Soveliss Floshem, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He has a slight overbite and is overall scrawny. He sports a flattop hair cut. His skin is flawless and his violet eyes scan people very quickly.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Around other people he will do his best to conceal his emotions and appear jolly.
History: Soveliss was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He is unsatisfied with his job; and to reunite with his old friends
Flaws: Shy. Bonds: Attractive, Poor, Adventurer, Job. Occupation: Servant
Voice: French accent
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 17 (+3) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 120 gp.
Pelt Treat, Female Tabaxi [Permalink]
Personal [hide]
Description: 5'4" and muscular, this northern woman wears a custom-built plate barding that's adorned with pastel lining and desert motifs. She has wavy white fur. Her eyes are a pleasant green.
Personality: She likes to make people angry or surprised. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born blind and as such lacked many opportunities for work. Her father had invested heavily in several trade routes and wanted her to inherit them. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Money/treasure; and she is greedy
Ideals: Athletic. Flaws: Antagonistic, Secretive, Disease. Bonds: Rich. Occupation: Marshal
Voice: Pronounces O like U
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 9 (-1) | 15 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Giant, Halfling
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 190 gp.
Gale Of Ale, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She wears dark leathers with embroidery. Her cinnamon fur is knotted and matted. Her otherwise smooth face is marked with small tiny scars.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She never wears the same outfit twice, unless she absolutely has to.
History: She was born on a small isolated farm. She dropped out of school before completing her studies. She has never given up on her poetry dream.
Motivation: Wants her loneliness to end; and she wants to get laid
Ideals: Artistic, Logical. Flaws: Antagonistic. Bonds: Nature, Has a crush. Occupation: Mercenary
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'11") Tabaxi, True Neutral (CR 3)
Armor Class 12
Hit Points 3 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 7 (-2) | 11 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: Onyx (60 gp).
Mishann Hshhsstoroth, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a simple black robe with red stripes complete with hood, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'1" when asserting herself. She keeps her green crest in a pixie cut. Her fierce gold eyes like to dwell on things.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She never wears the same outfit twice, unless she absolutely has to.
History: When she was but 5 years old her parents immigrated from the north. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Fletcher. She struck the Fletcher job and began her own company from there.
Motivation: She doesn't get along with people that don't share her tastes; and she feels the way she acts is they only way to get by in the world
Ideals: Artistic, Impeccable. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Fletcher
Voice: French accent
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 11 (+0) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal, Goblin
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 200 sp.
Bilbron Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: Standing 3'8", this man tends to wear a large tan jacket. His hair is red and curly. His eyes are hazel.
Personality: He will rave to anyone who will listen. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: The child of southern immigrants he idolized his father. Bilbron was born on a far southern forest where he grew up under the tutelage of his father, an expert Glassblower. Days after completing his studies, news broke out that his hometown was attacked by goblins. Bilbron was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: Obtaining odd cultural Dragonborn artifacts is his passion.
Flaws: Insane. Bonds: Adventurer, Immigrant, Enemies. Occupation: Glassblower
Voice: Mousy voice
Attributes [hide]
Small (3'8") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 12 (+1) | 14 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Giant, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 1 Masterwork Common Melee.
Watson Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep red leather and dull grey iron scale mail. He carries with him a set of ceremonial daggers, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His hair is greying and his face has many wrinkles. He has violet eyes and a red hat with a grey feather.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Watson was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spy. He now owns his own business.
Motivation: Expand his business; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Disciplined. Bonds: Adventurer, Poor, Job. Occupation: Spy
Voice: Shortens vowels
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 700 sp. Red-brown spinel (90 gp). Eye agate (15 gp). 1 Magnifying glass.
Ghesh Nemmonis, Male Dragonborn [Permalink]
Personal [hide]
Description: A middle-aged man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and is pretty ugly. His green crest is thinning but still full. His eyes are red.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was born to a criminal king-pin and mafia family His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has achieved small success as a Barrister.
Motivation: He is unsatisfied with his job.
Flaws: Ugly. Bonds: Job, Criminal record, Enemies. Occupation: Barrister
Voice: Dark and ominous
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 15 (+2) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 110 gp. Deep blue spinel (200 gp).
Yurgunn Strakeln, Female Dwarf [Permalink]
Personal [hide]
Description: She is scrawny and has patchy silver stubble. She wears a faded coat and loose pants complete with wide-brimmed hat. She has a hunchback. Her silver hair is heavily combed to the left. Her violet eyes are slightly larger than normal.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is a logical person and will generally grow upset if things defy logic and science.
History: She was raised in a desert tribe. Her druidic abilities were realized during a raid on her village. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To settle down with her crush.
Ideals: Logical, Gifted. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Animal Trainer
Voice: Dark and ominous
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 11 (+0) | 16 (+3) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Infernal, Orc
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 pp.
Arumawann Munggen, Male Gnome [Permalink]
Personal [hide]
Description: This northern man wears a tan tunic with grey highlights, and long blue pants that bunch up around his shoes. His clothes are grease stained in places. His hair is greying and his face has many wrinkles. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He cannot resist a sob story and will often dote over anyone who has one.
History: He got into the Butcher business at a young age. He worked as a nervous Butcher and found it very stressful. He moves from town to town, unable to find a place to settle.
Motivation: Expand his business; and sabotage a competitor
Ideals: Philantrophist. Flaws: Insane, Shy. Bonds: Poor, Immigrant, Job. Occupation: Butcher
Voice: High pitched and raspy
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 1 Magnifying glass.
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Their contribution stands as a beacon of hope for all adventurers!
