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NPC Generator

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Advanced [show]


Korfel Horineth, Male Half-Elf [Permalink]

Personal [hide]

Description: He dresses like a well dressed Junk Dealer does, and he perpetually has his sword ready. His black hair is matted, messy, and big. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born a particularly ugly child, much to the horror of his parents. Like his father and his brother before him, after school he went straight into learning to become a Junk Dealer. He has drifted from career to career and currently works as a Junk Dealer.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Fighting, Optimist. Flaws: Ugly, Insane. Bonds: Job. Occupation: Junk Dealer

Voice: Mousy voice

Attributes [hide]

Korfel Horineth, Male Half-Elf Sorcerer 1
Medium (5'6") Half-Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)15 (+2) 12 (+1)13 (+1)
Skills Medicine +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven, Goblin, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 100 gp.


Social Check DCs


Oriff Stoutale, Female Dwarf [Permalink]

Personal [hide]

Description: This northern woman prefers to wear brown pants and tee shirts. Her clothes are grease stained in places. Her hair is silver, silky, and of moderate length. She has gleaming, smiling hazel eyes.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She does not trust anyone and sleeps with one eye open.

History: She was born in the north. A few years later when the east was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep.

Flaws: Shy, Insomniac. Bonds: Poor, Immigrant, Attractive. Occupation: Sailor

Voice: Low rumbling, strings words together

Attributes [hide]

Oriff Stoutale, Female Dwarf Sorcerer 1
Medium (4'0") Dwarf, True Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)7 (-2) 12 (+1)9 (-1)
Skills Persuasion +1, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 3000 cp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp).


Social Check DCs


Harann Sumnarghthrysh, Female Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is wearing a perfectly clean shirt and pair of pants. Her silver crest, when down, is lengthy. Her fair skin shows little sign of her aristocratic breeding.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Harann was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She doesn't get along with people that don't share her tastes; and to reunite with her old friends

Ideals: Impeccable, Joker. Bonds: Attractive, Poor, Adventurer. Occupation: Tailor

Voice: Speaks with squeezed throat

Attributes [hide]

Harann Sumnarghthrysh, Female Dragonborn Sorcerer 1
Medium (6'5") Dragonborn, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)13 (+1) 12 (+1)18 (+4)
Skills Insight +3, Stealth +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 2000 cp.


Social Check DCs


Aline Westcott, Female Human [Permalink]

Personal [hide]

Description: 5'11" and muscular, this southern woman prefers to wear flannel. She wears a broad hat to hide her balding. Her face is scarred and worn.

Personality: Aline hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. Her job bores her to no end. She has decided to make it more interesting.

History: She was born a particularly ugly child, much to the horror of her parents. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and a rival would like her out of the picture

Ideals: Athletic, Artistic. Flaws: Ugly. Bonds: Adventurer, Criminal record. Occupation: Animal Trainer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Aline Westcott, Female Human Sorcerer 1
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)12 (+1) 11 (+0)14 (+2)
Skills Performance +4, Stealth +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 600 sp. Peridot (80 gp).


Social Check DCs


Rimple Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, marred by beers. His silver hair is styled in orderly dreadlocks. His otherwise smooth face is marked with small tiny scars.

Personality: He is fixated on the number 65. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He also hits on women, regardless of circumstances.

History: He was raised in a desert tribe. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants his loneliness to end; and he is not mentally stable, and does not behave rationally

Ideals: Impeccable. Flaws: Ugly, Insane. Bonds: Has a crush, Nature. Occupation: Animal Trainer

Voice: Pirate accent

Attributes [hide]

Rimple Gobblefirn, Male Gnome Sorcerer 2
Small (3'2") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)16 (+3) 12 (+1)17 (+3)
Skills Insight +3, Religion +5
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Goblin, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 1400 sp.


Social Check DCs


Shump Ridley, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears black leather gloves, a black jacket, and tight pants. He is muscular with a powerful set of arms. His red hair is cut short with large spiked bangs in the front. He is baby faced.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. A true patriot, Shump would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to a criminal king-pin and mafia family He moved out east to avoid the crime he committed. He tends to his Sage job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern.

Bonds: Guardian, Military, Criminal record, Job. Occupation: Sage

Voice: Eastern European accent

Attributes [hide]

Shump Ridley, Male Half-Orc Sorcerer 2
Medium (6'9") Half-Orc, Neutral Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 13 (+1)11 (+0) 4 (-3)15 (+2)
Skills Acrobatics +4, Animal Handling -1
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 140 gp.


Social Check DCs


Ûshgol Home, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is typically in his Spice Merchant uniform. He is an epitome of beauty. He wears his hair in dreadlocks. He is baby faced.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His father raised him in a mountain cabin. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spice Merchant. In the meantime he has taken over work as a Spice Merchant and occasionally as a mercenary.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and expand his business

Ideals: Artistic. Bonds: Job, Attractive, Adventurer, Nature. Occupation: Spice Merchant

Voice: Relaxed voice

Attributes [hide]

Ûshgol Home, Male Half-Orc Sorcerer 1
Medium (6'6") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)12 (+1) 11 (+0)10 (+0)
Skills Perception +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Orc, Auran
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 10 pp. 1 Silk rope.


Social Check DCs


Quick Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears long strands of topaz and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She carries a battered trident and tarnished sai as well. She keeps her lavender fur in a pixie cut. She tend to wears goggles to shield her eyes.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Gifted from a young age, Quick studied abroad. Her father had invested heavily in several trade routes and wanted her to inherit them. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She wants to meet her childhood hero; and a need for knowledge about a nearby landmark

Ideals: Fighting, Gifted. Bonds: Rich, Adventurer, Religious. Occupation: Bricklayer

Voice: Speaks like tongue is numb

Attributes [hide]

Quick Of Claws, Female Tabaxi Sorcerer 2
Medium (6'4") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 9 (-1)15 (+2) 14 (+2)15 (+2)
Skills Investigation +4, Stealth +3
Senses Passive Perception 12
Languages Common, Goblin, Ignan
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 1800 sp. 2 Tanglefoot bags.


Social Check DCs


Nalral Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a long, brown cloak. His skin is fair and his fingers are delicate and long. His long black hair reaches down to his waist. He wears large thick round spectacles.

Personality: Nalral hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is obsessed with a lost civilization.

History: Nalral was born the youngest of three triplets. His first spouse was a Bellfounder, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Marry his sister to traveling adventurers.

Ideals: Artistic. Bonds: Adventurer, Family. Occupation: Apothecary

Voice: High pitched, excited

Attributes [hide]

Nalral Frostbeard, Male Dwarf Sorcerer 2
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)9 (-1) 6 (-2)10 (+0)
Skills Animal Handling +0, Deception +2
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 320 gp. 1 Half-Plate.


Social Check DCs

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