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NPC Generator

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Advanced [show]


Ronobe Agility, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears clothing that is held on in multiple layers but all of it is in poor condition. She has no hair. She has red eyes and a black hat with a brown feather.

Personality: She is fixated on the number 24. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is obsessed with a lost civilization.

History: She was born in the east, but her parents moved at a very young age to the west. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). She was recently attacked on the road and savagely beaten by bandits.

Motivation: She desires power and/or immortality; and obtaining odd cultural tabaxi artifacts is her passion

Flaws: Ugly, Insane. Bonds: Poor, Immigrant, Adventurer. Occupation: Layabout

Voice: Slurs words

Attributes [hide]

Ronobe Agility, Female Tiefling Sorcerer 2
Medium (4'7") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)17 (+3) 17 (+3)17 (+3)
Skills Arcana +5, Deception +5
Senses Passive Perception 13
Languages Common, Ignan, Gnome, Infernal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 9000 cp.


Social Check DCs


Ermina Hale, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She prefers to wear flannel. Her silver hair is cut jaggedly and amateurishly. She is baby faced.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: A powerful necromancer made her what she is. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Mentor, Slave. Occupation: Mercenary

Voice: Sore throat, cough

Attributes [hide]

Ermina Hale, Female Human Sorcerer 1
Medium (5'7") Human, Lawful Good (CR 1)
Armor Class 7
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)4 (-3) 10 (+0)14 (+2) 8 (-1)14 (+2)
Skills Animal Handling +1, Perception +1
Senses Passive Perception 11
Languages Common, Terran, Goblin
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 20 pp.


Social Check DCs


Trail Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and is well dressed, but even with his fine clothing he looks run-down. His fur is short and gray. His fierce green eyes like to dwell on things.

Personality: He dislikes all the random violence that takes place in the south. He is able to make almost anything out of random pieces of junk.

History: Gifted from a young age, Trail studied abroad. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sai.

Motivation: Meet up once more with his childhood friend; and wants to work out more often

Ideals: Pacifist, Gifted, Athletic. Bonds: Adventurer. Occupation: Mortician

Voice: Low range voice

Attributes [hide]

Trail Candle, Male Tabaxi Sorcerer 3
Medium (5'8") Tabaxi, Neutral Evil (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)12 (+1) 14 (+2)14 (+2)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 300 gp.


Social Check DCs


Right-Handed Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is constantly adorned with expensive silk clothing, often dyed in bright pastel and brown, and wears rings and necklaces with large, colorful gems. His lavender fur is drawn into a tight pony tail with a rose scrunchie. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born in the east. Right-Handed was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Architect. In the meantime he has taken over work as a Architect and occasionally as a mercenary.

Motivation: Obtaining odd cultural Halfling artifacts is his passion.

Ideals: Passionate, Optimist. Bonds: Rich, Immigrant, Job, Adventurer. Occupation: Architect

Voice: Speaks in third person

Attributes [hide]

Right-Handed Of Snakes, Male Tabaxi Sorcerer 2
Medium (5'7") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)12 (+1) 7 (-2)9 (-1)
Skills Animal Handling +0, Arcana +3
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 40 gp. Amethyst (120 gp). Freshwater pearl (9 gp). Citrine (20 gp). 1 Masterwork Common Melee.


Social Check DCs


Don Morris, Male Half-Elf [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He likes to wear ponchos typically of a light yellow in addition to tight pants. He wears a feathered hat to hide his balding. He is baby faced.

Personality: Stoic and calm, he prefers to meditate than take action. He does not trust anyone and sleeps with one eye open.

History: He was born to loving parents in a slum to the east. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To unite with his sister; and marry his sister to traveling adventurers

Ideals: Disciplined. Flaws: Ugly, Insomniac. Bonds: Poor, Criminal record, Family. Occupation: Jeweler

Voice: Hissing voice

Attributes [hide]

Don Morris, Male Half-Elf Sorcerer 1
Medium (5'6") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)11 (+0) 12 (+1)14 (+2)
Skills Religion +2, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 160 gp. 1 Banded mail.


Social Check DCs


Eleanor Morton, Female Human [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears grey trousers with yellow and violet striped suspenders. She wears various colorful collared shirts. She is an epitome of beauty. Her chestnut hair is drawn into a tight pony tail with a skull scrunchie. She has gleaming, smiling violet eyes.

Personality: Eleanor speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She enjoys reading and quiet.

History: She was raised in a white middle class family as the only child. She was an apprentice working in her mother's forge. She then took over the family business and is one of the better Spice Merchant for hire.

Motivation: To end her boredom.

Ideals: Impeccable, Logical. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Spice Merchant

Voice: Soothing and warm

Attributes [hide]

Eleanor Morton, Female Human Sorcerer 1
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)15 (+2) 14 (+2)15 (+2)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Orc, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 70 gp. Amber (60 gp).


Social Check DCs


Ulla Pilwicken, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tan collared shirt and black skirt. She accessorizes with a violet scarf around the waist and a strap diagonally across her shirt. She has a moderate pudge and is not very fit. She has done her best to style her red hair to look like a famous performer. Her brown unseeing eyes seem to look past you.

Personality: She dislikes all the random violence that takes place in the west. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was taken as a slave by a traveling circus and forced to perform She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is currently in port desperately looking for someone to get her out; and meet up once more with her childhood friend

Ideals: Pacifist, Gifted. Flaws: Disease. Bonds: Slave, Immigrant. Occupation: Butcher

Voice: Jittery and nervous

Attributes [hide]

Ulla Pilwicken, Female Gnome Sorcerer 1
Small (3'0") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)11 (+0) 15 (+2)15 (+2)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 60 gp.


Social Check DCs


Mary Westcott, Female Human [Permalink]

Personal [hide]

Description: She has a missing right arm. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has slicked back golden hair. She has a dull look in her amber eyes.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: Her father raised her in a mountain cabin. She took every job she could get her hands on, but the opportunities for Humans in the north were limited. She left for the north, certain she would find work there.

Motivation: She wants nothing more than to rejoin the army.

Flaws: Shy. Bonds: Immigrant, Nature. Occupation: Jeweler

Voice: Pirate accent

Attributes [hide]

Mary Westcott, Female Human Sorcerer 1
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 13 (+1)13 (+1) 6 (-2)12 (+1)
Skills Acrobatics +1, Athletics +0
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 4000 cp.


Social Check DCs


Dee TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: This woman typically wears a sleeveless long coat of deep white leather and dull green iron scale mail. She has a penchant for wearing a ring with an oversized aquamarine on her right hand. She has wavy blonde hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She served in the navy to pay for her family's outstanding loans. Dee was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Dee decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She now mingles about in high society.

Motivation: A rival would like her out of the picture; and she has money and likes to spend it

Ideals: Optimist. Flaws: Insane. Bonds: Rich, Criminal record, Military. Occupation: Bellfounder

Voice: pre-pubescent

Attributes [hide]

Dee TellPenny, Female Halfling Sorcerer 3
Small (3'2") Halfling, True Neutral (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)6 (-2) 15 (+2)11 (+0)
Skills Investigation +0, Nature +0
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 90 pp.


Social Check DCs

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