Caelynn Horineth, Female Elf [Permalink]
Personal [hide]
Description: 4'10" and lanky with angular features, she is an attractive figure. She wears a blue armored body suit, with a simple black line shooting up and back down. Her black hair is wavy and long. Her otherwise smooth face is marked with small tiny scars.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Miller arts, while her mother instructed her in etiquette, music and courtly manner. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now mingles about in high society.
Motivation: She uses money and sex appeal to get what she needs; and meet up once more with her childhood friend
Ideals: Logical. Flaws: Sensitive. Bonds: Attractive, Rich. Occupation: Miller
Voice: Raspy
Attributes [hide]
Medium (4'10") Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 7 (-2) | 7 (-2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 1000 cp. 1 Masterwork Common Melee.
Verna High-hill, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a fine chain shirt which she covers with red colored cloaks and clothing. Sporting a auburn mohawk this woman's hair draws a lot of attention. Her eyes are a pleasant amber.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Locksmith arts, while her mother instructed her in etiquette, music and courtly manner. Verna was born on a far southern forest where she grew up under the tutelage of her father, an expert Locksmith. She now mingles about in high society.
Motivation: She's repulsed by the PC; and wants to work out more often
Ideals: Athletic. Flaws: Secretive, Antagonistic. Bonds: Rich, Immigrant. Occupation: Locksmith
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 12 (+1) | 8 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 370 gp.
Loopmottin Shadowcloak, Female Gnome [Permalink]
Personal [hide]
Description: She is scrawny and has patchy auburn stubble. She wears a robe, a symbol of luck around her neck, and a lance on her belt. She has a hunchback. Her auburn hair is unkempt and raggedy. Her eyes are likewise brown.
Personality: She can speak with the recently deceased. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Loopmottin was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was granted druidic powers by her dying sister.
Motivation: She wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Poor, Military. Occupation: Sage
Voice: Excited and jittery
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 9 (-1) | 14 (+2) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Giant
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 400 sp.
Bree Goodbarrel, Female Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she does not wear sleeves and tends to eschew shirts when she can avoid it. Her long red hair reaches down to her waist. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She has a minor phobia of water and hates getting wet.
History: She was born to loving parents in a slum to the north. Through the years after Bree was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Bree's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She is not mentally stable, and does not behave rationally.
Flaws: Insane, Antagonistic, Fearful. Bonds: Poor. Occupation: Architect
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 16 (+3) | 8 (-1) | 13 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Celestial
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 80 gp. Deep green spinel (140 gp).
Rathkran Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is wearing colorful clothing, dressed as a Adventurer, and sports empty pouches on his belt. His crest is cut close to his head. His gold eyes peer out from beneath his broad black hat.
Personality: Calm and collected, he is a well trained Adventurer. He is lazy and tries to find solutions quickly.
History: Rathkran was born the youngest of three triplets. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has drifted from career to career and currently works as a Adventurer.
Motivation: He feels threatened by others; and he would like to get married and retire
Flaws: Lazy, Fearful. Bonds: Job, Family, Has a crush. Occupation: Adventurer
Voice: Rolls R's
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 1)
Armor Class 9
Hit Points 2 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 8 (-1) | 7 (-2) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnoll, Draconic
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 140 gp.
Pyra Belief, Female Tiefling [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a simple burlap shirt and baggy pants. She conceals her kukri with her veritable burlap sack of a shirt. Her red hair is still thick. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Energy wise she seems alert and responsive.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Architect arts, while her father instructed her in etiquette, music and courtly manner. Brilliant and gifted she never wanted to apply herself. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: To get a good night's sleep; and she has money and likes to spend it
Ideals: Professionalism, Gifted. Flaws: Insomniac. Bonds: Attractive, Rich. Occupation: Architect
Voice: Rolls R's
Attributes [hide]
Medium (5'10") Tiefling, Lawful Good (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 10 (+0) | 13 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 1600 sp.
Kipper Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: Standing 3'2", this man likes to wear tan tank tops with brown pants. He has a very tight haircut. His half smiles and gray eyes are beguiling and draw you in.
Personality: He can speak with the recently deceased. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: From birth he was tutored by a cruel and relentless mentor. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting drow, the young Kipper began to lead the lost caravan. Days after completing his studies, news broke out that his hometown was attacked by drow. Kipper was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and many drow want him driven away
Ideals: Gifted, Entrepeneur. Bonds: Attractive, Enemies, Mentor. Occupation: Locksmith
Voice: High pitched and raspy
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 17 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Auran, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 | 0 |
Possessions: 200 gp.
Jebeddo Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He is bristling with hidden weapons, mostly falchions and hand crossbows. His red hair is singed and shortened. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Jebeddo is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has been saving his money to try and buy his brother's freedom.
Motivation: Marry his brother to traveling adventurers.
Flaws: Ugly, Insomniac, Shy. Bonds: Criminal record, Family. Occupation: Actor
Voice: Pirate accent
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 13 (+1) | 16 (+3) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 | 3 |
Possessions: 50 gp. Eye agate (5 gp).
Geoffrey Burrows, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is generally shirtless and showing off his tattooed chest. He is an epitome of beauty. With bright silver hair and a scraggly beard. His eyes, though not visible through his cowl, are green.
Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He is lazy, self-centered, vain, and jealous.
History: Geoffrey hails from a village terrorized by brigands. His mother took him hunting and taught him how to get in the mind of other creatures. He has never given up on his writing dream.
Motivation: Revenge.
Ideals: Artistic. Flaws: Selfish. Bonds: Attractive, Poor, Enemies, Nature. Occupation: Priest
Voice: Thin and wheezing
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 11 (+0) | 11 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 | 3 |
Possessions: 2000 cp. 1 Banded mail.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!


