Rose Bigheart, Female Halfling [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears a fine chain shirt which she covers with red colored cloaks and clothing. Her brown hair is knotted and matted. She wears crescent spectacles with a black brim.
Personality: She hates giants. She views them as having robbed her home of its proper glory. She has a habit of throwing herself into exceedingly dangerous situations.
History: She was born blind and as such lacked many opportunities for work. Brilliant and gifted she never wanted to apply herself. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it; and several ex partners dislike her way of doing things and want revenge
Ideals: Gifted. Flaws: Ugly, Impulsive, Disease. Bonds: Enemies. Occupation: Mercenary
Voice: Soft and melodious
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 2)
Armor Class 15
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 11 (+0) | 17 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Orc, Gnoll
Attacks Melee +0 / 1d6-2, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 150 gp. Deep green spinel (130 gp). Tiger eye turquoise (12 gp).
Katherine Carlton, Female Human [Permalink]
Personal [hide]
Description: She is in excellent shape and wears grey painted combat armor at almost all times. Her black hair is cut short. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Katherine is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She does not trust anyone and sleeps with one eye open.
History: Born in the west her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Roofer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has been helping groups of widows and orphans who have fled abusive spouses or lost their families to gnolls.
Motivation: She's attracted to the PC.
Ideals: Athletic, Extrovert. Flaws: Insomniac. Bonds: Poor. Occupation: Roofer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 15 (+2) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 110 gp. Onyx (30 gp). 1 Masterwork Common Melee.
Emerald Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears professional attire. He keeps his beige fur in a pixie cut. His blue eyes peer out from beneath his small pastel hat.
Personality: He is fixated on the number 8. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born in the south. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He is untrained/undisciplined, which makes him dangerous.
Motivation: He's repulsed by the PC; and to pay off his debts
Flaws: Insane, Secretive, Antagonistic. Bonds: Attractive, Immigrant. Occupation: Weaver
Voice: Breathy voice
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 10 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 10 (+0) | 16 (+3) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Draconic, Giant, Infernal
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 3 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. Zircon (80 gp). Blue quartz (14 gp). Moonstone (80 gp). 1 Banded mail.
Beiro Iranapha, Male Elf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. With a patchy brown beard and wild brown hair. He wears crescent spectacles with a black brim.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is lazy, self-centered, vain, and jealous.
History: He comes from a rich southern family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Beiro fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Fighting, Athletic, Disciplined. Flaws: Selfish. Bonds: Rich. Occupation: Layabout
Voice: American accent
Attributes [hide]
Medium (5'3") Elf, True Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: Just what you see.
Portia Leagallow, Female Halfling [Permalink]
Personal [hide]
Description: This woman is generally well dressed albeit a few years behind the times. She has a penchant for wearing a ring with an oversized opal on her left hand. She keeps her white hair in a pixie cut. She has gleaming, smiling brown eyes.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is a ruthless business woman, a trait she acquired from her father.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her family was turned out during the war. She and her family wandered south to less war torn lands. She has built up a small fortune and can afford her own way.
Motivation: Money/treasure; and she has money and likes to spend it
Ideals: Entrepeneur. Flaws: Sensitive, PTSD. Bonds: Attractive, Rich. Occupation: Carpenter
Voice: Australian accent
Attributes [hide]
Small (2'8") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 10 (+0) | 12 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 90 gp. Star rose quartz (20 gp).
Panana Miggledy, Female Gnome [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a fancy tan dress. Her red hair is smooth and relatively long. Her eyes, though not visible through her cowl, are green.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She takes great joy in being the best Sellsword in town.
History: She was born to a pair of big game hunters, but was frequently ill as a child. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Panana took refuge in the ruined castle and found the beat up shortspear and armor she uses now. After a long history of fighting, Panana and her spouse have recently divorced.
Motivation: She has a crush on the local Body Guard; and sabotage a competitor
Flaws: Antagonistic, Disease. Bonds: Attractive, Job, Nature, Has a crush. Occupation: Sellsword
Voice: Uses sign language
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 11 (+0) | 11 (+0) | 11 (+0) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Just what you see.
Perra Mystan, Female Dragonborn [Permalink]
Personal [hide]
Description: This malnourished woman prefers to wear green pants and tee shirts. She has styled her bronze crest well, parting it to the left. She has red eyes.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: When she was but 8 years old her parents immigrated from the east. Her mother took her hunting and taught her how to get in the mind of other creatures. She moves from town to town, unable to find a place to settle.
Motivation: To clean up the streets; and wishes to resurrect an old love
Flaws: Sensitive. Bonds: Poor, In love, Immigrant, Nature. Occupation: Soapmaker
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 pp.
Ranala Ningel, Female Gnome [Permalink]
Personal [hide]
Description: This southern woman is dressed in an above average manner. Her clothes are grease stained in places. She has wavy white hair. Her fierce hazel eyes like to dwell on things.
Personality: Calm and collected, she is a well trained Scribe. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Born in the south her family was never financially stable. A gifted student she started as a Engraver, but she got bored and became a Scribe. She struck the Scribe job and began her own company from there.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Logical. Bonds: Attractive, Poor, Immigrant, Job. Occupation: Scribe
Voice: Loud with bravado
Attributes [hide]
Small (3'1") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 7 (-2) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 40 gp.
Pearl Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: She wears long strands of opal and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has a slight overbite and is overall scrawny. She sports a flattop hair cut. She is very pretty but has cold, dead eyes.
Personality: She will rave to anyone who will listen. She believes the world needs to unite to get rid of orcs once and for all.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has built up a small fortune and can afford her own way.
Motivation: A deep hatred of orcs.
Flaws: Insane, Disease. Bonds: Rich, Attractive, Enemies. Occupation: Courier
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 4 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 6 (-2) | 9 (-1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). 1 Buckler.
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