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NPC Generator

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Advanced [show]


Murook Tatum, Female Half-Orc [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Sporting a auburn mohawk this woman's hair draws a lot of attention. She has violet eyes.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born to a criminal king-pin and mafia family A gifted student she started as a Barrister, but she got bored and became a Shepherd. She then took over the family business and is one of the better Shepherd for hire.

Motivation: She desires power and/or immortality; and she feels that her past leaves her morally obligated to help

Flaws: Ugly, Depressed. Bonds: Adventurer, Criminal record, Job. Occupation: Shepherd

Voice: Prounounces S like Z

Attributes [hide]

Murook Tatum, Female Half-Orc Sorcerer 1
Medium (6'3") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)11 (+0) 8 (-1)9 (-1)
Skills Performance +1, Stealth +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 2000 cp.


Social Check DCs


Makaria Peace, Female Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she usually wears her green robe and has her shortbow always slung over her shoulder. Her white hair is thinning but still full. She is missing an eye and her face is severely sunburned. Her one remaining eye shines white.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born at the edge of vast plains. In her 10th year, her parents were killed by a drow raid, leaving Makaria alone in the world. After a stint in an orphanage, she was adopted. She bought a shortbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Doesn't want to be a Architect and was forced into it by her family.

Ideals: Joker. Flaws: Ugly. Bonds: Family, Nature, Enemies. Occupation: Architect

Voice: Voice breaks

Attributes [hide]

Makaria Peace, Female Tiefling Sorcerer 2
Medium (4'7") Tiefling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)11 (+0) 17 (+3)19 (+4) 11 (+0)15 (+2)
Skills Acrobatics +2, Insight +2
Senses Passive Perception 10
Languages Common, Abyssal, Druidic, Elven, Orc
Attacks Melee -1 / 1d6-3, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146400000000

Possessions: 1500 sp.


Social Check DCs


Akra Fharngnarthnost, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is wearing the road beaten gear of a warrior. She has dyed her greying red crest a little too much giving a sharp red color. Her red eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She speaks before she thinks and is too direct. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Akra is combative with any and all who dare try her patience in the slightest.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Akra fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove her worth to the world; and wants to work out more often

Ideals: Fighting, Athletic, Justice. Flaws: Addict, Impulsive, Disease. Occupation: Weaver

Voice: Uses lots of figures of speech

Attributes [hide]

Akra Fharngnarthnost, Female Dragonborn Sorcerer 1
Medium (6'8") Dragonborn, Neutral Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)8 (-1) 12 (+1)17 (+3) 16 (+3)18 (+4)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Halfling, Druidic, Gnome
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 50 gp.


Social Check DCs


Uzza Revulsion, Female Tiefling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She dresses in collared shirts and wears a proper scarf over her head. Her red hair is greasy and uncared for. Her thin eyebrows rest above her beady white eyes.

Personality: She loves telling others what to do and how they should feel about things. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.

History: When she was but 5 years old her parents immigrated from the east. Uzza was born on a far eastern mountains where she grew up under the tutelage of her mother, an expert Spice Merchant. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her spouse's relatives view her with great suspicion; and marry her brother to traveling adventurers

Ideals: Opinionated, Logical. Flaws: Ugly. Bonds: Immigrant, Family. Occupation: Spice Merchant

Voice: Ums and uhs a lot

Attributes [hide]

Uzza Revulsion, Female Tiefling Sorcerer 1
Medium (4'9") Tiefling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)5 (-3) 15 (+2)15 (+2)
Skills Arcana -1, Investigation -1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 90 gp. 1 Banded mail.


Social Check DCs


Zykroff Chumbyxirinnish, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively. Her bronze crest is knotted and matted. She wears crescent spectacles with a black brim.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: When she was but 4 years old her parents immigrated from the south. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She left for the south, certain she would find work there.

Motivation: Wants a kiss; and she has a crush on the local bowyer

Flaws: PTSD. Bonds: Attractive, Nature, Has a crush, Immigrant. Occupation: Mortician

Voice: Boston accent

Attributes [hide]

Zykroff Chumbyxirinnish, Female Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, Neutral Good (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 7 (-2)16 (+3) 13 (+1)15 (+2)
Skills Perception +3, Performance +4
Senses Passive Perception 14
Languages Common, Gnoll, Dwarven, Draconic
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 90 gp.


Social Check DCs


Don Mellerelel, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'7", this man dresses in collared shirts and wears a proper scarf over his head. He has moderate length chestnut hair. His face is scarred and worn.

Personality: He snorts whenever he laughs or is feeling confident. He is a ruthless business man, a trait he acquired from his father.

History: He was born to loving parents in a slum to the north. He has had some formal singing training, and achieved minor success. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants to meet his childhood hero; and retire the richest man in the north

Ideals: Entrepeneur, Artistic. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Bricklayer

Voice: Indian accent

Attributes [hide]

Don Mellerelel, Male Half-Elf Sorcerer 1
Medium (5'7") Half-Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 6 (-2)11 (+0) 11 (+0)11 (+0)
Skills Acrobatics +4, Medicine +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 50 gp. A roughly beaten golden orb (100 gp).


Social Check DCs


Raymond Clayton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He wears a colorful flower in his brown hair. His blue eyes peer out from beneath his deerstalker brown hat.

Personality: Always inclined to offer people food he seems plenty friendly. As long as the job gets done he does not care how it got done.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and wants to work out more often

Ideals: Athletic, Philantrophist, Professionalism. Bonds: Attractive, Rich. Occupation: Architect

Voice: Smooth and feminine

Attributes [hide]

Raymond Clayton, Male Human Sorcerer 2
Medium (6'4") Human, Chaotic Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)9 (-1) 13 (+1)15 (+2)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 370 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Solid gold idol (600 gp).


Social Check DCs


Vorka Shelly, Female Half-Orc [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a white suit, black shirt, and yellow tie, and she perpetually has her club ready. Her hair is long and blonde with streaks of red, and is pulled back with small white clips. Her green eyes peer out from beneath her top white hat.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Gifted from a young age, Vorka studied abroad. In her 15th year, her parents were killed by a giants raid, leaving Vorka alone in the world. After a stint in an orphanage, she was adopted. She was granted psionic powers by her dying sister.

Motivation: Revenge.

Ideals: Fighting, Optimist, Gifted. Bonds: In love, Enemies. Occupation: Spy

Voice: Australian accent

Attributes [hide]

Vorka Shelly, Female Half-Orc Sorcerer 1
Medium (5'2") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)9 (-1) 15 (+2)9 (-1)
Skills Acrobatics +5, Nature +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Moonstone (30 gp).


Social Check DCs


Joser Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a red vest and prefers grey and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a penchant for wearing a ring with an oversized ruby on his right hand. He sports a flattop hair cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born into a rich family. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Insane, Mundane, Antagonistic. Bonds: Rich. Occupation: Healer

Voice: pre-pubescent

Attributes [hide]

Joser Tallfellow, Male Halfling Sorcerer 1
Small (2'11") Halfling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)11 (+0) 13 (+1)16 (+3)
Skills Arcana +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 1000 cp.


Social Check DCs

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