Cecily Beverly, Female Human [Permalink]
Personal [hide]
Description: She typically wears grey cloth garments or leather armor. She has a moderate pudge and is not very fit. With bright chestnut hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was born at the edge of vast island. Over the years she perfected her riding and shooting skills. She has drifted from career to career and currently works as a Doctor.
Motivation: To get a good night's sleep; and to be a painter again
Ideals: Optimist. Flaws: Shy, Insomniac. Bonds: Nature, Job. Occupation: Doctor
Voice: Soft and mumbly
Attributes [hide]
Medium (4'9") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 10 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 3000 cp. 1 Banded mail.
Sarai Whispermouse, Female Halfling [Permalink]
Personal [hide]
Description: She has a missing left leg. She dresses like a well dressed Weaver does. Her brown hair is singed and shortened. Her eyes are likewise violet. Her teeth are yellowed and unaligned.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Born to a pair of adventurers, Sarai grew up listening to her mother's many stories. Her mother was very strict, and drilled into her lessons on being the perfect lady. She then took over the family business and is one of the better Weaver for hire.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Weaver
Voice: Scratchy, weak
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 16 (+3) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Goblin
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 1400 sp. Alexandrite (500 gp). Blue quartz (14 gp). 1 Superior lock.
Tarhun Wivvyrholdalphiax, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is wearing a perfectly clean shirt and pair of pants. His bronze crest is slicked back into a classic pompadour. He wears large thick round spectacles.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Tarhun was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He feels that his past leaves him morally obligated to help; and find a way to reverse the transformation of his sister
Flaws: Antagonistic. Bonds: Attractive, Family, Adventurer, Criminal record. Occupation: Stylist
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 10 (+0) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 1400 sp.
Katherine Washington, Female Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is dressed in a clean brown cloak covering her clean studded leather. Sporting a chestnut mohawk this woman's hair draws a lot of attention. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.
Personality: She hates brigands. She views them as having robbed her home of its proper glory. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Katherine was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Map Maker. Since then, she has sought to make the best of life.
Motivation: She wants revenge against brigands.
Ideals: Optimist. Bonds: Enemies, Attractive, Job. Occupation: Map Maker
Voice: Scandinavian accent
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: Just what you see.
Godfrey Berkeley, Male Human [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he is dressed in an above average manner. He wears a feathered hat to cover his moderate length white hair. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is lazy, self-centered, vain, and jealous.
History: He was born in the west, but his parents moved at a very young age to the north. He has had some formal dancing training, and achieved minor success. He left for the west, certain he would find work there.
Motivation: Revenge; and revenge
Ideals: Joker, Artistic. Flaws: Selfish. Bonds: Attractive, Immigrant. Occupation: Mercenary
Voice: Breathy voice
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 8 (-1) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: Just what you see.
Theriatis Goltorah, Male Elf [Permalink]
Personal [hide]
Description: He dresses like a well dressed Butcher does. He carries a battered crossbow and tarnished hand crossbow as well. His black hair is cut short. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Theriatis was raised in a hard working conservative environment. He worked as a nervous Butcher and found it very stressful. He's since become an addict/alcoholic.
Motivation: Wants to open a new tavern.
Ideals: Fighting, Disciplined. Flaws: Addict, Impulsive. Bonds: Job. Occupation: Butcher
Voice: Scandinavian accent
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 13 (+1) | 17 (+3) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Ignan, Giant, Goblin
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 130 gp.
Emma Tiltathana, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a weathered and beat up set of banded mail beneath an oversized violet coat. She carries with her a set of tridents on her belt, each one with a sapphire on the hilt. Her hair is short and blonde. She wears crescent spectacles with a black brim.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She used her abilities to travel the world and help people.
Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Fighting, Philantrophist. Flaws: Depressed. Bonds: Religious. Occupation: Locksmith
Voice: Spanish accent
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Goblin, Celestial, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp. Jasper (50 gp).
Anne Marleigh, Female Human [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a fancy brown dress, and a wedding ring on her left hand. Her red hair is cut jaggedly and amateurishly. Her fair skin shows little sign of her aristocratic breeding.
Personality: Overbrimming with self-confidence, Anne isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: When she was but 7 years old her parents immigrated from the east. From there she went from mercenary job to mercenary job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Wants her loneliness to end; and she wants to get laid
Ideals: Impeccable. Bonds: Attractive, In love, Has a crush, Immigrant, Adventurer. Occupation: Roofer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 7 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Golden pearl (80 gp).
Nella Ansley, Female Half-Orc [Permalink]
Personal [hide]
Description: The light-skinned woman stands 5'3" and wears a simple burlap shirt and baggy pants. She conceals her lance with her veritable burlap sack of a shirt. Her hair is always cut to a buzz. Her eyes are hazel.
Personality: Nella is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Nella was raised in a hard working conservative environment. Like her mother and her sister before her, after school she went straight into learning to become a Barkeep. She has built up a small fortune and can afford her own way.
Motivation: To end her boredom; and she has money and likes to spend it
Ideals: Extrovert. Flaws: Mundane. Bonds: Has a crush, Job, Rich. Occupation: Barkeep
Voice: Smooth and feminine
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 400 sp. Alexandrite (200 gp).
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Their contribution stands as a beacon of hope for all adventurers!
