Beiro Hart, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a violet shirt with thin black vertical stripes and yellow pants. He has dyed his greying golden hair a little too much giving a sharp golden color. His eyes are blue.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He has achieved small success as a Sage.
Motivation: To find somewhere to settle down; and he is content
Ideals: Gifted. Flaws: Mundane. Bonds: Job, Rich, Military. Occupation: Sage
Voice: Nasally tone
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 14 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 16 (+3) | 11 (+0) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 340 gp. White pearl (50 gp). Zircon (30 gp). Rhodochrosite (6 gp).
Modean Verity, Male Tiefling [Permalink]
Personal [hide]
Description: He dresses well, wearing black shirts, loose pants, and blazers most of the time. He has a slight overbite and is overall scrawny. He wears a deerstalker hat to hide his balding. His eyes are gold.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born in the north. Modean was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Modean decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Sage kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption
Flaws: Selfish, Insane. Bonds: Attractive, Criminal record, Immigrant. Occupation: Sage
Voice: Scottish accent
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 5 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 9 (-1) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon, Elven, Sylvan
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Masterwork Light steel shield. 1 Half-Plate.
Broce Munggen, Male Gnome [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He sports a long auburn beard, and similarly colored long hair. His fierce violet eyes like to dwell on things.
Personality: His tongue was cut out and he uses sign language. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He is the product a well kept family trust fund and as such has never really known need. His parents enrolled him in a Sorcerer school at a young age so that he could practice his divine talents. He now mingles about in high society.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts
Ideals: Logical, Gifted. Flaws: Disease. Bonds: Rich, Debt. Occupation: Shipwright
Voice: Loud with bravado
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 340 gp. 1 Chain shirt.
Gynnie Smoothhands, Female Halfling [Permalink]
Personal [hide]
Description: This northern woman is abnormally tall. She dresses well, typically a more casual-formal manner. Her whole body is exceptionally muscular. Her moppish auburn hair is in a traditional bowl cut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was born in the north, but her parents moved at a very young age to the east. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Fisher. Recently the stress of being a Fisher has made it difficult for her to sleep.
Motivation: Wants to open a new tavern.
Flaws: Insomniac. Bonds: Attractive, Immigrant, Job, Rich. Occupation: Fisher
Voice: Complex vocabulary, royal
Attributes [hide]
Small (2'8") Halfling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 80 gp.
Reddlepop Gobblefirn, Female Gnome [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears tattered old clothes. Her hair is auburn and very short. Her violet eyes are passionate and lively.
Personality: Reddlepop is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is an amazing painter.
History: Born in the west to a Performer, Reddlepop learned a great deal about her mother's area of expertise. A gypsy cursed her at a young age, leading to her ugly appearance. She has been saving her money to try and buy her sister's freedom.
Motivation: Sabotage a competitor.
Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Job, Family. Occupation: Performer
Voice: Eastern European accent
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 17 (+3) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 8000 cp.
Ownka Kelsey, Female Half-Orc [Permalink]
Personal [hide]
Description: This dark-skinned female is dressed in an above average manner. She is tall, broad shouldered and powerfully built. She keeps her silver hair in a flapper bob. She has hazel eyes.
Personality: She can speak with the recently deceased. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was born at the edge of vast desert. Cursed with a spirit at a very young age, Ownka has worked very hard to control her curse. She was granted necromantic powers by her dying brother.
Motivation: She wants nothing more than to rejoin the army; and to be a junk dealer again
Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Military, Nature. Occupation: Bounty Hunter
Voice: Voice breaks
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Good (CR 3)
Armor Class 9
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 15 (+2) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 400 gp.
Paggen Glittergem, Male Gnome [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears tight fighting clothing, which leaves very little to the imagination. He has done his best to style his auburn hair to look like a famous performer. His amber unseeing eyes seem to look past you.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born blind and as such lacked many opportunities for work. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is compelled to act according to his religious beliefs
Ideals: Fighting, Joker. Flaws: Disease. Bonds: Attractive, Religious. Occupation: Adventurer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 3 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 9 (-1) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Halfling
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 60 gp.
Ahlyssa Hastings, Female Human [Permalink]
Personal [hide]
Description: She wears a grey vest and prefers blue and green shirts. Her boots appear to have been at one point steel toed but are quite worn down, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'7" when asserting herself. She has no hair. Her otherwise smooth face is marked with small tiny scars.
Personality: She is a Fletcher first and foremost. She believes firmly that knowledge should be universal. She has all her life been fascinated with music.
History: She was born in the east. She was taken from her home at a very young age. She ran away from her former home and has been making her living as a Fletcher for the past few years.
Motivation: To be a Navigator again; and further expansion of business
Ideals: Artistic. Flaws: Ugly. Bonds: Job, Immigrant, Slave. Occupation: Fletcher
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'7") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 10 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 60 gp. Amethyst (130 gp).
Lavinia Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: She wears an entirely red suit with blue socks and a vest with buckled shoes. She has a moderate pudge and is not very fit. She sports a flattop hair cut. Her gray eyes dart around the room hyper actively observing anyone and anything.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She does not trust anyone and sleeps with one eye open.
History: She was born in a small desert village. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Revenge; and to get a good night's sleep
Flaws: Ugly, Insomniac. Bonds: Nature, Adventurer, Enemies. Occupation: Miller
Voice: Switch between two voices
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 400 sp.
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Their contribution stands as a beacon of hope for all adventurers!
