Lone Of Ale, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is very fat, and wears tattered old clothes. She has dyed her greying yellow fur a little too much giving a sharp yellow color. This yellow eyed westerner is not easily forgotten.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was born in a small plains village. Like her mother and her sister before her, after school she went straight into learning to become a Shoemaker. She has worked as a Shoemaker like her mother before her.
Motivation: Balancing her hectic life and new Shoemaker responsibilities is difficult; and she'd like to take her coworkers down a peg
Ideals: Athletic. Flaws: Ugly, Impulsive. Bonds: Nature, Job. Occupation: Shoemaker
Voice: Strong lisp
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 90 gp.
Kilia Graybeard, Female Dwarf [Permalink]
Personal [hide]
Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her deerstalker hat is riddled with cuts and holes. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.
Personality: Cocky and sure of herself, she believes she is the best Marshal born in the past three hundred years. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: The child of a Dyer, who enjoyed hunting, Kilia was taken on many hunting expeditions. Her first spouse was a Dyer, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She then took over the family business and is one of the better Marshal for hire.
Motivation: She is unsatisfied with her job; and to be a dyer again
Ideals: Fighting. Flaws: Ugly. Bonds: Job, Nature, Family. Occupation: Marshal
Voice: Can't modulate volume
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 200 gp.
Helja Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears tattered old clothes. She has shaved her head bald. She wears round tiny glasses practically rammed into her face.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She also hits on women, regardless of circumstances.
History: Born in the south her family was never financially stable. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. After a long history of fighting, Helja and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and she's in love
Flaws: Ugly, Antagonistic, Disease. Bonds: Poor, Has a crush. Occupation: Blacksmith
Voice: Speaks in third person
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 390 gp. Jet (100 gp).
Ronobe Anguish, Female Tiefling [Permalink]
Personal [hide]
Description: An older woman who tends to wear a large black jacket, she is not a threatening figure. Her hair is red and curly. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She likes to make people angry or surprised. She is lazy, self-centered, vain, and jealous.
History: She was born several months after her mother was called into army service. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: Sabotage a competitor; and she would like to get married and retire
Flaws: Insomniac, Antagonistic, Selfish. Bonds: Military, Has a crush, Job. Occupation: Mason
Voice: Sore throat, cough
Attributes [hide]
Medium (5'3") Tiefling, Neutral Good (CR 4)
Armor Class 10
Hit Points 17 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 15 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Goblin, Druidic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item.
Quarion Liadon, Male Elf [Permalink]
Personal [hide]
Description: This man stands a little under 4'7" and is a bit bulky. He is very muscular particularly in the legs. He wears blue painted combat armor at almost all times. With a patchy brown beard and wild brown hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is frequently practicing swordplay.
History: Born in a small village he learned the ways of the warrior from his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Quarion fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Find a way to reverse the transformation of his sister; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Opinionated, Fighting. Bonds: Attractive, Military. Occupation: Spice Merchant
Voice: Spits words with contempt
Attributes [hide]
Medium (4'7") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 150 gp.
Andram Vice, Male Tiefling [Permalink]
Personal [hide]
Description: This man typically wears green cloth garments or leather armor. He is muscular with a powerful set of arms. His hair is short and black. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He cannot resist a sob story and will often dote over anyone who has one.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sellsword arts, while his mother instructed him in etiquette, music and courtly manner. He worked as a nervous Sellsword and found it very stressful. He now owns his own business.
Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor
Ideals: Philantrophist. Flaws: Insomniac, Antagonistic. Bonds: Rich, Job. Occupation: Sellsword
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'7") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 14 (+2) | 16 (+3) | 13 (+1) | 20 (+5) |
Senses Passive Perception 11
Languages Common, Auran, Aquan, Elven
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp. Coral (90 gp).
Silvo Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a custom-built plate barding that's adorned with red lining and desert motifs. His blonde hair is drawn into a tight pony tail with a skull scrunchie. His blue eyes lackadaisically let the world flow into them.
Personality: He is a Stableman first and foremost. He believes firmly that knowledge should be universal. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Born to a pair of adventurers, Silvo grew up listening to his father's many stories. His father was a mechanic, and taught him how to fix just about anything. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To reunite with his old friends.
Ideals: Logical, Persistence. Bonds: Poor, Job, Adventurer. Occupation: Stableman
Voice: Boston accent
Attributes [hide]
Small (3'3") Halfling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 14 (+2) | 12 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 80 gp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Brass mug with jade inlays (500 gp).
Tomph Bentham, Female Half-Orc [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She sports black clothing, slightly heavier than average wear. Beneath her clothing is a huge mess of scar tissue. She has wavy blonde hair. Her fair skin shows little sign of her aristocratic breeding.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Born to a pair of adventurers, Tomph grew up listening to her mother's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She now travels the world, in search of power and loot.
Motivation: She wants nothing more than to rejoin the army.
Flaws: Antagonistic. Bonds: Slave, Attractive, Military, Adventurer. Occupation: Navigator
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Good (CR 1)
Armor Class 8
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 16 (+3) | 11 (+0) | 11 (+0) | 4 (-3) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 100 gp. Tourmaline (130 gp).
Riswynn Goldfinder, Female Dwarf [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a faded coat and loose pants complete with wide-brimmed hat. She wears a colorful flower in her chestnut hair. She has a dull look in her hazel eyes.
Personality: Riswynn wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Riswynn lived on a farm with her mother, near the main road leading to a nearby town. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has since lost track of the people in her past.
Motivation: She's in love.
Ideals: Athletic, Disciplined. Bonds: Attractive, Has a crush, Family. Occupation: Shepherd
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (3'10") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 10 (+0) | 11 (+0) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 70 gp. Sard (60 gp).
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