Rurik Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He wears just a grey suit. His red hair is cut short. His face is covered beneath a completely black helmet.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born in the south his family was never financially stable. A gifted student he started as a Bricklayer, but he got bored and became a Blacksmith. He has worked as a Blacksmith like his mother before him.
Motivation: A deep hatred of gnolls; and sabotage a competitor
Ideals: Extrovert. Bonds: Enemies, Poor, Job. Occupation: Blacksmith
Voice: High pitched and raspy
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 17 (+3) | 10 (+0) | 5 (-3) | 6 (-2) |
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 100 sp.
Enidda Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She is dressed in earthy colors with a tan and white handkerchief worn on her left side. Her hair is greying and her face has many wrinkles. Her blue unseeing eyes seem to look past you.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was born to a criminal king-pin and mafia family Through the years after Enidda was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Enidda's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Wants to work out more often; and she has comitted a past crime that haunts her to this day
Ideals: Athletic, Philantrophist, Extrovert. Flaws: Disease, Antagonistic. Bonds: Criminal record. Occupation: Doctor
Voice: Spits words with contempt
Attributes [hide]
Small (3'1") Gnome, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 14 (+2) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: Just what you see.
William Berevan, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is greying and his face has many wrinkles. His fair skin shows little sign of his aristocratic breeding.
Personality: He is almost excessively polite to everyone, even when angry. He has all his life been fascinated with poetry.
History: William was born with his mother's beautiful face. Over the years he perfected his riding and shooting skills. He ran away from his former home and has been making his living as a Painter for the past few years.
Motivation: A strong sense of loyalty to Dwarven people; and to be a bounty hunter again
Ideals: Artistic. Flaws: Shy, Racist. Bonds: Attractive, Nature, Job. Occupation: Painter
Voice: Stutters
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 11 (+0) | 10 (+0) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 300 gp. Rhodochrosite (16 gp).
Pígug Westbrook, Male Half-Orc [Permalink]
Personal [hide]
Description: This malnourished man is well dressed, but even with his fine clothing he looks run-down. His auburn hair is still thick. He wears crescent spectacles with a black brim.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Animals are drawn to him, and he is able to talk to them.
History: He is a Slaad in disguise. His psionic abilities were realized during a raid on his village. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Find a way to reverse the transformation of his brother; and wants to raise his children well
Ideals: Joker, Gifted. Bonds: Poor, Adventurer, Family. Occupation: Spy
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Good (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 6 (-2) | 13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Draconic
Attacks Melee +6 / 1d4+4, Ranged +0 / 1d4-2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 50 gp. Red-brown spinel (120 gp). 3 Tanglefoot bags.
Az-Bror Braxton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his scythe with his veritable burlap sack of a shirt, and carries scythes. His hair is short and silver. He is baby faced.
Personality: He is calm most of the time but flees social interaction. He invites people to come help in his community garden.
History: The child of a Farmer, who enjoyed hunting, Az-Bror was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He has achieved small success as a Map Maker.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Philantrophist. Flaws: Shy. Bonds: Nature, Job. Occupation: Map Maker
Voice: Speaks with a cold
Attributes [hide]
Medium (5'5") Half-Orc, Neutral Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 1 Chain shirt.
Veloptima Raulnor, Female Gnome [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Gnomes. Her skin is dark but she possesses many grey ritualistic tattoos. She wears silk and lounges about seductively. She wears a colorful flower in her red hair. She wears round tiny glasses practically rammed into her face.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is lazy and tries to find solutions quickly.
History: Born in the south her family was never financially stable. Brilliant and gifted she never wanted to apply herself. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Her religion dominates her actions; and money/treasure
Ideals: Justice, Gifted. Flaws: Lazy. Bonds: Attractive, Poor. Occupation: Armorer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'1") Gnome, Neutral Evil (CR 3)
Armor Class 10
Hit Points 17 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 16 (+3) | 16 (+3) | 5 (-3) | 15 (+2) |
Senses Passive Perception 7
Languages Common, Gnome, Elven, Aquan, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate.
Diesa Caebrek, Female Dwarf [Permalink]
Personal [hide]
Description: A middle-aged woman, she dresses in grey turtlenecks beneath a blue coat with black slacks, and is pretty ugly. Her blonde hair is greasy and uncared for. Her brown unseeing eyes seem to look past you.
Personality: She is a Doctor first and foremost. She believes firmly that knowledge should be universal. She is frequently practicing swordplay.
History: Born in the east to a Doctor, Diesa learned a great deal about her father's area of expertise. When Diesa reached her early adolescence her Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has achieved small success as a Doctor.
Motivation: Balancing her hectic life and new Doctor responsibilities is difficult; and find a way to reverse the transformation of her sister
Flaws: Ugly, Disease. Bonds: Job, Military, Family. Occupation: Doctor
Voice: Soft and melodious
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 9 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Black velvet mask with numerous citrines (30 gp).
Thamuz Doom, Male Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive man, he is constantly adorned with expensive silk clothing, often dyed in bright black and red, and wears rings and necklaces with large, colorful gems. He keeps his long white hair kept up in a rat tail. He has a dull look in his white eyes.
Personality: He will rave to anyone who will listen. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He is untrained/undisciplined, which makes him dangerous.
Motivation: He wants revenge against gnolls.
Flaws: Insane, Impulsive. Bonds: Rich, Attractive, Religious, Enemies. Occupation: Server
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'4") Tiefling, Lawful Good (CR 2)
Armor Class 9
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 9 (-1) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Celestial, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 1100 sp. Citrine (20 gp).
Geva Wellington, Female Human [Permalink]
Personal [hide]
Description: She wears a grey vest with golden trim over her white shirt. Her white leather gloves and pants are well-kept, and her grey boots flare out at the collars. She carries with her a set of spears on her belt, each one with a ruby on the hilt. Her silver hair is still thick. She has gleaming, smiling brown eyes.
Personality: Aggressive, abrasive, and angry, Geva embodies much of what other species detest in the Humans. She is able to make almost anything out of random pieces of junk.
History: She was born in the east. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Gardener. She left for the east, certain she would find work there.
Motivation: To be a Mercenary again.
Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Immigrant, Job. Occupation: Gardener
Voice: Low range voice
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Sylvan, Terran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 200 sp. 1 Crowbar.
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