Deception +0
Senses Passive Perception 8
Languages Common, Dwarven, Elven, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 400 gp.


Social Check DCs


Aura Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and is wearing colorful clothing, dressed as a Merchant. His red fur is still thick. He has gleaming, smiling copper eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in the south his family was never financially stable. His martial abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels that his past leaves him morally obligated to help

Ideals: Gifted. Flaws: Ugly, Shy, Fearful. Bonds: Poor, Criminal record. Occupation: Merchant

Voice: Timid voice

Attributes [hide]

Aura Wind, Male Tabaxi Sorcerer 4
Medium (5'6") Tabaxi, Lawful Evil (CR 4)
Armor Class 13
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)14 (+2) 9 (-1)16 (+3)
Skills Medicine +1, Stealth +5
Senses Passive Perception 9
Languages Common, Auran, Halfling
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 400 gp. Rich purple corundum (900 gp). Jet (160 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Bertram Watson, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His brown hair has been sun bleached extensively. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a Actor first and foremost. He believes firmly that knowledge should be universal. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: The child of western immigrants he idolized his mother. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He has worked as a Actor like his mother before him.

Motivation: His spouse's relatives view him with great suspicion; and balancing his hectic life and new actor responsibilities is difficult

Flaws: Fearful. Bonds: Job, Immigrant, Adventurer, Family. Occupation: Actor

Voice: Indian accent

Attributes [hide]

Bertram Watson, Male Human Sorcerer 1
Medium (6'3") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)13 (+1) 15 (+2)13 (+1)
Skills Athletics +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Obsidian (13 gp).


Social Check DCs


Ronwe Amuse, Female Tiefling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tiefling, and stands approximately 4'8". She is renowned for her bright green dresses and hats, and her gloved hand is found clutching a rapier. She keeps her black hair in a pixie cut. She has gleaming, smiling red eyes.

Personality: She snorts whenever she laughs or is feeling confident. She is frequently practicing swordplay.

History: Born in the north to a Fortune-teller, Ronwe learned a great deal about her mother's area of expertise. She was an apprentice working in her mother's forge. She moves from town to town, unable to find a place to settle.

Motivation: She is currently in port desperately looking for someone to get her out; and she is unsatisfied with her job

Bonds: Military, Job, Immigrant, Slave. Occupation: Fortune-teller

Voice: German accent

Attributes [hide]

Ronwe Amuse, Female Tiefling Sorcerer 2
Medium (4'8") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)15 (+2) 15 (+2)11 (+0)
Skills Arcana +4, Survival +4
Senses Passive Perception 12
Languages Common, Terran, Ignan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 310 gp.


Social Check DCs


Kithri TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: She is a mite stocky and wears skinny pants and wears a red and blue robe with the hood down. She has slicked back blonde hair. Her skin is flawless and her gray eyes scan people very quickly.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Born to a poor family in the city she treasured whatever gifts she got. She made a point of taking high paying jobs and getting most of it up front. During her travels, Kithri and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Kithri discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Kithri fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: To reunite with her old friends; and she has passion for adventuring and risk

Ideals: Entrepeneur. Flaws: Disease. Bonds: Attractive, Poor, Adventurer. Occupation: Sailor

Voice: Speaks in third person

Attributes [hide]

Kithri TellPenny, Female Halfling Sorcerer 2
Small (3'2") Halfling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)10 (+0) 17 (+3)12 (+1)
Skills Survival +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 160 gp.


Social Check DCs

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