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NPC Generator

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Advanced [show]


Thamuz Fright, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears tight fighting clothing, which leaves very little to the imagination. His silver hair is knotted and matted. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He misses his home and complains about the freezing weather, even in summer.

History: Thamuz was born with his father's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thamuz fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Disciplined. Bonds: Attractive, Immigrant. Occupation: Scribe

Voice: Laughs frequently while speaking

Attributes [hide]

Thamuz Fright, Male Tiefling Sorcerer 1
Medium (5'8") Tiefling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)11 (+0) 11 (+0)15 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 800 sp.


Social Check DCs


Mozikth Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: A moderately attractive man, he likes to wear black tank tops with pastel pants. His red crest is heavily combed to the left. His gold unseeing eyes seem to look past you.

Personality: He will rave to anyone who will listen. Flattery will make him almost putty in your hands.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A freak accident while working with his Jeweler mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Gifted. Flaws: Disease, Insane, Selfish. Bonds: Attractive. Occupation: Fletcher

Voice: Ums and uhs a lot

Attributes [hide]

Mozikth Chumbyxirinnish, Male Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, Lawful Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)9 (-1) 3 (-4)11 (+0)
Skills Acrobatics +5, Persuasion +2
Senses Passive Perception 6
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 gp.


Social Check DCs


Dabbledob Munggen, Male Gnome [Permalink]

Personal [hide]

Description: He wears baggy blue pantaloons and a brown scarf. His skin is fair and his fingers are delicate and long. His auburn hair and beard is wavy and long. His eyes are likewise brown. His teeth are white and perfect.

Personality: He has always had a great fascination with Half-Orc culture. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Gifted from a young age, Dabbledob studied abroad. Like his mother and his brother before him, after school he went straight into learning to become a Apothecary. He has worked as a Apothecary like his mother before him.

Motivation: A strong sense of loyalty to Half-Orc people.

Ideals: Gifted. Flaws: Racist, Antagonistic. Bonds: Attractive, Job. Occupation: Apothecary

Voice: Aggressive tone

Attributes [hide]

Dabbledob Munggen, Male Gnome Sorcerer 1
Small (3'8") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)7 (-2) 9 (-1)14 (+2)
Skills Arcana +0, Intimidation +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 150 gp.


Social Check DCs


Oblar Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears just a red suit. His silver hair is smooth and relatively long. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is witty, but his monotone delivery comes off as unnerving He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born at the edge of vast island. A gypsy cursed him at a young age, leading to his ugly appearance. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is terrified, and will act out of fear.

Ideals: Joker, Fighting. Flaws: Ugly, Fearful. Bonds: Nature. Occupation: Stylist

Voice: Posh accent

Attributes [hide]

Oblar Hilltopple, Male Halfling Sorcerer 2
Small (3'4") Halfling, Chaotic Good (CR 2)
Armor Class 15
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)15 (+2) 15 (+2)11 (+0)
Skills History +4, Insight +4
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Druidic
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 40 gp. 1 Masterwork Common Melee.


Social Check DCs


Bernard Staurheim, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man prefers to wear grey pants and tee shirts. His red hair is cut jaggedly and amateurishly. His skin is flawless and his gray eyes scan people very quickly.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is harsh and unforgiving.

History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Bounty Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Being a Bounty Hunter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To clean up the streets; and to protect his home

Flaws: Antagonistic. Bonds: Attractive, Poor, Criminal record, Guardian. Occupation: Bounty Hunter

Voice: Scottish accent

Attributes [hide]

Bernard Staurheim, Male Human Sorcerer 1
Medium (6'4") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 9 (-1)12 (+1) 14 (+2)12 (+1)
Skills Deception +3, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 50 gp. Azurite (11 gp).


Social Check DCs


Whurbin Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His auburn hair and beard is wavy and long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is an amazing painter.

History: Gifted from a young age, Whurbin studied abroad. In his youth he was a Shipwright, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Athletic, Gifted, Fighting. Flaws: Antagonistic, PTSD. Bonds: Rich. Occupation: Slave Trader

Voice: Strong lisp

Attributes [hide]

Whurbin Aranore, Male Dwarf Sorcerer 1
Medium (4'2") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)13 (+1) 14 (+2)11 (+0)
Skills Athletics +3, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 50 gp.


Social Check DCs


Nordak Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, marred by teas. His golden hair is slicked back into a classic pompadour. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Nordak hails from a village terrorized by drow. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He then took over the family business and is one of the better Sailor for hire.

Motivation: He is greedy; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Job, Enemies. Occupation: Sailor

Voice: Speaks in third person

Attributes [hide]

Nordak Loderr, Male Dwarf Sorcerer 3
Medium (3'11") Dwarf, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 14 (+2)9 (-1) 10 (+0)7 (-2)
Skills Persuasion +0, Stealth +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp.


Social Check DCs


Gimgen Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a grey collared shirt and tan pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. He has no hair. His gray eyes lackadaisically let the world flow into them.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is able to make almost anything out of random pieces of junk.

History: Gimgen was raised in a hard working conservative environment. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He inherited the family business which he has now maintained for 8 years.

Motivation: Balancing his hectic life and new Armorer responsibilities is difficult; and to be a scribe again

Ideals: Gifted. Flaws: Ugly, Shy, Insane. Bonds: Job. Occupation: Armorer

Voice: Timid voice

Attributes [hide]

Gimgen Dankil, Male Dwarf Sorcerer 2
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)15 (+2) 11 (+0)9 (-1)
Skills Perception +2, Performance +1
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 330 gp.


Social Check DCs


Tricking Running, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She is muscular with a powerful set of arms. Her red fur is heavily combed to the left. Her face is scarred and worn.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She found a children's book about a Tabaxi Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. During her travels, Tricking and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Tricking discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Tricking fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: She has money and likes to spend it.

Flaws: Ugly, Antagonistic, Disease. Bonds: Adventurer, Rich. Occupation: Mortician

Voice: Speaks like tongue is numb

Attributes [hide]

Tricking Running, Female Tabaxi Sorcerer 1
Medium (5'0") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)16 (+3) 8 (-1)15 (+2) 11 (+0)13 (+1)
Skills Athletics -2, Investigation +4
Senses Passive Perception 10
Languages Common, Giant, Gnome
Attacks Melee -2 / 1d4-4, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 6000 cp.


Social Check DCs

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