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NPC Generator

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Advanced [show]


Lone In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is typically in her Miller uniform, and sports empty pouches on her belt. She wears her white fur up. Her yellow eyes peer out from beneath her broad brown hat.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Lone was born in the north. At a young age she loved to build and create. Brilliant and gifted she never wanted to apply herself. She has taken up work as a Miller and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Gifted, Persistence. Flaws: Disease, PTSD. Bonds: Job. Occupation: Miller

Voice: Eastern European accent

Attributes [hide]

Lone In Woods, Female Tabaxi Sorcerer 2
Medium (5'4") Tabaxi, True Neutral (CR 2)
Armor Class 8
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 13 (+1)14 (+2) 13 (+1)14 (+2)
Skills Persuasion +4, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Infernal, Draconic
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: Rock crystal (80 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Boddynock Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and a wedding ring on his left hand. He has wavy golden hair. His eyes, though not visible through his cowl, are violet.

Personality: He can speak with the recently deceased. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Born in the west to a Doctor, Boddynock learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Doctor. Recently the stress of being a Doctor has made it difficult for him to sleep.

Motivation: He's looking for his big break; and expand his business

Ideals: Gifted. Flaws: Insomniac. Bonds: In love, Criminal record, Job, Adventurer. Occupation: Doctor

Voice: Switch between two voices

Attributes [hide]

Boddynock Miggledy, Male Gnome Sorcerer 2
Small (3'3") Gnome, Neutral Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)12 (+1) 11 (+0)7 (-2)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: Deep blue spinel (500 gp). Amber (40 gp). Golden yellow topaz (500 gp).


Social Check DCs


Egelina Fidget, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears many layers of old clothing at all times. Her red hair is drawn into a tight pony tail with a dagger scrunchie. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She also hits on women, regardless of circumstances.

History: She was raised in a white middle class family as the only child. A gypsy cursed her at a young age, leading to her ugly appearance. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She's attracted to the PC; and to settle down with her crush

Ideals: Passionate. Flaws: Ugly, Insomniac, Mundane. Bonds: Poor, Has a crush. Occupation: Barrister

Voice: Forgets to breathe while speaking

Attributes [hide]

Egelina Fidget, Female Human Sorcerer 1
Medium (5'5") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)10 (+0) 14 (+2)14 (+2)
Skills Medicine +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 800 sp. 1 Banded mail.


Social Check DCs


Nuraval Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a tight fitting brown shirt and pants. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes dart from person to person to random spaces in the air.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. The war was a terrible time for him, and Nuraval does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born to loving parents in a slum to the east. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle; and he wants nothing more than to rejoin the army

Flaws: Ugly, Shy, Depressed. Bonds: Military, Poor. Occupation: Brewer

Voice: Scottish accent

Attributes [hide]

Nuraval Durthane, Male Dwarf Sorcerer 1
Medium (4'5") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)11 (+0) 16 (+3)9 (-1)
Skills Animal Handling +5, Arcana +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 6000 cp.


Social Check DCs


Makaria Amuse, Female Tiefling [Permalink]

Personal [hide]

Description: This woman prefers to wear flannel, and sports empty pouches on her belt. Her chestnut hair is knotted and matted. Her face is scarred and worn.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was raised by priests from a young age. She went to a religious school and was inspired by the priests there in charitable deeds. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She has a rivalry with the Church that dominates her actions; and a need for knowledge about a nearby landmark

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Religious, Mentor. Occupation: Laborer

Voice: Stutters

Attributes [hide]

Makaria Amuse, Female Tiefling Sorcerer 1
Medium (5'1") Tiefling, True Neutral (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 9 (-1)15 (+2) 11 (+0)12 (+1)
Skills Intimidation +3, Investigation +4
Senses Passive Perception 10
Languages Common, Infernal, Auran
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 70 gp. Malachite (13 gp).


Social Check DCs


Numba Ningel, Female Gnome [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She prefers to wear flannel. Her golden hair is braided into rings. She wears crescent spectacles with a black brim.

Personality: She is business-like. She takes instructions and follows them to the letter. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She served in the navy to pay for her family's outstanding loans. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. After a long history of fighting, Numba and her spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Professionalism, Fighting. Flaws: Antagonistic. Bonds: Nature, Military. Occupation: Healer

Voice: Deep voice with rolling R's

Attributes [hide]

Numba Ningel, Female Gnome Sorcerer 2
Small (3'0") Gnome, Neutral Evil (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)10 (+0) 12 (+1)11 (+0)
Skills Arcana +2, Intimidation +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 350 gp. Tiger eye turquoise (5 gp). Chrysoberyl (160 gp).


Social Check DCs


Uthûg Fidget, Male Half-Orc [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Orc, and stands approximately 5'5". He likes to wear black tank tops with white pants, and his gloved hand is found clutching a kukri. His moppish blonde hair is in a traditional bowl cut. His face is scarred and worn.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born to loving parents in a slum to the north. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the north; and to find somewhere to settle down

Ideals: Opinionated, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Miner

Voice: Pirate accent

Attributes [hide]

Uthûg Fidget, Male Half-Orc Sorcerer 3
Medium (5'5") Half-Orc, Chaotic Good (CR 3)
Armor Class 12
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 9 (-1)10 (+0) 11 (+0)11 (+0)
Skills Religion +2, Stealth +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: Just what you see.


Social Check DCs


Hûra Kelsey, Male Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged man likes to wear ponchos typically of a light black in addition to tight pants, and a wedding ring on his right hand. He keeps his long silver hair kept up in a rat tail. He is baby faced.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Hûra was raised in a hard working conservative environment. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has worked as a Marshal like his father before him.

Motivation: Expand his business; and to be a jeweler again

Ideals: Impeccable. Flaws: Antagonistic. Bonds: In love, Job. Occupation: Marshal

Voice: Strong lisp

Attributes [hide]

Hûra Kelsey, Male Half-Orc Sorcerer 1
Medium (5'8") Half-Orc, Neutral Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)7 (-2) 13 (+1)9 (-1)
Skills Religion +0, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 sp.


Social Check DCs


Raymond Erenaeth, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears silk and lounges about seductively. He has done his best to style his golden hair to look like a famous performer. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Raymond hails from a village terrorized by gnolls. He helped his father out around the business and became quite the natural. He's also a talented Mercenary, but doesn't like to broadcast it.

Motivation: Further expansion of business; and many gnolls want him driven away

Flaws: Insane, Secretive. Bonds: Attractive, Job, Enemies. Occupation: Beggar

Voice: Spits and sputters

Attributes [hide]

Raymond Erenaeth, Male Half-Elf Sorcerer 2
Medium (5'1") Half-Elf, Neutral Good (CR 2)
Armor Class 8
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 14 (+2)16 (+3) 11 (+0)8 (-1)
Skills History +5, Performance +1
Senses Passive Perception 10
Languages Common, Elven, Terran, Undercommon, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 7000 cp. 1 Bullseye lantern.


Social Check DCs

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