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NPC Generator

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Advanced [show]


Wella Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: This late middle aged woman wears a white costume with the symbols of magic on her torso and is in decent physical shape. Her hair is cut close to her head. Her blue unseeing eyes seem to look past you.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was always a brilliant, if unscrupulous mind. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She inherited the family business which she has now maintained for 11 years.

Motivation: She is not mentally stable, and does not behave rationally; and to be a jeweler again

Ideals: Logical. Flaws: Disease, Impulsive, Insane. Bonds: Job. Occupation: Dyer

Voice: Speaks like tongue is numb

Attributes [hide]

Wella Whispermouse, Female Halfling Sorcerer 2
Small (2'9") Halfling, True Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 18 (+4)9 (-1) 14 (+2)14 (+2)
Skills Nature +1, Religion +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp. 1 Masterwork Common Melee.


Social Check DCs


Tethren Knack, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a perfectly clean shirt and pair of pants. He wears his dark red hair down. He has a tattooed face.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born in a small mountains village. His necromantic abilities were realized during a raid on his village. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and to prove his worth to the world

Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Immigrant, Adventurer, Nature. Occupation: Assassin

Voice: Low and grunting

Attributes [hide]

Tethren Knack, Male Tiefling Sorcerer 2
Medium (6'5") Tiefling, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 14 (+2)9 (-1) 11 (+0)12 (+1)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 10
Languages
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Rose (40 gp). Golden pearl (40 gp). Coral (40 gp).


Social Check DCs


Seraphina Swiftwhistle, Female Halfling [Permalink]

Personal [hide]

Description: A 3'2" western woman, she wears baggy white pantaloons and a tan scarf. Her blonde hair is long and unkept. Her blue eyes lackadaisically let the world flow into them.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Seraphina liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She is searching for what she claims is her rightful reward.

Motivation: She's repulsed by the PC; and obtaining odd cultural human artifacts is her passion

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Nature. Occupation: Shipwright

Voice: Low range voice

Attributes [hide]

Seraphina Swiftwhistle, Female Halfling Sorcerer 1
Small (3'2") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 2 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 7 (-2)11 (+0) 18 (+4)15 (+2)
Skills Intimidation +4, Medicine +6
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 700 sp.


Social Check DCs


Morkral Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'4" and wears rags and sports a simple walking cane. His left hand appears badly burned and disfigured. His brown hair, when down, is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He used his abilities to travel the world and help people.

Motivation: He is compelled to act according to his religious beliefs; and revenge

Ideals: Philantrophist. Flaws: Shy. Bonds: Poor, Religious, Enemies. Occupation: Miller

Voice: Squeaky

Attributes [hide]

Morkral Fallack, Male Dwarf Sorcerer 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)16 (+3) 15 (+2)10 (+0)
Skills Animal Handling +4, Investigation +5
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Celestial, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 160 gp.


Social Check DCs


Helen Upton, Female Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears tight fitting clothing which further accentuates her frame. She wears a small hat to hide her balding. She is baby faced.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. When she's not drinking or sleeping the drinks off, she's doing poetry.

History: She was born to loving parents in a slum to the south. She has had some formal poetry training, and achieved minor success. She ran away from her former home and has been making her living as a Soapmaker for the past few years.

Motivation: She is unsatisfied with her job; and she is content

Ideals: Joker, Artistic. Flaws: Mundane. Bonds: Attractive, Poor, Job. Occupation: Soapmaker

Voice: Old Prospector

Attributes [hide]

Helen Upton, Female Human Sorcerer 1
Medium (4'10") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 11 (+0)15 (+2) 15 (+2)14 (+2)
Skills Deception +4, Stealth +1
Senses Passive Perception 12
Languages Common, Gnoll, Ignan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 50 gp. Solid gold idol (200 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Maynild Blakeley, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears brown trousers with yellow and brown striped suspenders. She wears various colorful collared shirts. She sports a flattop hair cut. Her hazel eyes lackadaisically let the world flow into them.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Maynild lived on a farm with her father, near the main road leading to a nearby town. Her father took her hunting and taught her how to get in the mind of other creatures. She is searching for what she claims is her rightful reward.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and to reunite with her absent father

Bonds: Family, In love, Nature, Adventurer, Debt. Occupation: Farmer

Voice: Low and grunting

Attributes [hide]

Maynild Blakeley, Female Human Sorcerer 2
Medium (5'11") Human, Lawful Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)11 (+0) 10 (+0)16 (+3)
Skills Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 280 gp.


Social Check DCs


Hadarai Siannodel, Male Elf [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is bristling with hidden weapons, mostly swords and greatswords. His head has been shaved. His violet eyes lackadaisically let the world flow into them.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He always tries to repair and not replace. It was this mentality that drove him into the Fortune-teller business.

History: He was born a particularly ugly child, much to the horror of his parents. Hadarai was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Hadarai decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Persistence. Flaws: Ugly, Sensitive. Bonds: Adventurer, Criminal record. Occupation: Fortune-teller

Voice: growls and snarls, animalistic

Attributes [hide]

Hadarai Siannodel, Male Elf Sorcerer 1
Medium (4'7") Elf, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 15 (+2)14 (+2) 10 (+0)10 (+0)
Skills Athletics +4, Stealth +7
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Aquan
Attacks Melee +4 / 1d4+2, Ranged +7 / 1d4+5, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 100 gp. Rhodochrosite (13 gp).


Social Check DCs


Andram Verity, Male Tiefling [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears a black tunic with grey highlights, and long brown pants that bunch up around his shoes. His hair is greying and his face has many wrinkles. His eyes are black and catlike.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Andram is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Cartwright arts, while his father instructed him in etiquette, music and courtly manner. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Cartwright kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is a bit of a kleptomaniac.

Flaws: Terse. Bonds: Family, Rich, Criminal record. Occupation: Cartwright

Voice: Slurs words

Attributes [hide]

Andram Verity, Male Tiefling Sorcerer 1
Medium (5'9") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)12 (+1) 15 (+2)15 (+2)
Skills Religion +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 30 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp).


Social Check DCs


River Fang, Female Tabaxi [Permalink]

Personal [hide]

Description: A 5'6" western woman, she sports pastel clothing, slightly heavier than average wear. She has no fur. Her green eyes dart from person to person.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She also is a firm believer in the womanly ideal.

History: She is a Succubi in disguise. She found a children's book about a Tabaxi Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. After a long history of fighting, River and her spouse have recently divorced.

Motivation: She wants to meet her childhood hero; and to reunite with her old friends

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Adventurer, Slave. Occupation: Fortune-teller

Voice: Speaks in third person

Attributes [hide]

River Fang, Female Tabaxi Sorcerer 1
Medium (5'6") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)12 (+1) 12 (+1)14 (+2)
Skills Medicine +3, Religion +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 100 gp.


Social Check DCs

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