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NPC Generator

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Advanced [show]


Murook Altham, Female Half-Orc [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Half-Orc, and stands approximately 6'5". She wears dull white sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed flail, just in case, and her gloved hand is found clutching a flail. She keeps her chestnut hair in a pixie cut. She has a tattooed face.

Personality: While she acts the brute, she is far gentler than she would appear. She invites people to come help in her community garden.

History: Born in a small village she learned the ways of the warrior from her mother. She went to a religious school and was inspired by the priests there in charitable deeds. She's since become an addict/alcoholic.

Motivation: To reunite with her old friends; and she has passion for adventuring and risk

Ideals: Fighting, Philantrophist. Flaws: Addict. Bonds: Religious, Adventurer. Occupation: Interpreter

Voice: Laughs frequently while speaking

Attributes [hide]

Murook Altham, Female Half-Orc Sorcerer 1
Medium (6'5") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)14 (+2) 14 (+2)15 (+2)
Skills Athletics +4, History +4
Senses Passive Perception 12
Languages Common, Orc, Celestial, Draconic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 90 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp).


Social Check DCs


Jane Dayton, Female Human [Permalink]

Personal [hide]

Description: She wears a grey tunic with brown highlights, and long white pants that bunch up around her shoes. She carries a battered trident and tarnished falchion as well. Her hair is cut close to her head. Her brown eyes are passionate and lively.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. When she's not drinking or sleeping the drinks off, she's doing painting.

History: She was born to a criminal king-pin and mafia family Brilliant and gifted she never wanted to apply herself. She used her abilities to trick people and travel the world for free.

Motivation: Further expansion of business; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Joker, Artistic, Gifted. Bonds: Criminal record, Job. Occupation: Body Guard

Voice: pre-pubescent

Attributes [hide]

Jane Dayton, Female Human Sorcerer 1
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)14 (+2) 15 (+2)17 (+3)
Skills Nature +4
Senses Passive Perception 12
Languages Common, Auran, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 160 gp. 1 Masterwork Common Melee.


Social Check DCs


Leaf In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a pastel coat over a white low-cut shirt, and a top hat upon her head. Her white fur is matted, messy, and big. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is extraordinarily eccentric. She is frequently practicing swordplay.

History: She was born in the east, but her parents moved at a very young age to the west. When Leaf reached her early adolescence her Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She moves from town to town, unable to find a place to settle.

Motivation: She is not mentally stable, and does not behave rationally; and she wants nothing more than to rejoin the army

Flaws: Ugly, Insomniac, Insane. Bonds: Military, Immigrant. Occupation: Spy

Voice: Farmer accent

Attributes [hide]

Leaf In the Wind, Female Tabaxi Sorcerer 3
Medium (6'4") Tabaxi, Chaotic Good (CR 3)
Armor Class 12
Hit Points -1 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 5 (-3)11 (+0) 11 (+0)15 (+2)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: Just what you see.


Social Check DCs


Uthemar Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a fancy tan suit. He has done his best to style his black hair to look like a famous performer. His gray eyes peer out from beneath his broad tan hat.

Personality: He is fixated on the number 22. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. A true patriot, Uthemar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When money was particularly tight he was walking through alleys when he overheard a Ruler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has dedicated himself to building a better kind of golem.

Motivation: To settle down with his crush; and wants a kiss

Flaws: Insane. Bonds: Attractive, Military, Poor, Adventurer, Has a crush. Occupation: Ruler

Voice: Mumbles to self between sentences

Attributes [hide]

Uthemar Mellerelel, Male Elf Sorcerer 2
Medium (5'2") Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 7 (-2)15 (+2) 12 (+1)13 (+1)
Skills Deception +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Aquan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 260 gp. Red spinel (120 gp). Brown-green garnet (120 gp). Onyx (60 gp). 1 Breastplate.


Social Check DCs


Tricking Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She wears a faded coat and loose pants complete with Stetson hat. Her cinnamon fur is singed and shortened. Her ears are large.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She also is a firm believer in the womanly ideal.

