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NPC Generator

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Advanced [show]


Edge Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a tight fitting pastel shirt and pants. His lavender fur is slicked back into a classic pompadour. He has blue eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Edge enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Edge was born in the north. At a young age he loved to build and create. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. Since then, he has sought to make the best of life.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Optimist, Persistence. Flaws: Hedonist, Racist. Bonds: Criminal record. Occupation: Actor

Voice: Cold and demanding tone

Attributes [hide]

Edge Of Dragons, Male Tabaxi Sorcerer 3
Medium (6'9") Tabaxi, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)15 (+2) 13 (+1)13 (+1)
Skills Deception +3, Perception +3
Senses Passive Perception 13
Languages Common, Druidic, Terran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 3000 cp. 1 Breastplate. 1 Masterwork Light steel shield.


Social Check DCs


Sarah Kensley, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. Her red hair is matted, messy, and big. She tend to wears goggles to shield her eyes.

Personality: Sarah speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She was born to loving parents in a slum to the west. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and her name or reputation has been wronged in the past by orcs, and she desires to right it

Ideals: Impeccable. Flaws: Ugly. Bonds: Criminal record, Poor, Enemies. Occupation: Miner

Voice: Old thin voice

Attributes [hide]

Sarah Kensley, Female Human Sorcerer 2
Medium (5'4") Human, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)14 (+2) 16 (+3)13 (+1)
Skills Investigation +4, Performance +3
Senses Passive Perception 13
Languages Common, Giant, Celestial
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: Just what you see.


Social Check DCs


Hrathy Warwick, Female Half-Orc [Permalink]

Personal [hide]

Description: She is generally shirtless and showing off her tattooed chest. She is portly but not overly obese. Her auburn hair is smooth and relatively long. Her violet eyes lackadaisically let the world flow into them.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She also is a firm believer in the womanly ideal.

History: The child of a Bowyer, who enjoyed hunting, Hrathy was taken on many hunting expeditions. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She bought a sword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She's in love; and wants a kiss

Flaws: Impulsive, Antagonistic. Bonds: Attractive, Nature, Has a crush. Occupation: Detective

Voice: Australian accent

Attributes [hide]

Hrathy Warwick, Female Half-Orc Sorcerer 1
Medium (5'10") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)14 (+2) 17 (+3)8 (-1)
Skills Nature +4, Persuasion +1
Senses Passive Perception 13
Languages Common, Orc, Gnoll, Aquan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 200 sp. Peridot (50 gp).


Social Check DCs


Tordrid Broodfist, Female Dwarf [Permalink]

Personal [hide]

Description: This woman very much looks the part of a Adventurer. She is muscular with a powerful set of arms. She has moderate length brown hair. She has a dull look in her blue eyes.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Tordrid is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Born in the north to a Adventurer, Tordrid learned a great deal about her mother's area of expertise. The family's rival house kidnapped her sister with the intent that her sister marry their son to gain control of contested properties. In the meantime she has taken over work as a Adventurer and occasionally as a mercenary.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Joker. Bonds: Job, Family, Adventurer. Occupation: Adventurer

Voice: Middle-eastern accent

Attributes [hide]

Tordrid Broodfist, Female Dwarf Sorcerer 4
Medium (3'11") Dwarf, Neutral Evil (CR 4)
Armor Class 11
Hit Points 9 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)11 (+0) 12 (+1)5 (-3)
Skills Athletics +4, Performance -1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 22000 sp. 1 Masterwork Thieves’ tools. 1 Bullseye lantern. 1 Masterwork Artisan’s tools. 1 Disguise kit.


Social Check DCs


Right-Handed On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She wears brown painted combat armor at almost all times. Beneath her clothing is a huge mess of scar tissue. She wears a top hat to cover her moderate length beige fur. Her blue eyes are passionate and lively.

Personality: Aggressive, abrasive, and angry, Right-Handed embodies much of what other species detest in the Tabaxis. She works hard and plays hard.

History: Right-Handed was born the youngest of three triplets. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. Due to her spouse's obsession with being a Marshal they were divorced and she won custody of their daughter. She worked as a Barrister, and she later adopted a second daughter.

Motivation: Doesn't want to be a Barrister and was forced into it by her family.

Flaws: Antagonistic, Hedonist. Bonds: Slave, Family. Occupation: Barrister

Voice: Creaky witch voice

Attributes [hide]

Right-Handed On the Water, Female Tabaxi Sorcerer 2
Medium (6'4") Tabaxi, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)12 (+1) 16 (+3)14 (+2)
Skills Intimidation +4, Nature +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 280 gp.


Social Check DCs


Audhild Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dwarf, and stands approximately 4'3". She wears light armors faded through time and improper care, and her gloved hand is found clutching a bastard sword. Her hair, while still mostly auburn, has prominent grey streaks. This green eyed northerner is not easily forgotten.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.

History: Audhild was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Ostracized due to the divine powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. She has since lost track of the people in her past.

Motivation: Find a way to reverse the transformation of her brother; and an old rival family wants her found

Ideals: Optimist, Gifted. Bonds: Family, Poor. Occupation: Fisher

Voice: High pitched and raspy

Attributes [hide]

Audhild Durthane, Female Dwarf Sorcerer 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)11 (+0) 16 (+3)13 (+1)
Skills History +2, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 400 gp.


Social Check DCs


Matilda Gyula, Female Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across her face, she wears a grey vest and prefers brown and white shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has wavy red hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. A gifted student she started as a Mayor, but she got bored and became a Apothecary. She now owns her own business.

Motivation: She has a rivalry with the Church that dominates her actions; and to be a mayor again

Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Religious, Job. Occupation: Apothecary

Voice: Indian accent

Attributes [hide]

Matilda Gyula, Female Human Sorcerer 1
Medium (5'11") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)18 (+4) 13 (+1)5 (-3)
Skills Intimidation -1, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Aquan, Terran, Goblin, Druidic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 50 gp.


Social Check DCs


Naamah Random, Female Tiefling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tiefling, and stands approximately 4'11". She wears tattered old clothes, and her gloved hand is found clutching a warhammer. She has styled her red hair well, parting it to the left. Her fierce red eyes like to dwell on things.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is obsessed with finding treasure.

History: She was raised in a island tribe. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Naamah took refuge in the old dungeon and found the beat up warhammer and armor she uses now. She now owns her own business.

Motivation: Wants to open a new tavern; and to be a actor again

Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Nature, Job. Occupation: Fortune-teller

Voice: Nasally tone

Attributes [hide]

Naamah Random, Female Tiefling Sorcerer 1
Medium (4'11") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)13 (+1) 11 (+0)13 (+1)
Skills Medicine +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 800 sp.


Social Check DCs


Charles Kimberly, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a brown coat over a tan low-cut shirt, and a deerstalker hat upon his head. His blonde hair, when down, is lengthy. He tend to wears goggles to shield his eyes.

Personality: He is very quiet and rarely speaks above a whisper. He can't help but pocket interesting objects he comes across

History: His parents moved while he was still in utero so he is the first generation to be born here. Charles was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Charles decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Expand his business; and he is a bit of a kleptomaniac

Ideals: Entrepeneur. Flaws: Shy. Bonds: Criminal record, Immigrant, Job. Occupation: Stylist

Voice: Stutters

Attributes [hide]

Charles Kimberly, Male Human Sorcerer 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)14 (+2) 12 (+1)16 (+3)
Skills History +4, Perception +3
Senses Passive Perception 13
Languages Common, Ignan, Druidic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 300 gp.


Social Check DCs

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