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NPC Generator

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Advanced [show]


Shax Disdain, Female Tiefling [Permalink]

Personal [hide]

Description: A 4'8" eastern woman, she wears dark leathers with embroidery. Her Stetson hat is riddled with cuts and holes. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Overbrimming with self-confidence, Shax isn't afraid of most anything. She has a strong dislike to people who do not believe in Tiefling unity. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: She was raised in a desert tribe. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Body Guard work with an outfit from a few towns over. Body Guard work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Her spouse's relatives view her with great suspicion; and wants to raise her children well

Ideals: Impeccable. Flaws: Ugly. Bonds: Family, Nature, Job. Occupation: Body Guard

Voice: pre-pubescent

Attributes [hide]

Shax Disdain, Female Tiefling Sorcerer 2
Medium (4'8") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)15 (+2) 11 (+0)14 (+2)
Skills History +4, Nature +4
Senses Passive Perception 10
Languages Common, Gnoll, Terran
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 90 gp. 4 Antitoxin.


Social Check DCs


Zedaar Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears an entirely black suit with violet socks and a vest with buckled shoes. He has dyed his greying gold crest a little too much giving a sharp gold color. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He can speak with the recently deceased. He enjoys reading and quiet.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Zedaar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Zedaar decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted, Logical. Flaws: Addict, Mundane. Bonds: Criminal record. Occupation: Body Guard

Voice: Jamaican accent

Attributes [hide]

Zedaar Norixius, Male Dragonborn Sorcerer 1
Medium (6'7") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)9 (-1) 9 (-1)13 (+1)
Skills Athletics +2, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp.


Social Check DCs


Finellen Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing a long, grey cloak. She has a moderate pudge and is not very fit. She has shaved her head bald. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Aggressive, abrasive, and angry, Finellen embodies much of what other species detest in the Dwarves. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She was born in the north. She was an adventurer many years ago and she formed a blood bond with her Dwarven companion (her 'brother'). She is searching for what she claims is her rightful reward.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Antagonistic. Bonds: Attractive, Immigrant, Adventurer. Occupation: Weaver

Voice: Speaks fast with a slight lisp

Attributes [hide]

Finellen Eversharp, Female Dwarf Sorcerer 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)12 (+1) 11 (+0)8 (-1)
Skills Performance +1, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1700 sp.


Social Check DCs


Bidreked Mystan, Male Dragonborn [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'4". He wears a fancy black suit, and his gloved hand is found clutching a rapier. His scarlet crest is drawn into a tight pony tail with a clover scrunchie. He is very pretty but has cold, dead eyes.

Personality: Calm and collected, he is a well trained Ploughman. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His parents moved while he was still in utero so he is the first generation to be born here. Like his mother and his sister before him, after school he went straight into learning to become a Ploughman. He then took over the family business and is one of the better Ploughman for hire.

Motivation: To be a Dyer again; and balancing his hectic life and new ploughman responsibilities is difficult

Ideals: Gifted. Bonds: Attractive, Poor, Job, Immigrant. Occupation: Ploughman

Voice: Rolls R's

Attributes [hide]

Bidreked Mystan, Male Dragonborn Sorcerer 1
Medium (6'4") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)14 (+2) 14 (+2)14 (+2)
Skills History +4, Insight +4
Senses Passive Perception 12
Languages Common, Orc, Druidic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 600 sp.


Social Check DCs


Leaf Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: He very much looks the part of a Healer. His white fur is braided into rings. He wears round tiny glasses practically rammed into his face.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is a logical person and will generally grow upset if things defy logic and science.

History: His mother raised him in a mountain cabin. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Sabotage a competitor.

Ideals: Artistic, Logical. Bonds: Job, Nature, Adventurer. Occupation: Healer

Voice: Pronounces difficult words wrong

Attributes [hide]

Leaf Of Snakes, Male Tabaxi Sorcerer 1
Medium (5'0") Tabaxi, Lawful Good (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 14 (+2)11 (+0) 11 (+0)14 (+2)
Skills Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 20 gp.


Social Check DCs


Umpen Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His attire stands in sharp contrast to his sai, which is beautifully polished and possesses an ornate carving of a rose on it. He is bald on top and has large chestnut tufts of hair around his ears. He wears crescent spectacles with a black brim.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was raised in a forest tribe. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Assassin. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern; and to prove his worth to the world

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Nature, Job. Occupation: Assassin

Voice: Eastern European accent

Attributes [hide]

Umpen Ironhide, Male Gnome Sorcerer 1
Small (3'8") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)12 (+1) 17 (+3)14 (+2)
Skills History +3, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Gnome, Druidic
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 110 gp. 1 Banded mail.


Social Check DCs


Alexandre Staurheim, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sickle, but if one is not available he will default to his quarterstaff. His black hair is styled in orderly dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He never swears and excessively uses polite adverbs when speaking. He misses his home and complains about the freezing weather, even in summer.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. Because his mother participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his father from journeying east to reunite his family. He left for the east, certain he would find work there.

Motivation: A deep hatred of illithids; and he is compelled to act according to his religious beliefs

Ideals: Optimist. Bonds: Immigrant, Religious, Enemies. Occupation: Shoemaker

Voice: Excited and jittery

Attributes [hide]

Alexandre Staurheim, Male Half-Elf Sorcerer 1
Medium (5'9") Half-Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 17 (+3)14 (+2) 7 (-2)11 (+0)
Skills Medicine +0
Senses Passive Perception 8
Languages Common, Elven, Ignan, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 70 gp.


Social Check DCs


Criella Murder, Female Tiefling [Permalink]

Personal [hide]

Description: She is wearing a long, green, dusty cloak. She carries a battered bastard sword and tarnished crossbow as well. Her purple hair is heavily combed to the right. Her eyes are white.

Personality: Criella is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In her youth she was a Stylist, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger sister on her back after seeing her parents die, and fled the country. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She's looking for her big break; and wants to raise her children well

Ideals: Fighting, Extrovert. Flaws: PTSD. Bonds: Family, Rich, Adventurer. Occupation: Bricklayer

Voice: Low rumbling, strings words together

Attributes [hide]

Criella Murder, Female Tiefling Sorcerer 1
Medium (4'8") Tiefling, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 10 (+0)13 (+1) 12 (+1)14 (+2)
Skills Perception +3, Persuasion +4
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 100 sp. 1 Breastplate.


Social Check DCs


Kelter Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He dresses well, typically a more casual-formal manner. He has done his best to style his silver hair to look like a famous performer. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: The child of a Roofer, who enjoyed hunting, Kelter was taken on many hunting expeditions. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels threatened by others; and he's repulsed by the pc

Flaws: Shy, Antagonistic, Fearful. Bonds: Attractive, Nature. Occupation: Shepherd

Voice: Middle-eastern accent

Attributes [hide]

Kelter Underfoot, Male Halfling Sorcerer 2
Small (3'0") Halfling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 13 (+1)11 (+0) 11 (+0)9 (-1)
Skills Arcana +2, Persuasion +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: Just what you see.


Social Check DCs

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