Gale Shoe, Female Tabaxi [Permalink]
Personal [hide]
Description: She stands about 5'4" and likes to wear darkened spectacles and heavy clothing, no matter the weather. Her right leg appears badly burned and disfigured. She keeps her black fur in a pixie cut. Her ears are large.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She pushes her goals aggressively. She is also a coward if confronted.
History: Born in a small village she learned the ways of the warrior from her father. She made a point of taking high paying jobs and getting most of it up front. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Meet up once more with her childhood friend; and she is terrified, and will act out of fear
Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Adventurer. Occupation: Dilettante
Voice: Farmer accent
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Evil (CR 1)
Armor Class 15
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 20 (+5) | 13 (+1) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 1d4+3, Ranged +7 / 1d4+5, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: Just what you see.
Vorka Hampton, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman dresses well, wearing white shirts, loose pants, and blazers most of the time. She has a penchant for wearing a ring with an oversized ruby on her left hand. Her blonde hair is cut short with large spiked bangs in the front. Her green eyes dart from person to person.
Personality: Vorka hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. She has a small toy that she constantly fidgets with.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. From her teen years she was always beautiful and desirable, so people have always doted on her. She has never given up on her poetry dream.
Motivation: She uses money and sex appeal to get what she needs; and she is greedy
Ideals: Artistic, Gifted. Flaws: Addict. Bonds: Attractive, Rich. Occupation: Tailor
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'11") Half-Orc, Lawful Evil (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 18 (+4) | 9 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30 gp. 2 Antitoxin.
Rose Tosscobble, Female Halfling [Permalink]
Personal [hide]
Description: She has the majority of her body covered in plate, and she perpetually has her greataxe ready. Her hair is brown, silky, and of moderate length. Her skin is flawless and her brown eyes scan people very quickly.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Born in a small village she learned the ways of the warrior from her mother. From her teen years she was always beautiful and desirable, so people have always doted on her. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She is wracked by social anxiety; and she is terrified, and will act out of fear
Ideals: Fighting. Flaws: Shy, Fearful. Bonds: Attractive. Occupation: Glassblower
Voice: German accent
Attributes [hide]
Small (2'8") Halfling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 15 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Halfling, Celestial, Goblin
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 40 gp.
Melissa Kimberley, Female Human [Permalink]
Personal [hide]
Description: With violet face paint in a stripe pattern across her face, she prefers to wear grey clothing when she does not wear armor. She has shaved her head bald. She has a dull look in her brown eyes.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. Flattery will make her almost putty in your hands.
History: Her mother raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Melissa took refuge in the ruined castle and found the beat up axe and armor she uses now. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is a bit of a kleptomaniac
Ideals: Optimist, Entrepeneur. Flaws: Selfish. Bonds: Nature, Criminal record. Occupation: Dyer
Voice: Slow speaker
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 17 (+3) | 7 (-2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Just what you see.
Nadarr Ophinshtalajiir, Male Dragonborn [Permalink]
Personal [hide]
Description: This southern man wears a green shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. His clothes are grease stained in places. He keeps his copper crest in a pixie cut. He has a dull look in his red eyes.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He receives visions of the future at random moments
History: Nadarr was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Brewer. He's also a talented Bowyer, but doesn't like to broadcast it.
Motivation: He's repulsed by the PC; and expand his business
Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Immigrant, Job. Occupation: Brewer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 100 gp. Jet (150 gp).
Everard Shelley, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male tends to wear a brown poncho over his likewise colored trousers and shirt. He is tall, broad shouldered and powerfully built. His blonde hair is thinning but still full. He has a tattooed face.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Everard was born in the east. At a young age he loved to build and create. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He tends to his Bowyer job now, and dutifully fulfills any obligations he has.
Motivation: He's looking for his big break; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Disciplined, Persistence. Bonds: Job, Criminal record, Adventurer. Occupation: Bowyer
Voice: Jamaican accent
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 160 gp.
Hugolina Tenley, Female Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she wears a brown tunic with red highlights, and long white pants that bunch up around her shoes. Her red hair is well kept. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Ostracized due to the divine powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She now spends her time doing works of charity.
Motivation: She desires power and/or immortality; and she's looking for her big break
Ideals: Gifted, Philantrophist. Flaws: Insane, Antagonistic. Bonds: Adventurer. Occupation: Bather
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (90 gp).
Richard Casilltenirra, Male Half-Elf [Permalink]
Personal [hide]
Description: Standing 5'10", this man wears a weathered and beat up set of banded mail beneath an oversized yellow coat. His hair is greying and his face has many wrinkles. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. As long as the job gets done he does not care how it got done.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When money was particularly tight he was walking through alleys when he overheard a Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and wants to have a good time and be beloved
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Merchant
Voice: Sounds elderly
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 14 (+2) | 16 (+3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Sylvan, Orc
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: Bloodstone (30 gp).
Left-Handed On the Mountaintop, Female Tabaxi [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears many layers of old clothing at all times. Her beige fur has been sun bleached extensively. Her eyes are likewise green. Her teeth are yellowed and unaligned.
Personality: Prone to second guessing herself, she comes off as nervous. She plays an instrument quite well.
History: She was born to a criminal king-pin and mafia family She moved out north to avoid the crime she committed. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: A rival would like her out of the picture; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Poor, Criminal record, Religious. Occupation: Server
Voice: Draws out vowels
Attributes [hide]
Medium (6'5") Tabaxi, Neutral Evil (CR 4)
Armor Class 14
Hit Points 13 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 11 (+0) | 11 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 6 |
Possessions: 28000 sp. Peridot (60 gp). Lapis lazuli (16 gp). Iolite (60 gp). Alexandrite (600 gp). 1 Minor magic item.
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