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NPC Generator

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Advanced [show]


Yebe Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: She dresses like a well dressed Priest does. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her golden hair is cut short. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. As long as the job gets done she does not care how it got done.

History: She got into the Priest business at a young age. Her childhood dream was to be a Fisher, but she was a colossal failure. She's also a talented Fisher, but doesn't like to broadcast it.

Motivation: She loathes her own lifestyle; and she is unsatisfied with her job

Ideals: Professionalism. Flaws: Depressed. Bonds: Job, Attractive. Occupation: Priest

Voice: Low rumbling, strings words together

Attributes [hide]

Yebe Albaratie, Female Gnome Sorcerer 1
Small (3'3") Gnome, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)10 (+0) 12 (+1)15 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 600 sp.


Social Check DCs


Oloric Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears brown painted combat armor at almost all times, and sports empty pouches on his belt. He has a silver handlebar mustache and slicked back silver hair. His eyes, though not visible through his cowl, are blue.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Gifted. Flaws: Selfish, Fearful. Bonds: Criminal record. Occupation: Ploughman

Voice: Middle-eastern accent

Attributes [hide]

Oloric Stoutale, Male Dwarf Sorcerer 4
Medium (4'3") Dwarf, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 16 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)13 (+1) 17 (+3)12 (+1)
Skills Athletics +2, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Dwarven, Orc
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: Azurite (7 gp). Iolite (30 gp). Bloodstone (30 gp). Pink pearl (130 gp). 1 Minor magic item.


Social Check DCs


Jarsali Sylvaranth, Female Elf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is wearing a perfectly clean shirt and pair of pants. Her chestnut hair is wavy and long. She has gleaming, smiling brown eyes.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Born to a Painter, her mother struggled to pay the bills. Through the years after Jarsali was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Jarsali's mother didn't care for her much, and the feeling was mutual. She then took over the family business and is one of the better Bellfounder for hire.

Motivation: To be a Painter again.

Flaws: Shy, Antagonistic. Bonds: Attractive, Job, Poor. Occupation: Bellfounder

Voice: Spits words with contempt

Attributes [hide]

Jarsali Sylvaranth, Female Elf Sorcerer 1
Medium (5'3") Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)12 (+1) 17 (+3)10 (+0)
Skills History +3, Insight +5
Senses Passive Perception 13
Languages Common, Elven, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 140 gp. Brass mug with jade inlays (200 gp).


Social Check DCs


Mardred Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is renowned for her bright brown dresses and hats, and sports empty pouches on her belt. Her long red hair reaches down to her waist. Her fair skin shows little sign of her aristocratic breeding.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Sellsword arts, while her father instructed her in etiquette, music and courtly manner. Her mother had invested heavily in several trade routes and wanted her to inherit them. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: She wants to meet her childhood hero; and find a way to reverse the transformation of her brother

Bonds: Attractive, Job, Religious, Rich, Family, Adventurer. Occupation: Sellsword

Voice: Old thin voice

Attributes [hide]

Mardred Ungart, Female Dwarf Sorcerer 1
Medium (4'0") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)13 (+1) 9 (-1)13 (+1)
Skills Deception +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Dwarven, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 4000 cp.


Social Check DCs


Wiggens Murnig, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a long white beard with little hanging trinkets. He wears crescent spectacles with a black brim.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His family was turned out during the war. He and his family wandered east to less war torn lands. He has drifted from career to career and currently works as a Sailor.

Motivation: Money/treasure.

Ideals: Logical. Flaws: PTSD. Bonds: Job, Rich. Occupation: Sailor

Voice: growls and snarls, animalistic

Attributes [hide]

Wiggens Murnig, Male Gnome Sorcerer 1
Small (3'4") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 17 (+3)16 (+3) 12 (+1)7 (-2)
Skills Insight +3, Investigation +5
Senses Passive Perception 11
Languages Common, Gnome, Orc, Abyssal, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 800 sp. Amethyst (70 gp).


Social Check DCs


Tûkâ Cornish, Male Half-Orc [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His white hair is heavily combed to the right. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Tûkâ was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. He found a children's book about a Half-Orc Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Optimist, Extrovert. Flaws: Ugly. Bonds: Adventurer, Poor. Occupation: Shepherd

Voice: Russian accent

Attributes [hide]

Tûkâ Cornish, Male Half-Orc Sorcerer 1
Medium (5'2") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)14 (+2) 14 (+2)12 (+1)
Skills Animal Handling +4, Investigation +4
Senses Passive Perception 12
Languages Common, Orc, Giant, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 2000 cp. 1 Masterwork Common Melee.


Social Check DCs


Norûk Byron, Male Half-Orc [Permalink]

Personal [hide]

Description: He dresses like a well dressed Merchant does. He carries with him a set of hand crossbows on his belt, each one with a amethyst on the hilt. His moppish golden hair is in a traditional bowl cut. He wears a mask on his face.

Personality: He is overprotective of those who hire his services. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 12 years.

Motivation: Sabotage a competitor; and to be a map maker again

Ideals: Fighting, Logical. Bonds: Job, Guardian, Slave. Occupation: Merchant

Voice: Speaks fast with a slight lisp

Attributes [hide]

Norûk Byron, Male Half-Orc Sorcerer 1
Medium (5'6") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 8 (-1)10 (+0) 18 (+4)13 (+1)
Skills Arcana +2, Insight +6
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 30 gp. Large well-done wool tapestry (100 gp).


Social Check DCs


Cory Springfield, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He has a slight overbite and is overall scrawny. His black hair is slicked back into a classic pompadour. His eyes are violet.

Personality: He is overprotective of those who hire his services. He also has developed a complete distrust of the Adventurer profession.

History: Cory was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Sabotage a competitor; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Persistence. Bonds: Poor, Guardian, Job, Criminal record. Occupation: Carpenter

Voice: Pronounces difficult words wrong

Attributes [hide]

Cory Springfield, Male Human Sorcerer 1
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)10 (+0) 15 (+2)10 (+0)
Skills Acrobatics +3, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 1000 cp.


Social Check DCs


Williamina Aloro, Female Half-Elf [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a tea of some kind. She wears a violet tunic with green highlights, and long red pants that bunch up around her shoes, marred by teas. She has dyed her greying black hair a little too much giving a sharp black color. She tend to wears goggles to shield her eyes.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Williamina was born in the west. At a young age she loved to build and create. She struck it rich when she found rare goods in large quantities. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She desires power and/or immortality; and to reunite with her old friends

Ideals: Optimist, Persistence. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Animal Trainer

Voice: Strong lisp

Attributes [hide]

Williamina Aloro, Female Half-Elf Sorcerer 1
Medium (5'6") Half-Elf, Neutral Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 10 (+0)7 (-2) 11 (+0)15 (+2)
Skills Arcana +0, Nature +0
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1000 cp. Solid gold idol (300 gp).


Social Check DCs

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