Roger Harlan, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is constantly adorned with expensive silk clothing, often dyed in bright grey and green, and wears rings and necklaces with large, colorful gems. He has a very tight haircut. He is very pretty but has cold, dead eyes.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a bit of a xeno-phobe, disliking non-Humans.
History: Roger lived on a farm with his father, near the main road leading to a nearby town. One day when Roger was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Roger was heart-stricken from the event, and his mother started working long hours to provde for them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To reunite with his absent father; and doesn't want to be a roofer and was forced into it by his family
Flaws: Shy, Racist, PTSD. Bonds: Rich, Attractive, Family. Occupation: Roofer
Voice: Nasally tone
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 15 (+2) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 110 gp.
Zagga Rayden, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is dressed in an above average manner. She is muscular with a powerful set of arms. She has shaved her head bald. Her eyes are gray.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.
Motivation: She has money and likes to spend it; and money/treasure
Ideals: Philantrophist. Flaws: Depressed. Bonds: Attractive, Rich, Military. Occupation: Spy
Voice: Hissing voice
Attributes [hide]
Medium (4'11") Half-Orc, Lawful Evil (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 7000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Frederick Zhou, Male Half-Elf [Permalink]
Personal [hide]
Description: This malnourished man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a small bristly mustache and wavy silver hair. His otherwise smooth face is marked with small tiny scars.
Personality: He snorts whenever he laughs or is feeling confident. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: Frederick was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. At some point he was captured by illithids and was tortured. After several years of this he finally managed to escape. He used his abilities to trick people and travel the world for free.
Motivation: He loathes his own lifestyle; and several ex partners dislike his way of doing things and want revenge
Flaws: Depressed. Bonds: Poor, Enemies, Slave, Criminal record. Occupation: Sculptor
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Evil (CR 3)
Armor Class 9
Hit Points 17 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 14 (+2) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Giant
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 1800 sp.
Raymond Digby, Male Human [Permalink]
Personal [hide]
Description: He wears tattered old clothes, and carries monstrous two handed axes. He has styled his red hair well, parting it to the right. His eyes are hazel and he is always smoking a pipe.
Personality: This man loves music and to teach people music more than just about anything. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He got into the Scribe business at a young age. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Raymond grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Raymond. He has never given up on his music dream.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Criminal record, Job. Occupation: Scribe
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 18 (+4) | 17 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Infernal, Halfling, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Alberich Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: He is a husky man, who wears a well pressed and immaculate suit (or dress). His hair is cut close to his head. He has gleaming, smiling green eyes.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He would rather hide behind his crafts than deal with other people.
History: He was raised in a mountains tribe. He has had some formal music training, and achieved minor success. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: His spouse's relatives view him with great suspicion; and an old rival family wants him found
Ideals: Artistic. Flaws: Emotional, Shy. Bonds: Nature, Family. Occupation: Sellsword
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 14 (+2) | 12 (+1) | 17 (+3) | 3 (-4) |
Senses Passive Perception 13
Languages Common, Dwarven, Celestial
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 40 gp.
Elegant Treat, Female Tabaxi [Permalink]
Personal [hide]
Description: She has a missing left arm. She prefers to wear brown pants and tee shirts. Her gray fur is greasy and uncared for. She is baby faced.
Personality: Eccentric and domineering, Elegant will drive conversation. As long as the job gets done she does not care how it got done.
History: Elegant was born in the west. At a young age she loved to build and create. Her mother was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She feels threatened by others.
Ideals: Extrovert, Professionalism, Persistence. Flaws: Ugly. Occupation: Dilettante
Voice: Thin and wheezing
Attributes [hide]
Medium (4'9") Tabaxi, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 15 (+2) | 17 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Giant, Abyssal, Druidic
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 sp. Red spinel (40 gp). 1 Masterwork Common Melee.
Maagog Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: An older man who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, he is not a threatening figure. His white crest is knotted and matted. His otherwise smooth face is marked with small tiny scars.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does not believe in violence as a means to an end. He is a dedicated Carpenter but believes his peers are too gung-ho.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants nothing more than to rejoin the army; and retire the richest man in the east
Ideals: Entrepeneur, Opinionated, Pacifist. Bonds: Military, Nature. Occupation: Carpenter
Voice: pre-pubescent
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 13 (+1) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 20 gp.
Gorga Hastings, Female Half-Orc [Permalink]
Personal [hide]
Description: A middle-aged woman, she is wearing a tight black one piece outfit complete with pants, hood, and a cape, and is pretty ugly. She has no hair. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Stoic and calm, she prefers to meditate than take action. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has built up a small fortune and can afford her own way.
Motivation: She feels threatened by others; and money/treasure
Ideals: Disciplined. Flaws: Ugly, Fearful. Bonds: Rich, Military. Occupation: Slave Trader
Voice: Gruff and masculine
Attributes [hide]
Medium (4'9") Half-Orc, True Neutral (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 6 (-2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1400 sp.
Salanop Munggen, Female Gnome [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she is dressed in an above average manner. She has dyed her greying silver hair a little too much giving a sharp silver color. She has a dull look in her amber eyes.
Personality: She dislikes all the random violence that takes place in the west. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Junk Dealer arts, while her father instructed her in etiquette, music and courtly manner. She took every job she could get her hands on, but the opportunities for Gnomes in the west were limited. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She uses money and sex appeal to get what she needs.
Ideals: Pacifist. Bonds: Attractive, Immigrant, Rich. Occupation: Junk Dealer
Voice: Slow speaker
Attributes [hide]
Small (3'0") Gnome, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 15 (+2) | 14 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Gnome, Elven, Infernal
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 290 gp.
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