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NPC Generator

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Advanced [show]


Andry Littlefoot, Female Halfling [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She is generally shirtless and showing off her tattooed chest. She is an epitome of beauty. Sporting a auburn mohawk this woman's hair draws a lot of attention. Her gray eyes lackadaisically let the world flow into them.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. As long as the job gets done she does not care how it got done.

History: She is the product a well kept family trust fund and as such has never really known need. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has built up a small fortune and can afford her own way.

Motivation: Her spouse's relatives view her with great suspicion; and regain custody of her son

Ideals: Professionalism. Flaws: Sensitive. Bonds: Attractive, Rich, Mentor, Family. Occupation: Doctor

Voice: Slurs words

Attributes [hide]

Andry Littlefoot, Female Halfling Sorcerer 2
Small (3'1") Halfling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)11 (+0) 11 (+0)10 (+0)
Skills Acrobatics +4, Religion +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 1200 sp. Freshwater pearl (8 gp). Amethyst (130 gp).


Social Check DCs


Trym Stoutbridge, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a red coat over a violet low-cut shirt, and a wide-brimmed hat upon her head. Her hair is black, silky, and of moderate length. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is a logical person and will generally grow upset if things defy logic and science.

History: Born in a small village she learned the ways of the warrior from her mother. Her mother was a mechanic, and taught her how to fix just about anything. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trym fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To get a good night's sleep.

Ideals: Persistence, Logical, Fighting. Flaws: Insomniac. Bonds: Attractive. Occupation: Herbalist

Voice: High pitched and raspy

Attributes [hide]

Trym Stoutbridge, Female Halfling Sorcerer 1
Small (2'11") Halfling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 9 (-1)18 (+4) 15 (+2)9 (-1)
Skills Animal Handling +4, Nature +6
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Aquan, Auran, Ignan
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 400 sp.


Social Check DCs


Mary Bradshaw, Female Human [Permalink]

Personal [hide]

Description: She wears a grey shirt with thin brown vertical stripes and grey pants. She is physically well-built. Her hair is long and black with streaks of brown, and is pulled back with small grey clips. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Born in the north to a Gardener, Mary learned a great deal about her mother's area of expertise. She found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has achieved small success as a Gardener.

Motivation: Wants her loneliness to end.

Flaws: Disease. Bonds: Has a crush, Adventurer, Job. Occupation: Gardener

Voice: Spits words with contempt

Attributes [hide]

Mary Bradshaw, Female Human Sorcerer 1
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)17 (+3) 15 (+2)10 (+0)
Skills Arcana +5, Deception +2
Senses Passive Perception 12
Languages Common, Orc, Druidic, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 80 gp.


Social Check DCs


Eldeth Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing a tight grey one piece outfit complete with pants, hood, and a cape. Her skin is fair and her fingers are delicate and long. She is bald on top and has large blonde tufts of hair around her ears. Her hazel eyes are slightly larger than normal.

Personality: She dislikes all the random violence that takes place in the east. She is afraid of women and trembles around them

History: Eldeth was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. She found a children's book about a Dwarf Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now travels the world, in search of power and loot.

Motivation: She's looking for her big break; and she has passion for adventuring and risk

Ideals: Pacifist. Flaws: Ugly, Shy. Bonds: Poor, Adventurer. Occupation: Beggar

Voice: Indian accent

Attributes [hide]

Eldeth Burrowfound, Female Dwarf Sorcerer 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)17 (+3) 16 (+3)6 (-2)
Skills Athletics +3, Performance +0
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Goblin, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 350 gp.


Social Check DCs


Vilberg Wilberforce, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing a long, white cloak. He is bristling with hidden weapons, mostly spears and quarterstaffs. He wears his black hair up. His eyes are blue.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a small toy that he constantly fidgets with.

History: He was born to loving parents in a slum to the north. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Vilberg never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Seeks redemption; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Philantrophist, Fighting. Flaws: Addict. Bonds: Criminal record, Poor, In love. Occupation: Dyer

Voice: Shortens vowels

Attributes [hide]

Vilberg Wilberforce, Male Half-Orc Sorcerer 1
Medium (5'4") Half-Orc, True Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 10 (+0)16 (+3) 12 (+1)11 (+0)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Orc, Undercommon, Halfling, Giant
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 160 gp.


Social Check DCs


Crampernap Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a tan costume with the symbols of the sun god on his torso. He sports a flattop hair cut. This violet eyed easterner is not easily forgotten.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: From birth he was tutored by a cruel and relentless mentor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Mercenary job and began his own company from there.

Motivation: He wants nothing more than to rejoin the army; and expand his business

Flaws: Sensitive. Bonds: Criminal record, Mentor, Job, Military. Occupation: Mercenary

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Crampernap Quillsharpener, Male Gnome Sorcerer 1
Small (3'3") Gnome, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)15 (+2) 11 (+0)14 (+2)
Skills Animal Handling +2, History +4
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Goblin
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 50 gp.


Social Check DCs


Quespa Hshhsstoroth, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears clothing that is held on in multiple layers but all of it is in poor condition. She has brass crest. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is harsh and unforgiving.

History: She was born to a criminal king-pin and mafia family Quespa was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Quespa decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. After a long history of fighting, Quespa and her spouse have recently divorced.

Motivation: She is a bit of a kleptomaniac; and she has comitted a past crime that haunts her to this day

Ideals: Athletic. Flaws: Insomniac, Antagonistic. Bonds: Poor, Criminal record. Occupation: Locksmith

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Quespa Hshhsstoroth, Female Dragonborn Sorcerer 3
Medium (6'3") Dragonborn, True Neutral (CR 3)
Armor Class 8
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 13 (+1)14 (+2) 15 (+2)15 (+2)
Skills Arcana +4, Sleight of Hand +0
Senses Passive Perception 12
Languages Common, Aquan, Draconic
Attacks Melee +6 / 1d8+4, Ranged +0 / 1d8-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 1600 sp. 4 Alchemist’s fire.


Social Check DCs


Doudra Vangdondalor, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She sports black clothing, slightly heavier than average wear. She wears a feathered hat to cover her moderate length brass crest. She has gleaming, smiling red eyes.

Personality: Abrasive and pushy, she has a hard time making friends. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Gifted from a young age, Doudra studied abroad. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Recently she has begun working with bootleggers and crooks.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Gifted. Flaws: Antagonistic, Shy. Bonds: Poor, Criminal record. Occupation: Painter

Voice: Old Prospector

Attributes [hide]

Doudra Vangdondalor, Female Dragonborn Sorcerer 1
Medium (6'4") Dragonborn, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 8 (-1)10 (+0) 11 (+0)14 (+2)
Skills Arcana +2, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 100 sp. Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs


Fragrant In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: 5'5" and lanky with angular features, she is an attractive figure. She dresses well, typically a more casual-formal manner. Her long cinnamon fur is drawn into a two foot long braid. Her eyes are copper.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. Fragrant enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She was an apprentice working in her mother's forge. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She is content; and she seems to be bored by most things

Ideals: Joker. Flaws: Hedonist, Mundane. Bonds: Attractive, Job. Occupation: Performer

Voice: Jamaican accent

Attributes [hide]

Fragrant In the Wind, Female Tabaxi Sorcerer 2
Medium (5'5") Tabaxi, Lawful Evil (CR 2)
Armor Class 14
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 9 (-1)9 (-1) 9 (-1)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 240 gp. 1 Small steel mirror.


Social Check DCs

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