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NPC Generator

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Advanced [show]


Numba Loofollue, Female Gnome [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears many layers of old clothing at all times. Her chestnut hair has been sun bleached extensively. She has a dull look in her brown eyes.

Personality: She never swears and excessively uses polite adverbs when speaking. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born blind and as such lacked many opportunities for work. Her parents were killed by drow in a raid when she was still a young child. The drow captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. Days after completing her studies, news broke out that her hometown was attacked by drow. Numba was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the drow.

Motivation: Revenge; and she is currently in port desperately looking for someone to get her out

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Poor, Slave, Enemies. Occupation: Hunter

Voice: Stutters

Attributes [hide]

Numba Loofollue, Female Gnome Sorcerer 2
Small (3'6") Gnome, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 18 (+4)15 (+2) 15 (+2)16 (+3)
Skills Deception +5, Religion +4
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 360 gp.


Social Check DCs


Artin Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She very much looks the part of a Courier. Her golden hair is singed and shortened. Her eyes are green and she is always smoking a pipe.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Artin grew up listening to her father's many stories. She found a children's book about a Dwarf Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is unsatisfied with her job; and she has passion for adventuring and risk

Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Courier

Voice: Hissing voice

Attributes [hide]

Artin Aranore, Female Dwarf Sorcerer 1
Medium (4'2") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)15 (+2) 16 (+3)12 (+1)
Skills Arcana +4, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Infernal, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: Golden pearl (40 gp).


Social Check DCs


Bree Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She is portly but not overly obese. She has slicked back blonde hair. She has green eyes.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She has a habit of throwing herself into exceedingly dangerous situations.

History: Born in the west to a Healer, Bree learned a great deal about her mother's area of expertise. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has never given up on her music dream.

Motivation: She wants revenge against dire rats; and further expansion of business

Ideals: Artistic. Flaws: Shy, Impulsive. Bonds: Job, Enemies. Occupation: Healer

Voice: Rolls R's

Attributes [hide]

Bree Strongbones, Female Halfling Sorcerer 2
Small (2'9") Halfling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)11 (+0) 9 (-1)17 (+3)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 320 gp.


Social Check DCs


Williamina Tattersall, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her auburn hair is singed and shortened. Her eyes are a pleasant hazel.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She can't help but pocket interesting objects she comes across

History: She was born to a pair of big game hunters, but was frequently ill as a child. She found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by a spirit.

Motivation: A rival would like her out of the picture; and she wants to meet her childhood hero

Flaws: Ugly, Disease. Bonds: Adventurer, Guardian, Criminal record. Occupation: Carter

Voice: Voice breaks

Attributes [hide]

Williamina Tattersall, Female Human Sorcerer 1
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)16 (+3) 16 (+3)9 (-1)
Skills Athletics +4, Nature +5
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Draconic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 100 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Ribbles Pingun, Male Gnome [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His golden hair is heavily combed to the left. He has a tattooed face.

Personality: He is extraordinarily eccentric. He has a small toy that he constantly fidgets with.

History: His mother raised him in a mountain cabin. Ribbles liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He's since become an addict/alcoholic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Athletic. Flaws: Insane, Addict. Bonds: Nature. Occupation: Fletcher

Voice: Uses lots of figures of speech

Attributes [hide]

Ribbles Pingun, Male Gnome Sorcerer 4
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 19 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)17 (+3) 16 (+3)14 (+2)
Skills Insight +5, Investigation +5
Senses Passive Perception 13
Languages Common, Gnome, Undercommon, Terran, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366300000

Possessions: 100 gp. Sard (30 gp). Golden yellow topaz (500 gp). Deep blue spinel (500 gp).


Social Check DCs


Sweet Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a lot of dark rich colors, with gold accents, and a wedding ring on his right hand. His fur is short and gray. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is an amazing painter.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted. Flaws: Disease. Bonds: Attractive, In love. Occupation: Miller

Voice: Soothing and warm

Attributes [hide]

Sweet Shoe, Male Tabaxi Sorcerer 2
Medium (6'2") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)12 (+1) 13 (+1)11 (+0)
Skills Acrobatics +5, Survival +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 60 pp. Large well-done wool tapestry (500 gp).


Social Check DCs


Jane Harrington, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her wide-brimmed hat is riddled with cuts and holes. Her face is scarred and worn.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Jane is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: She was raised in a white middle class family as the only child. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To reunite with her absent father.

Ideals: Optimist. Flaws: Ugly, Mundane. Bonds: Family, Immigrant. Occupation: Shepherd

Voice: Ums and uhs a lot

Attributes [hide]

Jane Harrington, Female Human Sorcerer 1
Medium (4'8") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)9 (-1) 13 (+1)12 (+1)
Skills Animal Handling +3, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 cp.


Social Check DCs


Gerald Gentry, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears dark leathers with embroidery. He has a chestnut handlebar mustache and slicked back chestnut hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born to loving parents in a slum to the north. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is wracked by social anxiety.

Ideals: Logical. Flaws: Insane, Antagonistic, Fearful. Bonds: Poor. Occupation: Roofer

Voice: Speaks like tongue is numb

Attributes [hide]

Gerald Gentry, Male Human Sorcerer 1
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 7 (-2)12 (+1) 9 (-1)12 (+1)
Skills History +3, Investigation +3
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 110 gp.


Social Check DCs


Trail Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a brown armored body suit, with a simple black line shooting up and back down. His lavender fur is slicked back into a classic pompadour. His amber eyes are slightly larger than normal.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the west to a Cook, Trail learned a great deal about his father's area of expertise. He worked as a nervous Cook and found it very stressful. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Job. Occupation: Cook

Voice: Deep voice with rolling R's

Attributes [hide]

Trail Wing, Male Tabaxi Sorcerer 2
Medium (6'4") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)10 (+0) 13 (+1)15 (+2)
Skills Investigation +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 210 gp. 1 Half-Plate.


Social Check DCs

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