Myria Glenfellow, Female Halfling [Permalink]
Personal [hide]
Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She carries a battered shortbow and tarnished ceremonial dagger as well. Her hair is white and curly. Her hazel eyes are passionate and lively.
Personality: Myria hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was born in the south, but her parents moved at a very young age to the north. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She left for the south, certain she would find work there.
Motivation: She has a rivalry with the Church that dominates her actions.
Ideals: Fighting, Artistic, Gifted. Bonds: Immigrant, Religious. Occupation: Ruler
Voice: Soft and melodious
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 10 (+0) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 |
Possessions: 100 gp. Chrysoberyl (70 gp). Chalcedony (80 gp). Lapis lazuli (13 gp).
Susannah Law, Female Human [Permalink]
Personal [hide]
Description: She has the majority of her body covered in plate. She is portly but not overly obese. Her long brown hair reaches down to her waist. Her eyes are brown and catlike.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was raised by priests from a young age. She went to a religious school and was inspired by the priests there in charitable deeds. She has built up a small fortune and can afford her own way.
Motivation: She has a rivalry with the Church that dominates her actions; and she has money and likes to spend it
Flaws: Antagonistic. Bonds: Rich, Religious, Mentor. Occupation: Carpenter
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 10 (+0) | 11 (+0) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 |
Possessions: Just what you see.
Drenna Sydney, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. Her skin is fair and her fingers are delicate and long. Her hair is cut close to her head. Her eyes, though not visible through her cowl, are brown.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Drenna was born the youngest of three triplets. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: A strong sense of loyalty to Dragonborn people; and wants to open a new tavern
Ideals: Justice. Flaws: Shy, Racist. Bonds: Family, Job. Occupation: Spy
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'11") Half-Orc, Neutral Good (CR 2)
Armor Class 8
Hit Points 8 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 7 (-2) | 13 (+1) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 6000 cp. 1 Masterwork Common Melee.
Prosperine Rise, Female Tiefling [Permalink]
Personal [hide]
Description: She wears black painted combat armor at almost all times, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'10" when asserting herself. She keeps her white hair in a pixie cut. She wears round tiny glasses practically rammed into her face.
Personality: She is business-like. She takes instructions and follows them to the letter. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: A powerful wizard made her what she is. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She loathes her own lifestyle; and to get a good night's sleep
Ideals: Professionalism, Gifted. Flaws: Shy. Bonds: Mentor. Occupation: Junk Dealer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'10") Tiefling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 10 (+0) | 15 (+2) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 370 gp. Jet (40 gp).
Veloptima Ningel, Female Gnome [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is well dressed, constantly wearing a tan suit, grey shirt, and black tie. She is bald on top and has large white tufts of hair around her ears. Her blue eyes have a joyful gleam in them most of the time.
Personality: Eccentric and domineering, Veloptima will drive conversation. When she's not drinking or sleeping the drinks off, she's doing poetry.
History: Born to a Laborer, her mother struggled to pay the bills. She was taken from her home at a very young age. She has never given up on her poetry dream.
Motivation: Revenge; and she is currently in port desperately looking for someone to get her out
Ideals: Extrovert, Artistic. Flaws: Ugly. Bonds: Poor, Slave. Occupation: Ruler
Voice: Timid voice
Attributes [hide]
Small (3'1") Gnome, Lawful Evil (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 9 (-1) | 12 (+1) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Elven, Aquan, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2300 sp.
Korfel Dukakis, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is dark but he possesses many yellow ritualistic tattoos. He is well dressed, but even with his fine clothing he looks run-down. He wears a Stetson hat to hide his balding. His eyes are green and catlike.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born to a pair of adventurers, Korfel grew up listening to his mother's many stories. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Wants his loneliness to end; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Passionate, Philantrophist. Bonds: Adventurer, Criminal record, Has a crush. Occupation: Locksmith
Voice: Switch between two voices
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Halfling
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 600 sp. Blue quartz (4 gp). Brown-green garnet (160 gp). Jade (160 gp). 1 Simple lock.
Fenriz Sarcasm, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a green shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He is physically well-built. His blue hair is smooth and relatively long. He wears round tiny glasses practically rammed into his face.
Personality: Prone to second guessing himself, he comes off as nervous. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born in a small village he learned the ways of the warrior from his father. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Impeccable, Fighting. Flaws: Shy. Bonds: Debt, Job. Occupation: Knight
Voice: Dutch accent
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 15 (+2) | 9 (-1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 90 gp. Chalcedony (50 gp).
Jasmine Nimblefingers, Female Halfling [Permalink]
Personal [hide]
Description: A moderately attractive woman, she dresses like a well dressed Performer does. She has done her best to style her silver hair to look like a famous performer. Her eyes are gray and catlike.
Personality: Jasmine wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Jasmine was born with her mother's beautiful face. She found a children's book about a Halfling Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She's also a talented Marshal, but doesn't like to broadcast it.
Motivation: To reunite with her old friends; and she wants to get laid
Ideals: Disciplined. Bonds: Job, Attractive, Has a crush, Adventurer. Occupation: Performer
Voice: Low and grunting
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 |
Possessions: 220 gp.
Dagnal Balderk, Female Dwarf [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She typically wears a sleeveless long coat of deep brown leather and dull white iron scale mail. Her chestnut hair is singed and shortened. She tend to wears goggles to shield her eyes.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She believes the world needs to unite to get rid of goblins once and for all.
History: Born in the west her family was never financially stable. As a young adult she joined a group advocating for an improvement in Dwarven conditions. Days after completing her studies, news broke out that her hometown was attacked by goblins. Dagnal was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.
Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it.
Flaws: Ugly, Shy, Racist. Bonds: Enemies, Poor. Occupation: Sellsword
Voice: Sensual and smooth
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 17 (+3) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 200 sp. 1 Masterwork Common Ranged Weapon.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

