Ronwe Ecstasy, Female Tiefling [Permalink]
Personal [hide]
Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her brown hair is thinning but still full. Her fierce gold eyes like to dwell on things.
Personality: She is overprotective of those who hire her services. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was born in a small island village. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She is greedy.
Flaws: Antagonistic. Bonds: Attractive, Guardian, Nature, Rich. Occupation: Scribe
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 12 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 300 gp. Solid gold idol (600 gp).
Herleva Brandon, Female Human [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 4'10" and is wearing a long, brown cloak. Her hair is always cut to a buzz. Her skin is flawless and her brown eyes scan people very quickly.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was born at the edge of vast forest. Herleva liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Days after completing her studies, news broke out that her hometown was attacked by drow. Herleva was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the drow.
Motivation: Meet up once more with her childhood friend; and she's repulsed by the pc
Ideals: Opinionated. Flaws: Antagonistic. Bonds: Attractive, Nature, Enemies, Adventurer. Occupation: Sellsword
Voice: Voice breaks
Attributes [hide]
Medium (4'10") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 14 (+2) | 8 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30 gp.
Jebeddo Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hammer, but if one is not available he will default to his whip. His white hair is kept up in a ponytail inside a feathered hat. His eyes are a pleasant hazel.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He cannot resist a sob story and will often dote over anyone who has one.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gifted student he started as a Glassblower, but he got bored and became a Mortician. He now owns his own business.
Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Slave, Job. Occupation: Mortician
Voice: High pitched, excited
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 16 (+3) | 10 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 3000 cp.
Reynard Woods, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a brown collared shirt and violet pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. His blonde hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are gray.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is afraid of women and trembles around them
History: He was born on a small isolated farm. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and he's repulsed by the pc
Flaws: Antagonistic, Shy, Insomniac. Bonds: Immigrant, Nature. Occupation: Hunter
Voice: Draws out vowels
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 2)
Armor Class 8
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 12 (+1) | 14 (+2) | 16 (+3) | 5 (-3) |
Senses Passive Perception 13
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 120 gp.
Skûn Upton, Male Half-Orc [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is dressed in earthy colors with a white and tan handkerchief worn on his left side. He wears a wide-brimmed hat to hide his balding. His green eyes dart from person to person.
Personality: He is irascible and easily irritated. He cannot resist a sob story and will often dote over anyone who has one.
History: Skûn was born in the south. At a young age he loved to build and create. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He now spends his time doing works of charity.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Philantrophist, Persistence, Impeccable. Flaws: Ugly, Antagonistic. Bonds: In love. Occupation: Engraver
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'1") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 18 (+4) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: Just what you see.
Mella Sylvaranth, Female Elf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she likes to wear blue tank tops with tan skirt. Her silver hair is slicked back into a classic pompadour. She has amber eyes and a blue hat with a tan feather.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was born in a small mountains village. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her druidic talents. She was granted druidic powers by her dying brother.
Motivation: Wants her loneliness to end; and obtaining odd cultural dragonborn artifacts is her passion
Ideals: Gifted. Flaws: Terse. Bonds: Adventurer, Nature, Has a crush. Occupation: Tanner
Voice: Creaky witch voice
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: Just what you see.
Fragrant Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He has a moderate pudge and is not very fit. His lavender fur is lengthy and is close to two feet long. He has a tattooed face.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is used to getting what he wants. In part because he is a meticulous planner.
History: Born in the north his family was never financially stable. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.
Motivation: To reunite with his absent father.
Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Poor, Family. Occupation: Marshal
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 3200 sp. Cloth of gold vestments (130 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp).
Verin Murder, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is wearing the road beaten gear of a warrior. She has wavy dark red hair. Her red eyes lackadaisically let the world flow into them.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Gifted from a young age, Verin studied abroad. Her martial abilities were realized during a raid on her village. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Verin fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Persistence, Gifted, Logical. Flaws: Hedonist. Bonds: Immigrant. Occupation: Knight
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 500 sp.
Yurgunn Morigak, Female Dwarf [Permalink]
Personal [hide]
Description: She has a missing right arm. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her golden hair is slicked back into a classic pompadour. She has a dull look in her hazel eyes.
Personality: She does not believe in betrayal or weakness as things to be tolerated. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She was born in the east, but her parents moved at a very young age to the north. She helped her father out around the business and became quite the natural. She became a Carpenter soon after.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Justice. Bonds: Religious, Immigrant, Job. Occupation: Carpenter
Voice: Sleepy voice
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 4)
Armor Class 7
Hit Points 17 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 4 (-3) | 13 (+1) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Celestial, Giant
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 | 0 |
Possessions: 600 gp.
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