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NPC Generator

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Advanced [show]


Dee Littlefoot, Female Halfling [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears white leather gloves, a white jacket, and tight pants. She is an epitome of beauty. Her hair is long and golden with streaks of brown, and is pulled back with small white clips. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Overbrimming with self-confidence, Dee isn't afraid of most anything. She has a strong dislike to people who do not believe in Halfling unity. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Through the years after Dee was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Dee's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To get a good night's sleep; and she is not mentally stable, and does not behave rationally

Ideals: Impeccable. Flaws: Insomniac, Insane, Antagonistic. Bonds: Attractive. Occupation: Sailor

Voice: Thin and wheezing

Attributes [hide]

Dee Littlefoot, Female Halfling Sorcerer 3
Small (2'11") Halfling, Chaotic Good (CR 3)
Armor Class 13
Hit Points 8 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)11 (+0) 7 (-2)4 (-3)
Skills Insight +0, Performance -1
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 3000 sp.


Social Check DCs


Nalral Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright grey and blue, and wears rings and necklaces with large, colorful gems, and he perpetually has his lance ready. He has shaved his head bald. His face is covered beneath a completely black helmet.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He plays an instrument quite well.

History: He got into the Body Guard business at a young age. He struck it rich when he found rare goods in large quantities. He has achieved small success as a Body Guard.

Motivation: Sabotage a competitor.

Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Rich, Job. Occupation: Body Guard

Voice: Pirate accent

Attributes [hide]

Nalral Rumnaheim, Male Dwarf Sorcerer 1
Medium (4'5") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 18 (+4)15 (+2) 13 (+1)14 (+2)
Skills Perception +3, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: Just what you see.


Social Check DCs


Kilvar Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His white hair is smooth and relatively long. He tend to wears goggles to shield his eyes.

Personality: He will rave to anyone who will listen. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Kilvar was raised in a hard working conservative environment. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has decided he is irredeemable; and seeks redemption

Ideals: Justice. Flaws: Ugly, Insane. Bonds: Criminal record, Job. Occupation: Sage

Voice: Forgets to breathe while speaking

Attributes [hide]

Kilvar Battlehammer, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 17 (+3)8 (-1) 12 (+1)8 (-1)
Skills Intimidation +1, Investigation +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 gp. 1 Masterwork Common Melee.


Social Check DCs


Peter Deighton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a lot of dark rich colors, with gold accents. He has moderate length white hair. He has a tattooed face.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised in a white middle class family as the only child. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he feels threatened by others

Ideals: Athletic, Justice. Flaws: Antagonistic, Mundane. Bonds: Attractive. Occupation: Barkeep

Voice: Boston accent

Attributes [hide]

Peter Deighton, Male Human Sorcerer 1
Medium (5'0") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)9 (-1) 13 (+1)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp. Tourmaline (100 gp).


Social Check DCs


Eridred Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has dyed her greying auburn hair a little too much giving a sharp auburn color. Her eyes are likewise violet.

Personality: Prone to second guessing herself, she comes off as nervous. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Eridred was born with her mother's beautiful face. Like her mother and her brother before her, after school she went straight into learning to become a Servant. She hasn't been sleeping well lately.

Motivation: Sabotage a competitor; and she has a crush on the local fletcher

Flaws: Shy, Insomniac. Bonds: Attractive, Has a crush, Job. Occupation: Servant

Voice: Eastern European accent

Attributes [hide]

Eridred Strakeln, Female Dwarf Sorcerer 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)14 (+2) 7 (-2)12 (+1)
Skills Nature +4, Perception +0
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 130 gp. 1 Half-Plate.


Social Check DCs


Zepar Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears black trousers with tan and grey striped suspenders. He wears various colorful collared shirts. He wears a broad hat to cover his moderate length white hair. His eyes are black.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Zepar is combative with any and all who dare try his patience in the slightest.

History: When he was but 8 years old his parents immigrated from the south. Zepar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south; and he is wracked by social anxiety

Ideals: Disciplined, Justice, Entrepeneur. Bonds: Immigrant, Nature. Occupation: Blacksmith

Voice: Aggressive tone

Attributes [hide]

Zepar Ennui, Male Tiefling Sorcerer 2
Medium (5'1") Tiefling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)10 (+0) 12 (+1)15 (+2)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 2000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Zook Silverthread, Male Gnome [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He is portly but not overly obese. His hair is greying and his face has many wrinkles. His face is covered beneath a completely black helmet.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is able to fit into much smaller and tighter spaces than normal.

History: Born to a pair of adventurers, Zook grew up listening to his father's many stories. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero.

Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Adventurer. Occupation: Butcher

Voice: Farmer accent

Attributes [hide]

Zook Silverthread, Male Gnome Sorcerer 1
Small (3'8") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)10 (+0) 19 (+4)10 (+0) 9 (-1)10 (+0)
Skills Athletics -2, Insight +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee -2 / 1d4-4, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 200 sp. 2 Thunderstones.


Social Check DCs


Nemeia Creed, Female Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a faded coat and loose pants complete with Stetson hat. Her purple hair is slicked back into a classic pompadour. She is very pretty but has cold, dead eyes.

Personality: Nemeia is depressed about a lot of things. She tends to be a nihilist. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: When she was but 4 years old her parents immigrated from the west. She was taken as a slave by a traveling circus and forced to perform She moves from town to town, unable to find a place to settle.

Motivation: She feels kind of lost in life.

Flaws: Depressed. Bonds: Attractive, Adventurer, Immigrant, Slave. Occupation: Bowyer

Voice: Switch between two voices

Attributes [hide]

Nemeia Creed, Female Tiefling Sorcerer 1
Medium (6'3") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 16 (+3)14 (+2) 8 (-1)16 (+3)
Skills Athletics +5, Survival +1
Senses Passive Perception 9
Languages Common, Goblin, Draconic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 40 gp.


Social Check DCs


Leaf In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears clothing that is held on in multiple layers but all of it is in poor condition, and sports empty pouches on his belt. His brown fur is braided into rings. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Leaf wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He is an amazing painter.

History: Leaf was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. His parents enrolled him in a Sorcerer school at a young age so that he could practice his martial talents. He now travels the world, in search of power and loot.

Motivation: To get a good night's sleep; and he's looking for his big break

Ideals: Disciplined, Gifted. Flaws: Insomniac. Bonds: Poor, Adventurer. Occupation: Slave Trader

Voice: Soft and melodious

Attributes [hide]

Leaf In the Wind, Male Tabaxi Sorcerer 2
Medium (5'2") Tabaxi, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)18 (+4) 12 (+1)15 (+2)
Skills History +6, Intimidation +4
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Terran, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: 190 gp.


Social Check DCs

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