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NPC Generator

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Advanced [show]


Pelt On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears very tight pants and wife beaters, though occasionally she sports a brown coat. She is muscular with a powerful set of arms. Her fur is greying and her face has many wrinkles. She is very pretty but has cold, dead eyes.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is a bit of a xeno-phobe, disliking non-Tabaxis.

History: Born in the east to a Hunter, Pelt learned a great deal about her mother's area of expertise. In her youth she was a Tanner, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger sister on her back after seeing her parents die, and fled the country. She has achieved small success as a Hunter.

Motivation: Further expansion of business; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Racist, PTSD. Bonds: Attractive, Job. Occupation: Hunter

Voice: Cold and demanding tone

Attributes [hide]

Pelt On the Water, Female Tabaxi Sorcerer 2
Medium (5'1") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)16 (+3) 8 (-1)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 9
Languages Common, Sylvan, Goblin, Celestial
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 10000 cp.


Social Check DCs


Mreksh Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is dressed in a clean green cloak covering his clean studded leather. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His green crest is matted, messy, and big. His gold eyes dart from person to person.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed him at a young age, leading to his ugly appearance. He was granted martial powers by his dying brother.

Motivation: He seems to be bored by most things; and he has money and likes to spend it

Ideals: Gifted, Extrovert. Flaws: Ugly, Mundane. Bonds: Rich. Occupation: Bricklayer

Voice: Gruff and masculine

Attributes [hide]

Mreksh Chumbyxirinnish, Male Dragonborn Sorcerer 2
Medium (6'5") Dragonborn, Lawful Good (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 16 (+3)13 (+1) 17 (+3)14 (+2)
Skills Athletics +5, Persuasion +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 60 gp. Gold and topaz bottle stopper cork (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp).


Social Check DCs


Gale Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: She is typically in her Layabout uniform. She is physically well-built. Her brown fur is matted, messy, and big. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She can speak with the recently deceased. She is harsh and unforgiving.

History: She got into the Layabout business at a young age. A gifted student she started as a Miner, but she got bored and became a Layabout. She tends to her Layabout job now, and dutifully fulfills any obligations she has.

Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg

Ideals: Gifted. Flaws: Ugly, Addict, Antagonistic. Bonds: Job. Occupation: Layabout

Voice: Raspy

Attributes [hide]

Gale Thunder, Female Tabaxi Sorcerer 2
Medium (6'5") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)10 (+0) 13 (+1)15 (+2)
Skills Arcana +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 4 Alchemist’s fire.


Social Check DCs


Frederick Melancon, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His tied-back hair is blonde. His face is covered beneath a completely black helmet.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Frederick grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Frederick. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Doesn't want to be a Fletcher and was forced into it by his family.

Ideals: Justice. Bonds: Family, Criminal record. Occupation: Fletcher

Voice: Soft and mumbly

Attributes [hide]

Frederick Melancon, Male Human Sorcerer 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)13 (+1) 17 (+3)9 (-1)
Skills Medicine +5, Religion +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 1 Crowbar.


Social Check DCs


Pijjirik Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His silver crest is braided into rings. He has red eyes and a black hat with a violet feather.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Pijjirik enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a Dyer, his father struggled to pay the bills. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Ruler work with an outfit from a few towns over. Ruler work suited him well, and with each successful project, he earned more gold and more respect from his peers. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a dyer again

Ideals: Persistence, Fighting. Flaws: Shy, Hedonist. Bonds: Poor, Job. Occupation: Ruler

Voice: Speaks in third person

Attributes [hide]

Pijjirik Verthisathurgiesh, Male Dragonborn Sorcerer 1
Medium (6'7") Dragonborn, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)14 (+2) 7 (-2)16 (+3)
Skills Arcana +4, Nature +4
Senses Passive Perception 8
Languages Common, Halfling, Draconic
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Just what you see.


Social Check DCs


Therlin Brazzik, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears her hair in dreadlocks. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is a Ruler first and foremost. She believes firmly that knowledge should be universal. She loves her children and doesn't want them to worry about her. She loves to share her poetry with anyone who is interested.

History: Born in the east to a Ruler, Therlin learned a great deal about her father's area of expertise. She worked as a nervous Ruler and found it very stressful. She then took over the family business and is one of the better Ruler for hire.

Motivation: An old rival family wants her found; and further expansion of business

Ideals: Artistic. Bonds: Attractive, Job, Family. Occupation: Ruler

Voice: Relaxed voice

Attributes [hide]

Therlin Brazzik, Female Dwarf Sorcerer 1
Medium (3'9") Dwarf, Neutral Evil (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)11 (+0) 12 (+1)5 (-3)
Skills Performance -1, Religion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 500 sp.


Social Check DCs


Gynnie Deephollow, Female Halfling [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She dresses in white turtlenecks beneath a blue coat with green slacks. She sports a flattop hair cut. Her amber eyes are passionate and lively.

Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Masseuse father left her crippled. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gynnie fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To unite with her sister; and to reunite with her absent father

Ideals: Fighting. Flaws: Shy, Disease. Bonds: Attractive, Family. Occupation: Mason

Voice: Sleepy voice

Attributes [hide]

Gynnie Deephollow, Female Halfling Sorcerer 2
Small (2'9") Halfling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 14 (+2)15 (+2) 15 (+2)14 (+2)
Skills Athletics +0, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Orc, Giant
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 70 pp. Red garnet (80 gp). Rose (40 gp).


Social Check DCs


Agatha Trollope, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many black ritualistic tattoos. She has the majority of her body covered in plate. She keeps her long red hair kept up in a rat tail. Her eyes are a pleasant gray.

Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Sold as a small child to a necromancer, Agatha was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her mother was a soldier and died while she was still young. Agatha was left her mother's suit of armor and trained in its use and care. She has never given up on her writing dream.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Artistic, Optimist. Bonds: Mentor, Military. Occupation: Barber

Voice: Speaks with a cold

Attributes [hide]

Agatha Trollope, Female Human Sorcerer 1
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)13 (+1) 15 (+2)15 (+2)
Skills History +3, Persuasion +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs


Merla Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: A moderately attractive woman, she dresses in white turtlenecks beneath a grey coat with brown slacks. Her black hair is cut jaggedly and amateurishly. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She misses her home and complains about the freezing weather, even in summer.

History: Merla was born in the east. At a young age she loved to build and create. As a young adult she joined a group advocating for an improvement in Halfling conditions. She left for the east, certain she would find work there.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Philantrophist, Persistence. Flaws: Racist. Bonds: Attractive, Immigrant. Occupation: Shepherd

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Merla Goldfound, Female Halfling Sorcerer 1
Small (2'11") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)16 (+3) 16 (+3)8 (-1)
Skills History +5, Survival +5
Senses Passive Perception 13
Languages Common, Halfling, Gnome, Giant, Terran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 1000 cp. 1 Chain shirt.


Social Check DCs

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