Myria Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: She wears long strands of amber and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She is portly but not overly obese. She wears a top hat to hide her balding. She is baby faced.
Personality: A skeptical and narcissistic woman, Myria's first love is herself. Her second love is also herself. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She was raised in a plains tribe. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has built up a small fortune and can afford her own way.
Motivation: She has money and likes to spend it; and nothing but the best is good enough for her
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Rich, Nature, Religious. Occupation: Seamstress
Voice: Shortens vowels
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 15 (+2) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Terran, Abyssal
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 1000 sp.
Antrara Qyxpahrgh, Female Dragonborn [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She dresses like a well dressed Slave Trader does. Her crest is bronze and very short. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She will rave to anyone who will listen. She would rather hide behind her crafts than deal with other people.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. Like her father and her sister before her, after school she went straight into learning to become a Slave Trader. She's also a talented Fortune-teller, but doesn't like to broadcast it.
Motivation: Balancing her hectic life and new Slave Trader responsibilities is difficult; and expand her business
Ideals: Artistic. Flaws: Insomniac, Insane, Shy. Bonds: Job. Occupation: Slave Trader
Voice: Creaky witch voice
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 12 (+1) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 1000 cp. Citrine (50 gp).
Baz Cotton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is light but he possesses many grey ritualistic tattoos. He wears a white shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born blind and as such lacked many opportunities for work. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Baz took refuge in the old dungeon and found the beat up scythe and armor he uses now. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.
Motivation: His relatives are trying to arrange a marriage; and wants a kiss
Flaws: Disease. Bonds: Adventurer, Has a crush, Nature, Family. Occupation: Adventurer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 17 (+3) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 10 pp.
Melissa Nailo, Female Half-Elf [Permalink]
Personal [hide]
Description: She is scrawny and has patchy blonde stubble. She is wearing a tight violet one piece outfit complete with pants, hood, and a cape. She has a hunchback. She sports blonde long hair. She has violet eyes and a violet hat with a tan feather.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born in the north her family was never financially stable. She has had some formal singing training, and achieved minor success. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Someone believes her a fraud; and obtaining odd cultural dragonborn artifacts is her passion
Ideals: Persistence, Extrovert, Artistic. Flaws: Ugly. Bonds: Poor. Occupation: Ruler
Voice: Hissing voice
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 10 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 160 gp.
Harvest Moon, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman wears suspenders and brown workpants. Her shirt is tan, and she wears a heavy brown leather apron most of the time. She is muscular with a powerful set of arms. Her fur is short and white. She has green eyes.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Animal Trainer arts, while her mother instructed her in etiquette, music and courtly manner. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting brigands, the young Harvest began to lead the lost caravan. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Her relatives are trying to arrange a marriage; and her name or reputation has been wronged in the past by brigands, and she desires to right it
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Enemies, Rich, Family. Occupation: Animal Trainer
Voice: Switch between two voices
Attributes [hide]
Medium (5'3") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 9 (-1) | 8 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 160 gp. 1 Masterwork studded leather.
Einkil Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his rapier with his veritable burlap sack of a shirt. His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a card on it. His moppish white hair is in a traditional bowl cut. He has gleaming, smiling brown eyes.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Wants to have a good time and be beloved; and further expansion of business
Ideals: Optimist. Flaws: Mundane, Disease. Bonds: Rich, Job. Occupation: Barber
Voice: Low and grunting
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 16 (+3) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Celestial, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 sp.
Skamos Doom, Male Tiefling [Permalink]
Personal [hide]
Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He wears a worn and beaten armor. He keeps his blue hair in a flapper bob. His eyes, though not visible through his cowl, are silver.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Sold as a small child to a slaver, Skamos was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Like his father and his brother before him, after school he went straight into learning to become a Carpenter. He now mingles about in high society.
Motivation: He has passion for adventuring and risk; and obtaining odd cultural elven artifacts is his passion
Flaws: Antagonistic. Bonds: Job, Mentor, Rich, Adventurer. Occupation: Carpenter
Voice: Italian accent
Attributes [hide]
Medium (6'4") Tiefling, Lawful Good (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 6 (-2) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Ignan, Celestial
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 600 sp.
Darrak Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: This man is very fat, and wears light armors faded through time and improper care. His red hair is cut jaggedly and amateurishly. His eyes are brown.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Darrak enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Darrak hails from a village terrorized by drow. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He became a Stylist soon after.
Motivation: He is unsatisfied with his job; and balancing his hectic life and new stylist responsibilities is difficult
Flaws: Ugly, Hedonist. Bonds: Job, Enemies. Occupation: Stylist
Voice: Sore throat, cough
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 19 (+4) | 16 (+3) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Druidic, Draconic, Auran
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp. Red-brown spinel (100 gp). 1 Masterwork Uncommon Weapon.
Meriele Hanali, Female Elf [Permalink]
Personal [hide]
Description: She has a large blue mantle and cape that has been intricately interwoven into her black robe, and she perpetually has her bow ready. Her white hair is well kept. She has gleaming, smiling brown eyes.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is a ruthless business woman, a trait she acquired from her mother.
History: Born in the north to a Dyer, Meriele learned a great deal about her mother's area of expertise. She dropped out of school before completing her studies. She has been a successful dealer in antiques buying low and selling high.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Optimist, Entrepeneur, Logical. Bonds: Job. Occupation: Dyer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 sp.
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Their contribution stands as a beacon of hope for all adventurers!