History: From birth she was tutored by a cruel and relentless mentor. She was taken as a slave by a traveling circus and forced to perform She has worked as a Blacksmith like her father before her.

Motivation: She is unsatisfied with her job; and she is currently in port desperately looking for someone to get her out

Flaws: Ugly, Impulsive. Bonds: Job, Mentor, Slave. Occupation: Blacksmith

Voice: Scottish accent

Attributes [hide]

Tricking Thunder, Female Tabaxi Sorcerer 1
Medium (6'3") Tabaxi, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 6 (-2)12 (+1) 12 (+1)17 (+3)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 30 gp. 1 Masterwork Common Melee.


Social Check DCs


Isabella Harper, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She likes to wear darkened spectacles and heavy clothing, no matter the weather. With bright brown hair. Her eyes are brown and she is always smoking a pipe.

Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. She also is a firm believer in the womanly ideal.

History: She was born several months after her mother was called into army service. Isabella was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Isabella decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently she has begun working with bootleggers and crooks.

Motivation: To settle down with her crush; and someone believes her a fraud

Flaws: Impulsive. Bonds: Enemies, Military, Criminal record, Has a crush. Occupation: Navigator

Voice: Speaks like tongue is numb

Attributes [hide]

Isabella Harper, Female Human Sorcerer 1
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)14 (+2) 13 (+1)10 (+0)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Draconic, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 140 gp. Silver pearl (160 gp).


Social Check DCs


Gesrethe Pfaphnyrennish, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She is physically well-built. Her black crest has been sun bleached extensively. Her red eyes are passionate and lively.

Personality: She is calm most of the time but flees social interaction. She works hard and plays hard.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has been a successful dealer in antiques buying low and selling high.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Entrepeneur. Flaws: Shy, Hedonist, PTSD. Bonds: Religious. Occupation: Jeweler

Voice: Irish accent

Attributes [hide]

Gesrethe Pfaphnyrennish, Female Dragonborn Sorcerer 1
Medium (6'6") Dragonborn, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)6 (-2) 13 (+1)13 (+1)
Skills Intimidation +3, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 120 gp.


Social Check DCs


Shane Carlyle, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is dressed in an above average manner. With a patchy white beard and wild white hair. His eyes are likewise green.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is lazy and tries to find solutions quickly.

History: Shane lived on a farm with his mother, near the main road leading to a nearby town. He found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. By chance he met his sister recently and the two have been together since.

Motivation: He is unsatisfied with his job; and his spouse's relatives view him with great suspicion

Flaws: Lazy. Bonds: Attractive, Job, Family, Adventurer. Occupation: Beggar

Voice: Low and grunting

Attributes [hide]

Shane Carlyle, Male Human Sorcerer 2
Medium (6'6") Human, Lawful Good (CR 2)
Armor Class 11
Hit Points 1 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 7 (-2)16 (+3) 17 (+3)9 (-1)
Skills Animal Handling +5, Performance +1
Senses Passive Perception 13
Languages Common, Celestial, Aquan, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 80 pp.


Social Check DCs


Umpen Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He prefers to wear flannel. He has a hunchback. His auburn hair is cut short with large spiked bangs in the front. His fierce brown eyes like to dwell on things.

Personality: Prone to second guessing himself, he comes off as nervous. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born to loving parents in a slum to the west. He moved out south to avoid the crime he committed. Being a Sage kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac

Flaws: Ugly, Shy, Insane. Bonds: Criminal record, Poor. Occupation: Sage

Voice: Speaks with lips pursed

Attributes [hide]

Umpen Umbodoben, Male Gnome Sorcerer 3
Small (3'4") Gnome, Neutral Evil (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)16 (+3) 12 (+1)11 (+0)
Skills Animal Handling +3, Arcana +5
Senses Passive Perception 11
Languages Common, Gnome, Orc, Terran, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: Just what you see.


Social Check DCs

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