Vaina Cithreth, Female Elf [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears an old set of leather armor, nicked and torn by the ravages of time and battle, and a wedding ring on her left hand. Her long golden hair is drawn into a two foot long braid. Her half smiles and hazel eyes are beguiling and draw you in.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is obsessed with her god.
History: Vaina was born with her mother's beautiful face. While studying, she fell in love. They married and had a daughter. Some 8 years later her spouse died after the birth of her daughter. Heartbroken, Vaina never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.
Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs
Flaws: Insomniac. Bonds: In love, Attractive, Religious. Occupation: Jeweler
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'10") Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 8 (-1) | 15 (+2) | 7 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Elven, Halfling, Giant
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Moon In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult woman, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has styled her yellow fur well, parting it to the left. She wears crescent spectacles with a black brim.
Personality: Moon hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was born a particularly ugly child, much to the horror of her parents. Her childhood dream was to be a Adventurer, but she was a colossal failure. Now she works as a poetry tutor during her time off.
Motivation: Her relatives are trying to arrange a marriage; and she'd like to take her coworkers down a peg
Ideals: Artistic, Logical. Flaws: Ugly. Bonds: Rich, Job, Family. Occupation: Fisher
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'8") Tabaxi, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 19 (+4) | 14 (+2) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 220 gp.
Rosamund Wilborn, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a mite stocky and wears light armors faded through time and improper care. Her hair, while still mostly red, has prominent grey streaks. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is a Tailor first and foremost. She believes firmly that knowledge should be universal. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was born several months after her mother was called into army service. A gifted student she started as a Dilettante, but she got bored and became a Tailor. She was always very intelligent and has formed a secret society of specialists.
Motivation: She'd like to take her coworkers down a peg; and sabotage a competitor
Flaws: Secretive. Bonds: Job, Adventurer, Military. Occupation: Tailor
Voice: High pitched, excited
Attributes [hide]
Medium (4'7") Half-Elf, Lawful Good (CR 1)
Armor Class 8
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 7 (-2) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Druidic
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 60 gp.
Akra Hshhsstoroth, Female Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body and is in decent physical shape. Her green crest is lengthy and is close to two feet long. She wears crescent spectacles with a black brim.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. When she's not drinking or sleeping the drinks off, she's doing painting.
History: When she was but 4 years old her parents immigrated from the north. Because her mother participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. She was preparing to flee to the north, but the outbreak of war prevented her and her father from journeying north to reunite her family. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She wants nothing more than to rejoin the army; and several ex partners dislike her way of doing things and want revenge
Ideals: Artistic. Flaws: Secretive. Bonds: Immigrant, Enemies, Military. Occupation: Banker
Voice: Spanish accent
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 8 (-1) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: Coral (50 gp). 4 Alchemist’s fire.
Oppah Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a simple burlap shirt and baggy pants. She conceals her kukri with her veritable burlap sack of a shirt. Her chestnut hair is still thick. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gray eyes.
Personality: Aggressive, abrasive, and angry, Oppah embodies much of what other species detest in the Gnomes. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Sellsword arts, while her father instructed her in etiquette, music and courtly manner. She dropped out of school before completing her studies. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Meet up once more with her childhood friend.
Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Rich. Occupation: Sellsword
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 17 (+3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Aquan, Druidic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 160 gp.
Enna Netyoive, Female Elf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'5" has a big stupid grin on her face most of the time. She wears many layers of old clothing at all times. Her hair is chestnut and curly. She has a dull look in her brown eyes.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Born to a Cook, her father struggled to pay the bills. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She got away from her former life and has fallen to alcoholism.
Motivation: Wishes to resurrect an old love.
Ideals: Joker. Flaws: Ugly, PTSD, Addict. Bonds: Poor, In love. Occupation: Weaver
Voice: Timid voice
Attributes [hide]
Medium (5'5") Elf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 12 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 200 gp. 3 Antitoxin.
Therlin Rakankrak, Female Dwarf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears a grey vest with golden trim over her white shirt. Her violet leather gloves and pants are well-kept, and her grey boots flare out at the collars. Her white hair is thinning but still full. She is baby faced.
Personality: Calm and collected, she is a well trained Marshal. She also is a firm believer in the womanly ideal.
History: Born to a Butcher, her father struggled to pay the bills. She was an athlete and attended two major summer competitions. She never won. She's also a talented Butcher, but doesn't like to broadcast it.
Motivation: She'd like to take her coworkers down a peg; and she is unsatisfied with her job
Ideals: Athletic. Flaws: Impulsive. Bonds: Job, Poor. Occupation: Marshal
Voice: Speaks with a cold
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 17 (+3) | 13 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 300 sp. 1 Tanglefoot bags.
Trym Silvereyes, Female Halfling [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She typically wears white cloth garments or leather armor. She is an epitome of beauty. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. She has a tattooed face.
Personality: She will rave to anyone who will listen. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Born to a pair of adventurers, Trym grew up listening to her father's many stories. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature scimitar.
Motivation: To be a Servant again; and obtaining odd cultural halfling artifacts is her passion
Flaws: Insane. Bonds: Attractive, Adventurer, Mentor, Job. Occupation: Sellsword
Voice: Can't modulate volume
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 8 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 200 gp. 1 Climber’s kit. 1 Masterwork Musical instrument.
Trail In Shadow, Female Tabaxi [Permalink]
Personal [hide]
Description: She tends to wear a brown poncho over her likewise colored trousers and shirt. She carries a battered mace and tarnished bastard sword as well. Her white fur is slicked back into a classic pompadour. She wears round tiny glasses practically rammed into her face.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is a ruthless business woman, a trait she acquired from her father.
History: She was born in the north, but her parents moved at a very young age to the east. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her arcane talents. She left for the north, certain she would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest woman in the north
Ideals: Fighting, Entrepeneur, Gifted. Flaws: Disease. Bonds: Immigrant. Occupation: Bookbinder
Voice: Spits words with contempt
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Draconic, Auran, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1500 sp. 1 Chain shirt.
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Their contribution stands as a beacon of hope for all adventurers!
