Gimurt Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: This malnourished man wears just a grey suit. His white hair is cut jaggedly and amateurishly. His ears are large.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is obsessed with a lost civilization.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father was a soldier and died while he was still young. Gimurt was left his father's suit of armor and trained in its use and care. He now travels the world, in search of power and loot.
Motivation: Meet up once more with his childhood friend; and he's looking for his big break
Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer, Military. Occupation: Miner
Voice: pre-pubescent
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 15 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 18 (+4) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Half-Plate.
Brottor Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears a grey small hat and grey clothes. He has a black handlebar mustache and slicked back black hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is mildly Dwarf supremacist, though he does not identify as such. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Born in the north to a Sculptor, Brottor learned a great deal about his father's area of expertise. Like his father and his sister before him, after school he went straight into learning to become a Sculptor. He tends to his Sculptor job now, and dutifully fulfills any obligations he has.
Motivation: His religion dominates his actions; and expand his business
Flaws: Racist. Bonds: Attractive, Job, Religious. Occupation: Sculptor
Voice: Low and grunting
Attributes [hide]
Medium (4'4") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 18 (+4) | 10 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 100 sp.
Anthony Kitchur, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His white hair is lengthy. His fierce blue eyes like to dwell on things.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is obsessed with his god.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. As a young adult he joined a group advocating for an improvement in Human conditions. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: His religion dominates his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Justice. Flaws: Racist. Bonds: Religious, Criminal record. Occupation: Assassin
Voice: French accent
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 17 (+3) | 15 (+2) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Abyssal, Ignan
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 90 gp.
Therai Excellence, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. His red hair is slicked back into a classic pompadour. His eyes are red.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is afraid of women and trembles around them
History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Therai grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Therai. He has worked as a Weaver like his father before him.
Motivation: To get a good night's sleep; and sabotage a competitor
Flaws: Greedy, Shy, Insomniac. Bonds: Criminal record, Job. Occupation: Weaver
Voice: Draws out vowels
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Undercommon, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 110 pp.
Helgret Holderhek, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears tight fighting clothing, which leaves very little to the imagination. Her hair is greying and her face has many wrinkles. She is baby faced.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is a very good compulsive liar and kleptomaniac.
History: Gifted from a young age, Helgret studied abroad. Her family was turned out during the war. She and her family wandered north to less war torn lands. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: Seeks redemption; and a rival would like her out of the picture
Ideals: Fighting, Gifted. Flaws: Cynical, PTSD. Bonds: Criminal record. Occupation: Locksmith
Voice: Scandinavian accent
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 17 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 20 (+5) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 800 sp.
Ashgarn Bradley, Male Half-Orc [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He has a large black mantle and cape that has been intricately interwoven into his blue robe, marred by sweets. His red hair is kept up in a ponytail inside a top hat. His eyes, though not visible through his cowl, are green.
Personality: Ashgarn wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He is a great chef.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ashgarn grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ashgarn. He used his abilities to trick people and travel the world for free.
Motivation: Seeks redemption; and he is a bit of a kleptomaniac
Ideals: Disciplined, Gifted. Flaws: Ugly, Disease. Bonds: Criminal record. Occupation: Ploughman
Voice: Switch between two voices
Attributes [hide]
Medium (6'8") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 20 pp. 1 Good lock.
Tawna Thistletop, Female Halfling [Permalink]
Personal [hide]
Description: A pudgy woman standing about 2'9" has a big stupid grin on her face most of the time. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Sporting a silver mohawk this woman's hair draws a lot of attention. Her brown eyes lackadaisically let the world flow into them.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: When she was but 7 years old her parents immigrated from the south. When money was particularly tight she was walking through alleys when she overheard a Armorer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Someone believes her a fraud; and meet up once more with her childhood friend
Bonds: Family, Adventurer, Immigrant, Poor, Enemies. Occupation: Armorer
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (2'9") Halfling, Lawful Evil (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 15 (+2) | 17 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Auran, Ignan
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 150 gp.
Vistra Loderr, Female Dwarf [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She tends to wear a large brown jacket. Her broad hat is riddled with cuts and holes. Her eyes are likewise green. Her teeth are yellowed and unaligned.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She also hits on women, regardless of circumstances.
History: Born to a poor family in the city she treasured whatever gifts she got. She went to a religious school and was inspired by the priests there in charitable deeds. She struck the Cook job and began her own company from there.
Motivation: A need for knowledge about a nearby landmark; and she wants to meet her childhood hero
Flaws: Ugly. Bonds: Job, Has a crush, Poor, Religious, Adventurer. Occupation: Cook
Voice: Indian accent
Attributes [hide]
Medium (3'9") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 7 (-2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Just what you see.
Grigi Hayhurst, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a tight fitting white shirt and pants. She has a very tight haircut. Her eyes are brown and catlike.
Personality: A deeply religious woman she believes everything happens for a reason. She is able to fit into much smaller and tighter spaces than normal.
History: Grigi was born in the south. At a young age she loved to build and create. She was an adventurer many years ago and she formed a blood bond with her Elven companion (her 'brother'). Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Several ex partners dislike her way of doing things and want revenge; and many gnolls want her driven away
Ideals: Gifted, Persistence. Bonds: Religious, Adventurer, Enemies. Occupation: Layabout
Voice: pre-pubescent
Attributes [hide]
Medium (4'9") Half-Orc, Lawful Evil (CR 1)
Armor Class 10
Hit Points 1 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 4 (-3) | 12 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Sylvan
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 1000 cp. 1 Banded mail.
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Their contribution stands as a beacon of hope for all adventurers!
