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NPC Generator

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Advanced [show]


Adelaide Haley, Female Human [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with brown lining and desert motifs. Her blonde hair is long and unkept. She tend to wears goggles to shield her eyes.

Personality: She is a hateful person. She taunts others and blames them for her problems. As long as the job gets done she does not care how it got done.

History: She was born several months after her father was called into army service. A freak accident while working with her Mercenary father left her crippled. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She seems to be bored by most things; and she wants nothing more than to rejoin the army

Ideals: Professionalism. Flaws: Ugly, Antagonistic, Disease. Bonds: Military. Occupation: Bellfounder

Voice: Loud with bravado

Attributes [hide]

Adelaide Haley, Female Human Sorcerer 1
Medium (4'8") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 9 (-1)11 (+0) 13 (+1)12 (+1)
Skills Medicine +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 90 gp. White pearl (140 gp).


Social Check DCs


Dynamic Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a mite stocky and is wearing the road beaten gear of a warrior. She has no fur. Her green eyes lackadaisically let the world flow into them.

Personality: She is a hateful person. She taunts others and blames them for her problems. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was raised in a white middle class family as the only child. In her 13th year, her parents were killed by a dire rats raid, leaving Dynamic alone in the world. After a stint in an orphanage, she was adopted. She now owns her own business.

Motivation: Further expansion of business; and she is unsatisfied with her job

Ideals: Fighting. Flaws: Ugly, Antagonistic, Mundane. Bonds: Job, Enemies. Occupation: Glassblower

Voice: Spits and sputters

Attributes [hide]

Dynamic Of Storm, Female Tabaxi Sorcerer 2
Medium (6'2") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 8 (-1)14 (+2) 15 (+2)11 (+0)
Skills Nature +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Elven
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 320 gp.


Social Check DCs


Saphara Raghthroknaar, Female Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a green deerstalker hat and green clothes, and a wedding ring on her right hand. Her crest is blue, silky, and of moderate length. Her red eyes are passionate and lively.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is frequently practicing swordplay.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her mother was a soldier and died while she was still young. Saphara was left her mother's suit of armor and trained in its use and care. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Many goblins want her driven away; and wishes to resurrect an old love

Ideals: Gifted. Flaws: Insomniac. Bonds: In love, Attractive, Military, Enemies. Occupation: Spy

Voice: Speaks with lips pursed

Attributes [hide]

Saphara Raghthroknaar, Female Dragonborn Sorcerer 1
Medium (6'7") Dragonborn, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)14 (+2) 7 (-2)13 (+1)
Skills Performance +3, Stealth +2
Senses Passive Perception 8
Languages Common, Sylvan, Celestial
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 50 gp. 3 Acid flasks.


Social Check DCs


Gorbundus Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His attire stands in sharp contrast to his lance, which is beautifully polished and possesses an ornate carving of a card on it. His red crest is knotted and matted. He wears a mask on his face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He uses divination through singing.

History: The child of a Locksmith, who enjoyed hunting, Gorbundus was taken on many hunting expeditions. Cursed with unlife at a very young age, Gorbundus has worked very hard to control his curse. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Selfish, Disease. Bonds: Nature, Adventurer. Occupation: Painter

Voice: Soft and mumbly

Attributes [hide]

Gorbundus Lhamboldennish, Male Dragonborn Sorcerer 1
Medium (6'4") Dragonborn, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)10 (+0) 11 (+0)12 (+1)
Skills Athletics +5, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 6000 cp.


Social Check DCs


Arannis Horineth, Male Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is an epitome of beauty. His long brown hair is drawn into a two foot long braid. He has gleaming, smiling brown eyes.

Personality: He can speak with the recently deceased. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in the west, but his parents moved at a very young age to the south. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Nothing but the best is good enough for him; and meet up once more with his childhood friend

Ideals: Gifted, Professionalism, Impeccable. Bonds: Attractive, Immigrant, Adventurer. Occupation: Fletcher

Voice: Sensual and smooth

Attributes [hide]

Arannis Horineth, Male Elf Sorcerer 1
Medium (5'3") Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)8 (-1) 15 (+2)17 (+3)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 sp.


Social Check DCs


Chassath Kimbatuul, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a mite stocky and dresses in collared shirts and wears a proper scarf over her head. Her copper crest, when down, is lengthy. Her skin is flawless and her gold eyes scan people very quickly.

Personality: She acts crazy and hedonistic. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: The child of a Farmer, who enjoyed hunting, Chassath was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Chassath took refuge in the old dungeon and found the beat up sickle and armor she uses now. Days after completing her studies, news broke out that her hometown was attacked by giants. Chassath was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.

Motivation: Someone believes her a fraud; and many giants want her driven away

Ideals: Gifted. Flaws: Hedonist. Bonds: Attractive, Nature, Enemies. Occupation: Server

Voice: Pronounces O like U

Attributes [hide]

Chassath Kimbatuul, Female Dragonborn Sorcerer 2
Medium (6'6") Dragonborn, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 7 (-2)7 (-2) 11 (+0)16 (+3)
Skills Animal Handling +2, Investigation +0
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Marbas Talent, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an entirely green suit with blue socks and a vest with buckled shoes. His small hat is riddled with cuts and holes. He has gleaming, smiling black eyes.

Personality: Overbrimming with self-confidence, Marbas isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Marbas has worked very hard to control his curse. He left for the west, certain he would find work there.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Ugly, Shy, Disease. Bonds: Immigrant. Occupation: Painter

Voice: Eastern European accent

Attributes [hide]

Marbas Talent, Male Tiefling Sorcerer 2
Medium (5'10") Tiefling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 2 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 7 (-2)12 (+1) 14 (+2)15 (+2)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: Red-brown spinel (150 gp).


Social Check DCs


Trym Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: The light-skinned woman stands 2'10" and wears a robe, a symbol of magic around her neck, and a nunchaku on her belt. Her white hair is styled in orderly dreadlocks. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is a font of random trivia from the lore and stories she has discovered

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Ostracized due to the arcane powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trym fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and obtaining odd cultural tiefling artifacts is her passion

Ideals: Fighting, Justice, Logical, Gifted. Flaws: Insomniac. Occupation: Sailor

Voice: Loud with bravado

Attributes [hide]

Trym Brightmoon, Female Halfling Sorcerer 1
Small (2'10") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)11 (+0) 12 (+1)7 (-2)
Skills Athletics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 80 gp.


Social Check DCs


Percival Stanley, Male Human [Permalink]

Personal [hide]

Description: He wears a brown costume with the symbols of the four houses of cards on his torso. His skin is fair and his fingers are delicate and long. His long black hair is drawn into a two foot long braid. He has a tattooed face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is obsessed with finding treasure.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Percival took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He's since become an addict/alcoholic.

Motivation: Wants to open a new tavern; and he desires power and/or immortality

Ideals: Disciplined, Gifted. Flaws: Addict. Bonds: Adventurer, Job. Occupation: Actor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Percival Stanley, Male Human Sorcerer 2
Medium (5'9") Human, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)12 (+1) 12 (+1)8 (-1)
Skills Animal Handling +3, Religion +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 200 sp. Brass mug with jade inlays (300 gp). Solid gold idol (200 gp). 1 Good lock.


Social Check DCs

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