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NPC Generator

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Advanced [show]


Thoradin Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many green ritualistic tattoos. He wears a brown collared shirt and green pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. His hair is short and white. He wears a mask on his face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He plays an instrument quite well.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His father was very strict, and drilled into him lessons on being the perfect gentleman. Due to his spouse's obsession with being a Assassin they were divorced and he won custody of their daughter. He worked as a Beggar, and he later adopted a second daughter.

Motivation: To prove his worth to the world; and his spouse's relatives view him with great suspicion

Ideals: Artistic, Impeccable. Flaws: Antagonistic, Impulsive. Bonds: Family. Occupation: Beggar

Voice: Deep voice with rolling R's

Attributes [hide]

Thoradin Daraln, Male Dwarf Sorcerer 4
Medium (4'4") Dwarf, True Neutral (CR 4)
Armor Class 9
Hit Points 24 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 17 (+3)14 (+2) 13 (+1)14 (+2)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 100 gp.


Social Check DCs


Vlorn Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'2" and wears a white shirt with thin yellow vertical stripes and white pants. His hair is auburn and curly. He has gleaming, smiling amber eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Locksmith kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels threatened by others; and he is a bit of a kleptomaniac

Ideals: Philantrophist. Flaws: Disease, Fearful. Bonds: Attractive, Criminal record. Occupation: Locksmith

Voice: Mumbles to self between sentences

Attributes [hide]

Vlorn Underfoot, Male Halfling Sorcerer 1
Small (3'2") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)8 (-1) 18 (+4)13 (+1)
Skills Investigation +1, Nature +1
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 cp. 1 Masterwork Thieves’ tools.


Social Check DCs


Falkrunn Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: 4'2" and lanky with angular features, she is an attractive figure. She has the majority of her body covered in plate. She has wavy black hair. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: An old rival family wants her found; and she is compelled to act according to her religious beliefs

Ideals: Joker. Bonds: Attractive, Family, Religious. Occupation: Architect

Voice: Middle-eastern accent

Attributes [hide]

Falkrunn Torunn, Female Dwarf Sorcerer 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 7
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)4 (-3) 15 (+2)9 (-1) 9 (-1)7 (-2)
Skills Deception +0, Investigation +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged -1 / 1d6-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 sp. Obsidian (7 gp). 1 Simple lock.


Social Check DCs


Panana Raulnor, Female Gnome [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She likes to wear tan tank tops with grey skirt. She is an epitome of beauty. She has styled her brown hair well, parting it to the left. She is baby faced.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Gnome in existence. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Her parents moved while she was still in utero so she is the first generation to be born here. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Obtaining odd cultural Elven artifacts is her passion; and she wants to get laid

Ideals: Justice. Flaws: Forgetful, PTSD. Bonds: Attractive, Immigrant. Occupation: Jeweler

Voice: Ums and uhs a lot

Attributes [hide]

Panana Raulnor, Female Gnome Sorcerer 1
Small (3'1") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)13 (+1) 12 (+1)16 (+3)
Skills History +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 1 Hourglass.


Social Check DCs


Beast Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his hammer with his veritable burlap sack of a shirt. He has done his best to style his beige fur to look like a famous performer. His eyes, though not visible through his cowl, are blue.

Personality: Beast wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born on a small isolated farm. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Disciplined, Philantrophist, Impeccable. Bonds: Nature, Adventurer. Occupation: Masseuse

Voice: High pitched and raspy

Attributes [hide]

Beast Plume, Male Tabaxi Sorcerer 1
Medium (5'1") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)13 (+1) 12 (+1)14 (+2)
Skills Acrobatics +5, Medicine +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs


Ar-Pratu Copeland, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is always cut to a buzz. His eyes are a pleasant gray.

Personality: He acts crazy and hedonistic. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His first spouse was a Layabout, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Marry his sister to traveling adventurers; and wants to raise his children well

Ideals: Artistic. Flaws: Hedonist. Bonds: Rich, Immigrant, Family. Occupation: Spice Merchant

Voice: Pronounces O like U

Attributes [hide]

Ar-Pratu Copeland, Male Half-Orc Sorcerer 3
Medium (5'7") Half-Orc, Chaotic Good (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)8 (-1) 7 (-2)14 (+2)
Skills Medicine +0, Performance +4
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Deep green spinel (140 gp).


Social Check DCs


Drogo Nash, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a brown costume with the symbols of strength on his torso. His hair is silver and very short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Drogo hails from a village terrorized by brigands. He struck it rich when he found rare goods in large quantities. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He uses money and sex appeal to get what he needs; and to reunite with his old friends

Bonds: Attractive, Rich, Enemies, Adventurer. Occupation: Armorer

Voice: Jittery and nervous

Attributes [hide]

Drogo Nash, Male Human Sorcerer 1
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 12 (+1)14 (+2) 8 (-1)16 (+3)
Skills Survival +1
Senses Passive Perception 9
Languages Common, Gnome, Infernal
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 60 gp. Chrysoberyl (150 gp).


Social Check DCs


Xanaphia Eathalena, Female Elf [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'0" and wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her black hair is knotted and matted. Her brown eyes peer out from beneath her deerstalker tan hat.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. The war was a terrible time for her, and Xanaphia does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She got into the Interpreter business at a young age. A freak accident while working with her Shipwright father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Sabotage a competitor; and further expansion of business

Flaws: Depressed, Disease. Bonds: Poor, Job, Military. Occupation: Interpreter

Voice: Dutch accent

Attributes [hide]

Xanaphia Eathalena, Female Elf Sorcerer 1
Medium (5'0") Elf, Lawful Good (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 11 (+0)13 (+1) 15 (+2)5 (-3)
Skills History +3, Stealth +0
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 700 sp. An abacus with copper, silver and gold markers (130 gp).


Social Check DCs


Seraphina Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She usually wears her white robe and has her sword always slung over her shoulder. She wears her golden hair up. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: Always inclined to offer people food she seems plenty friendly. She cannot resist a sob story and will often dote over anyone who has one.

History: She got into the Locksmith business at a young age. Like her mother and her brother before her, after school she went straight into learning to become a Locksmith. She now travels the world, in search of power and loot.

Motivation: She's attracted to the PC; and she wants to get laid

Ideals: Athletic, Philantrophist. Bonds: Job, Adventurer, Has a crush. Occupation: Locksmith

Voice: Laughs frequently while speaking

Attributes [hide]

Seraphina Shadowquick, Female Halfling Sorcerer 3
Small (3'0") Halfling, Neutral Evil (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 12 (+1)8 (-1) 11 (+0)13 (+1)
Skills Persuasion +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Breastplate.


Social Check DCs

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