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NPC Generator

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Advanced [show]


Krimmon Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He wears a simple white robe with grey stripes complete with hood. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears a top hat to cover his moderate length auburn hair. His eyes are gray.

Personality: He likes to make people angry or surprised. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He was taken as a slave by a traveling circus and forced to perform He then took over the family business and is one of the better Sellsword for hire.

Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion

Ideals: Artistic. Flaws: Antagonistic. Bonds: Job, Slave, Family. Occupation: Sellsword

Voice: Speaks through clenched teeth

Attributes [hide]

Krimmon Tealeaf, Male Halfling Sorcerer 1
Small (3'2") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)14 (+2) 12 (+1)16 (+3)
Skills Acrobatics +4, Deception +5
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Silver pearl (70 gp).


Social Check DCs


Dondon Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: He wears professional attire. He has a long white beard with little hanging trinkets. He has a dull look in his gray eyes.

Personality: While he acts the brute, he is far gentler than he would appear. As long as the job gets done he does not care how it got done.

History: When he was but 5 years old his parents immigrated from the east. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Professionalism. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Carter

Voice: Gruff and masculine

Attributes [hide]

Dondon Copperkettle, Male Halfling Sorcerer 1
Small (3'2") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)12 (+1) 11 (+0)14 (+2)
Skills Arcana +3, Performance +4
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 100 gp. Red spinel (140 gp).


Social Check DCs


Maynild Galanodel, Female Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her red hair is drawn into a tight pony tail with a rose scrunchie. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Cocky and sure of herself, she believes she is the best Navigator born in the past three hundred years. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She served in the navy to pay for her family's outstanding loans. Her childhood dream was to be a Farmer, but she was a colossal failure. She ran away from her former home and has been making her living as a Navigator for the past few years.

Motivation: She is unsatisfied with her job.

Flaws: Ugly, Addict. Bonds: Job, Rich, Military. Occupation: Navigator

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Maynild Galanodel, Female Half-Elf Sorcerer 1
Medium (5'0") Half-Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)13 (+1) 10 (+0)5 (-3)
Skills Athletics +4, Deception -1
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs


Oolah Gyula, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman prefers to wear flannel. She is muscular with a powerful set of arms. She keeps her long red hair kept up in a rat tail. She wears a mask on her face.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Half-Orc in existence. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Oolah was born with her mother's beautiful face. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She is untrained/undisciplined, which makes her dangerous.

Motivation: Seeks redemption; and she has decided she is irredeemable

Ideals: Justice. Flaws: Impulsive, Insane. Bonds: Attractive, Criminal record. Occupation: Seamstress

Voice: growls and snarls, animalistic

Attributes [hide]

Oolah Gyula, Female Half-Orc Sorcerer 1
Medium (4'8") Half-Orc, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)12 (+1) 14 (+2)8 (-1)
Skills Arcana +3, Performance +1
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 5000 cp.


Social Check DCs


Seven Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she sports brown clothing, slightly heavier than average wear. Her red fur is unkempt and raggedy. Her face is covered beneath a completely black helmet.

Personality: While she acts the brute, she is far gentler than she would appear. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born a particularly ugly child, much to the horror of her parents. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest woman in the south

Ideals: Fighting, Entrepeneur. Flaws: Ugly. Bonds: Poor. Occupation: Sage

Voice: Pronounces O like U

Attributes [hide]

Seven Of Spirit, Female Tabaxi Sorcerer 1
Medium (5'4") Tabaxi, Neutral Evil (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 11 (+0)11 (+0) 9 (-1)15 (+2)
Skills Intimidation +4, Sleight of Hand +6
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 10 pp.


Social Check DCs


Oblar Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear white clothing when he does not wear armor. He has relatively light skin and is very physically imposing due to his abundance of muscles. His blonde hair is singed and shortened. His eyes are gray and beady.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He got into the Butcher business at a young age. Oblar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Oblar decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He tends to his Butcher job now, and dutifully fulfills any obligations he has.

Motivation: His spouse's relatives view him with great suspicion; and a strong sense of loyalty to tabaxi people

Flaws: Ugly, Antagonistic, Racist. Bonds: Family, Job, Criminal record. Occupation: Butcher

Voice: Ums and uhs a lot

Attributes [hide]

Oblar Jamjar, Male Halfling Sorcerer 2
Small (3'2") Halfling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)13 (+1) 12 (+1)14 (+2)
Skills Religion +3, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 1600 sp.


Social Check DCs


Zepar Bliss, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a green shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. He has moderate length white hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is very quiet and rarely speaks above a whisper. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Zepar was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Like his mother and his sister before him, after school he went straight into learning to become a Bookbinder. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Flaws: Insane, Shy. Bonds: Poor, Job, Adventurer. Occupation: Bookbinder

Voice: Switch between two voices

Attributes [hide]

Zepar Bliss, Male Tiefling Sorcerer 1
Medium (6'8") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 9 (-1)13 (+1) 12 (+1)10 (+0)
Skills Acrobatics +2, Athletics +1
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 50 gp. 1 Masterwork Light wooden shield.


Social Check DCs


Vani Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a sweet of some kind. She wears a red armored body suit, with a simple blue line shooting up and back down, marred by sweets. Her hair is cut close to her head. She has a tattooed face.

Personality: She snorts whenever she laughs or is feeling confident. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Vani was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. A gypsy cursed her at a young age, leading to her ugly appearance. She now spends her time doing works of charity.

Motivation: She has a crush on the local Mercenary; and to share knowledge with the world

Ideals: Philantrophist, Logical. Flaws: Ugly. Bonds: Poor. Occupation: Layabout

Voice: Pirate accent

Attributes [hide]

Vani Copperkettle, Female Halfling Sorcerer 1
Small (3'2") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)7 (-2) 13 (+1)17 (+3)
Skills Investigation +0, Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 sp.


Social Check DCs


Edge Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a monstrous two handed axe, but if one is not available she will default to her kukri. Her fur is short and cinnamon. Her ears are large.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Sold as a small child to a necromancer, Edge was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest woman in the south; and she's repulsed by the pc

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Tailor

Voice: Speaks through clenched teeth

Attributes [hide]

Edge Mist, Female Tabaxi Sorcerer 2
Medium (4'9") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)15 (+2) 6 (-2)14 (+2)
Skills Deception +4, History +4
Senses Passive Perception 8
Languages Common, Ignan, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 400 sp. Blue quartz (9 gp). Iolite (60 gp). Hematite (9 gp).


Social Check DCs

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