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NPC Generator

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Advanced [show]


Amnon Glory, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a custom-built plate barding that's adorned with black lining and desert motifs. His red hair is knotted and matted. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Energy wise he seems alert and responsive.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Amnon has worked very hard to control his curse. Since then, he has sought to make the best of life.

Motivation: To get a good night's sleep; and he'd like to take his coworkers down a peg

Ideals: Optimist, Professionalism. Flaws: Addict, Disease, Insomniac. Occupation: Priest

Voice: Old thin voice

Attributes [hide]

Amnon Glory, Male Tiefling Sorcerer 2
Medium (5'7") Tiefling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)10 (+0) 12 (+1)11 (+0)
Skills Intimidation +2, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1 Tanglefoot bags.


Social Check DCs


Anthony Law, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He dresses in grey turtlenecks beneath a black coat with white slacks. He keeps his auburn hair in a flapper bob. His eyes, though not visible through his cowl, are gray.

Personality: Anthony is depressed about a lot of things. He tends to be a nihilist. He is afraid of women and trembles around them

History: He was born the only child of a wealthy merchant. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: He loathes his own lifestyle; and he wants to meet his childhood hero

Ideals: Entrepeneur. Flaws: Ugly, Depressed, Shy. Bonds: Adventurer. Occupation: Fortune-teller

Voice: Speaks fast with a slight lisp

Attributes [hide]

Anthony Law, Male Human Sorcerer 1
Medium (5'7") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)4 (-3) 6 (-2)10 (+0)
Skills Athletics +2, Perception +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 160 gp.


Social Check DCs


Nuraval Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears skinny pants and wears a grey and blue robe with the hood down. He wears a deerstalker hat to hide his balding. He has brown eyes and a grey hat with a blue feather.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is an amazing painter.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He has never given up on his poetry dream.

Motivation: He is not mentally stable, and does not behave rationally; and a strong sense of loyalty to gnomish people

Ideals: Gifted, Artistic. Flaws: Sensitive, Insane, Racist. Occupation: Butcher

Voice: German accent

Attributes [hide]

Nuraval Bigtoe, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 15 (+2)14 (+2) 18 (+4)11 (+0)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 14
Languages Common, Dwarven, Auran, Halfling
Attacks Melee -1 / 1d6-3, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 3000 cp.


Social Check DCs


Kyle Emsworth, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears suspenders and grey workpants. His shirt is violet, and he wears a heavy grey leather apron most of the time. His head has been shaved. His face is scarred and worn.

Personality: He acts crazy and hedonistic. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC; and a deep hatred of illithids

Ideals: Philantrophist, Gifted. Flaws: Ugly, Hedonist. Bonds: Poor. Occupation: Brewer

Voice: Breathy voice

Attributes [hide]

Kyle Emsworth, Male Human Sorcerer 1
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 14 (+2)13 (+1) 12 (+1)12 (+1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 160 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Marbas Blame, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who dresses well, typically a more casual-formal manner. His blue hair is drawn into a tight pony tail with a cross scrunchie. His face is covered beneath a completely black helmet.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is skeptical of what others tell him and is slow to trust.

History: He was born in the south, but his parents moved at a very young age to the north. He took every job he could get his hands on, but the opportunities for Tieflings in the south were limited. He left for the south, certain he would find work there.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and wants to open a new tavern

Ideals: Disciplined. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Barrister

Voice: Creaky witch voice

Attributes [hide]

Marbas Blame, Male Tiefling Sorcerer 4
Medium (5'11") Tiefling, True Neutral (CR 4)
Armor Class 12
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)9 (-1) 15 (+2)16 (+3)
Skills Animal Handling +4, Deception +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Red-brown spinel (80 gp). Deep green spinel (80 gp). Brown-green garnet (80 gp). 1 Minor magic item.


Social Check DCs


Althaea Withrethin, Female Elf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears an entirely tan suit with blue socks and a vest with buckled shoes. Her silver hair is cut short. Her eyes, though not visible through her cowl, are green.

Personality: Always inclined to offer people food she seems plenty friendly. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born blind and as such lacked many opportunities for work. A freak accident while working with her Mason father left her crippled. She has achieved small success as a Unemployed.

Motivation: Sabotage a competitor.

Ideals: Philantrophist, Entrepeneur. Flaws: Disease. Bonds: Attractive, Job. Occupation: Unemployed

Voice: Thin and wheezing

Attributes [hide]

Althaea Withrethin, Female Elf Sorcerer 1
Medium (5'0") Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)12 (+1) 17 (+3)17 (+3)
Skills History +3, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 2000 cp. Jet (120 gp).


Social Check DCs


Jacoba Tealeaf, Female Half-Elf [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft black waves gently in the breeze. Her hair is short and auburn. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She cannot resist a sob story and will often dote over anyone who has one.

History: She was born into a rich family. She was an athlete and attended two major summer competitions. She never won. Being a Painter kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and a rival would like her out of the picture

Ideals: Philantrophist, Athletic. Bonds: Rich, Criminal record, Debt. Occupation: Painter

Voice: American accent

Attributes [hide]

Jacoba Tealeaf, Female Half-Elf Sorcerer 1
Medium (5'6") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)14 (+2) 12 (+1)12 (+1)
Skills Nature +4
Senses Passive Perception 11
Languages Common, Elven, Aquan, Druidic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 600 sp. Coral (120 gp). 1 Banded mail.


Social Check DCs


Glim Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He wears a blue armored body suit, with a simple green line shooting up and back down, and he perpetually has his spear ready. He has styled his black hair well, parting it to the right. He wears crescent spectacles with a black brim.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Energy wise he seems alert and responsive.

History: The child of western immigrants he idolized his father. Glim was born on a far western desert where he grew up under the tutelage of his father, an expert Tanner. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Professionalism. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Tanner

Voice: Speaks fast with a slight lisp

Attributes [hide]

Glim Folkor, Male Gnome Sorcerer 1
Small (3'8") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)8 (-1) 17 (+3)14 (+2)
Skills Acrobatics +4, Investigation +1
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10 pp. Tourmaline (110 gp).


Social Check DCs


Naal Aloro, Male Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He dresses in tan turtlenecks beneath a grey coat with red slacks. He is bald on top and has large chestnut tufts of hair around his ears. He wears a mask on his face.

Personality: Abrasive and pushy, he has a hard time making friends. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born to loving parents in a slum to the east. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Antagonistic, Disease. Bonds: Poor, Mentor. Occupation: Gardener

Voice: Slurs words

Attributes [hide]

Naal Aloro, Male Elf Sorcerer 1
Medium (5'5") Elf, True Neutral (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 11 (+0)7 (-2) 17 (+3)11 (+0)
Skills History +0, Nature +0
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 70 gp.


Social Check DCs

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