Three Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: A 6'0" southern man, he wears brown painted combat armor at almost all times. His black fur is drawn into a tight pony tail with a butterfly scrunchie. His fierce blue eyes like to dwell on things.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. As long as the job gets done he does not care how it got done.
History: Gifted from a young age, Three studied abroad. He moved out west to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac
Ideals: Professionalism, Gifted. Bonds: Attractive, Criminal record. Occupation: Beggar
Voice: Booming voice
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 15 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 18 (+4) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 sp. Peridot (20 gp). Red garnet (70 gp).
Great In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He wears baggy brown pantaloons and a tan scarf. His gray fur has been sun bleached extensively. His yellow eyes dart around the room hyper actively observing anyone and anything.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. The war was a terrible time for him, and Great does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Cursed with lycanthropy at a very young age, Great has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He's repulsed by the PC; and his religion dominates his actions
Flaws: Antagonistic, Depressed, Disease. Bonds: Military, Religious. Occupation: Mayor
Voice: Spanish accent
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Evil (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 16 (+3) | 11 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 380 gp. 1 Magnifying glass.
Kadana Jerynomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has no crest. Her eyes are a pleasant red.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She was born in a small plains village. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To reunite with her old friends; and obtaining odd cultural tabaxi artifacts is her passion
Ideals: Joker, Fighting. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Performer
Voice: Spanish accent
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 13 (+1) | 6 (-2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 120 gp.
Ida Wilberforce, Female Human [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her hair is short and golden. Her skin is flawless and her gray eyes scan people very quickly.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She has a small toy that she constantly fidgets with.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. From her teen years she was always beautiful and desirable, so people have always doted on her. She's since become an addict/alcoholic.
Motivation: She has money and likes to spend it.
Flaws: Insomniac, Addict. Bonds: Rich, Attractive, Religious. Occupation: Dilettante
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 17 (+3) | 8 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 60 gp.
Willow Wildheart, Female Halfling [Permalink]
Personal [hide]
Description: Standing 2'10", this woman wears a lot of dark rich colors, with gold accents. She wears her brown hair up in a very large beehive style do. Her fair skin shows little sign of her aristocratic breeding.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She helped her mother out around the business and became quite the natural. She became a Bowyer soon after.
Motivation: Expand her business.
Ideals: Persistence, Optimist. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Bowyer
Voice: Tuts and clicks tongue
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 14 (+2) | 7 (-2) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 80 gp.
Nurkara Torevir, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is wearing a tight brown one piece outfit complete with pants, hood, and a cape. She has a penchant for wearing a ring with an oversized topaz on her right hand. Her hair is golden and very short. She wears crescent spectacles with a black brim.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She cannot resist a sob story and will often dote over anyone who has one.
History: Sold as a small child to a necromancer, Nurkara was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. She was always very intelligent and has formed a secret society of specialists.
Motivation: She is greedy; and money/treasure
Ideals: Philantrophist, Gifted. Flaws: Secretive. Bonds: Rich, Mentor. Occupation: Sailor
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 15 (+2) | 9 (-1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 150 gp. Jade (70 gp). Silver pearl (70 gp). 1 Masterwork Common Melee.
Megren Ophinshtalajiir, Female Dragonborn [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right hand, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has styled her green crest well, parting it to the right. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Megren is depressed about a lot of things. She tends to be a nihilist. She feeds upon the attention of others.
History: She was born into a rich family. She has chosen to use the inheritance that was left to her frivolously. She now mingles about in high society.
Motivation: She loathes her own lifestyle.
Flaws: Insane, Depressed. Bonds: Rich, Attractive. Occupation: Bounty Hunter
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 11 (+0) | 10 (+0) | 16 (+3) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Draconic, Abyssal, Goblin
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 90 gp.
Felosial L'Fondant, Female Half-Elf [Permalink]
Personal [hide]
Description: This southern woman wears a yellow shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. Her clothes are grease stained in places. She wears a top hat to cover her moderate length chestnut hair. She is very pretty but has cold, dead eyes.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: When she was but 8 years old her parents immigrated from the south. A freak accident while working with her Sellsword mother left her crippled. She used her abilities to travel the world and help people.
Motivation: Marry her brother to traveling adventurers; and she is unsatisfied with her job
Ideals: Philantrophist. Flaws: Disease. Bonds: Poor, Immigrant, Attractive. Occupation: Laborer
Voice: Dutch accent
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Elven, Druidic, Infernal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 60 gp. Silver comb with moonstones (100 gp). 1 Banded mail.
Koth Enfield, Male Half-Orc [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He is portly but not overly obese. His brown hair is still thick. His amber eyes are slightly larger than normal.
Personality: This man loves painting and to teach people painting more than just about anything. He pushes his goals aggressively. He is also a coward if confronted.
History: Koth was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sculptor. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: He is unsatisfied with his job.
Ideals: Artistic. Flaws: Fearful. Bonds: Job, Enemies. Occupation: Sculptor
Voice: Mousy voice
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 14 (+2) | 9 (-1) | 17 (+3) | 5 (-3) |
Senses Passive Perception 13
Languages Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 5000 cp.
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