Boddynock Beren, Male Gnome [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Gnome, and stands approximately 3'4". He wears a well pressed and immaculate suit (or dress), and his gloved hand is found clutching a morningstar. His brown hair is knotted and matted. He wears large thick round spectacles.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is an amazing painter.
History: Boddynock was born in the west. At a young age he loved to build and create. He took every job he could get his hands on, but the opportunities for Gnomes in the west were limited. He was granted psionic powers by his dying brother.
Motivation: To protect his home; and to clean up the streets
Ideals: Disciplined, Gifted, Persistence. Bonds: Immigrant, Guardian. Occupation: Herbalist
Voice: Draws out vowels
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 600 sp. 1 Masterwork Uncommon Weapon.
Pelt Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He dresses well, wearing pastel shirts, loose pants, and blazers most of the time. His cinnamon fur is braided into rings. His amber eyes dart from person to person to random spaces in the air.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Pelt lived on a farm with his father, near the main road leading to a nearby town. Like his father and his brother before him, after school he went straight into learning to become a Miner. He struck the Miner job and began his own company from there.
Motivation: An old rival family wants him found; and further expansion of business
Ideals: Entrepeneur. Bonds: Attractive, Poor, Family, Job. Occupation: Miner
Voice: Nasally tone
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Sylvan, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 30 gp.
Zaffrab Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: He wears a tan collared shirt and blue pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is always cut to a buzz. He has a tattooed face.
Personality: Calm and collected, he is a well trained Body Guard. He plays an instrument quite well.
History: Zaffrab was born in the east. At a young age he loved to build and create. A few years later when the north was not economically sound they moved to his current location. He now owns his own business.
Motivation: He is not mentally stable, and does not behave rationally; and balancing his hectic life and new body guard responsibilities is difficult
Ideals: Artistic, Persistence. Flaws: Insane. Bonds: Job, Immigrant. Occupation: Body Guard
Voice: Excited and jittery
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 13 (+1) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Gnome, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 20 gp.
Art Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a brown costume with the symbols of his god on his torso, and a wedding ring on his right hand. His gray fur is heavily combed to the right. His otherwise smooth face is marked with small tiny scars.
Personality: He is very quiet and rarely speaks above a whisper. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Born in a small village he learned the ways of the warrior from his father. After coming to the age of reason, Art took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying brother.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Fighting, Gifted. Flaws: Shy. Bonds: In love, Rich. Occupation: Ruler
Voice: Creaky witch voice
Attributes [hide]
Medium (6'0") Tabaxi, Neutral Evil (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 11 (+0) | 16 (+3) | 9 (-1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Giant, Dwarven, Auran
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp.
Gimgen Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and wears brown trousers with black and pastel striped suspenders. He wears various colorful collared shirts. His skin is also unnaturally pale. He keeps his red hair in a pixie cut. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: His tongue was cut out and he uses sign language. He pushes his goals aggressively. He is also a coward if confronted.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Money/treasure; and he is terrified, and will act out of fear
Flaws: Ugly, Disease, Fearful. Bonds: Immigrant, Rich. Occupation: Brewer
Voice: Pirate accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 3)
Armor Class 8
Hit Points 10 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 11 (+0) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 200 gp. Golden yellow topaz (300 gp). Black pearl (300 gp). Tourmaline (60 gp). 1 Small steel mirror.
Gadreel Open, Female Tiefling [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears baggy green pantaloons and a pastel scarf. Her red hair is singed and shortened. Her eyes are black and she is always smoking a pipe.
Personality: Overbrimming with self-confidence, Gadreel isn't afraid of most anything. She has a strong dislike to people who do not believe in Tiefling unity. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was born a particularly ugly child, much to the horror of her parents. Her family was turned out during the war. She and her family wandered south to less war torn lands. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She feels the way she acts is they only way to get by in the world; and she is not mentally stable, and does not behave rationally
Ideals: Impeccable, Extrovert. Flaws: Ugly, Insane, PTSD. Occupation: Fortune-teller
Voice: Soothing and warm
Attributes [hide]
Medium (6'3") Tiefling, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 2 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 6 (-2) | 10 (+0) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 500 sp. Golden pearl (90 gp). Star ruby (600 gp).
Engong Browning, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a well pressed and immaculate suit (or dress), but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'7" when asserting herself. Her long white hair reaches down to her waist. Her violet eyes peer out from beneath her Stetson black hat.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is lazy and tries to find solutions quickly.
History: The child of a Mason, who enjoyed hunting, Engong was taken on many hunting expeditions. There was a wharf not far from home where she often wandered off to fish. She moves from town to town, unable to find a place to settle.
Motivation: She feels threatened by others; and she is terrified, and will act out of fear
Ideals: Justice. Flaws: Lazy, Fearful. Bonds: Nature, Immigrant. Occupation: Actor
Voice: Aggressive tone
Attributes [hide]
Medium (4'7") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 120 gp.
Ermina Dalanthan, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her skin is fair and her fingers are delicate and long. She is bald on top and has large silver tufts of hair around her ears. She wears an eyepatch.
Personality: She is very quiet and rarely speaks above a whisper. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her druidic talents. She has built up a small fortune and can afford her own way.
Motivation: She is greedy; and she has money and likes to spend it
Ideals: Joker, Gifted. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Painter
Voice: Breathy voice
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 7 (-2) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 3000 cp.
Wella Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She sports a flattop hair cut. Her fierce amber eyes like to dwell on things.
Personality: She hates brigands. She views them as having robbed her home of its proper glory. She does not trust anyone and sleeps with one eye open.
History: She served in the navy to pay for her family's outstanding loans. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She now mingles about in high society.
Motivation: Several ex partners dislike her way of doing things and want revenge; and a deep hatred of brigands
Ideals: Athletic. Flaws: Insomniac. Bonds: Rich, Enemies, Military. Occupation: Ploughman
Voice: Breathy voice
Attributes [hide]
Small (2'8") Halfling, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 12 (+1) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Aquan
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 200 sp. Hematite (13 gp).
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